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* LinuxSampler - modular, streaming capable sampler * |
* LinuxSampler - modular, streaming capable sampler * |
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* * |
* * |
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* Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck * |
* Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck * |
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* Copyright (C) 2005 - 2007 Christian Schoenebeck * |
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* * |
* * |
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* This program is free software; you can redistribute it and/or modify * |
* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
* it under the terms of the GNU General Public License as published by * |
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***************************************************************************/ |
***************************************************************************/ |
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#include "AudioChannel.h" |
#include "AudioChannel.h" |
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#include <malloc.h> |
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#if defined(__APPLE__) |
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# include <stdlib.h> |
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#else |
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# include <malloc.h> |
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#endif |
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namespace LinuxSampler { |
namespace LinuxSampler { |
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*/ |
*/ |
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AudioChannel::AudioChannel(uint ChannelNr, uint BufferSize) { |
AudioChannel::AudioChannel(uint ChannelNr, uint BufferSize) { |
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this->ChannelNr = ChannelNr; |
this->ChannelNr = ChannelNr; |
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#if defined(__APPLE__) |
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this->pBuffer = (float *) malloc(BufferSize*sizeof(float)); |
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#else |
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this->pBuffer = (float *) memalign(16,BufferSize*sizeof(float)); |
this->pBuffer = (float *) memalign(16,BufferSize*sizeof(float)); |
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#endif |
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this->uiBufferSize = BufferSize; |
this->uiBufferSize = BufferSize; |
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this->pMixChannel = NULL; |
this->pMixChannel = NULL; |
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this->UsesExternalBuffer = false; |
this->UsesExternalBuffer = false; |
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if (!UsesExternalBuffer) free(pBuffer); |
if (!UsesExternalBuffer) free(pBuffer); |
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} |
} |
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/** |
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* Copies audio data (unmodified) from this AudioChannel to the given |
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* destination AudioChannel. |
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* |
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* @e Caution: This method will overwrite the content in the destination |
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* channel buffer. |
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* |
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* @param pDst - destination channel |
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* @param Samples - amount of sample points to be copied |
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*/ |
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void AudioChannel::CopyTo(AudioChannel* pDst, const uint Samples) { |
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memcpy(pDst->Buffer(), Buffer(), Samples * sizeof(float)); |
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} |
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/** |
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* Copies audio data from this AudioChannel to the given destination |
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* AudioChannel and applies the given volume coefficient to the |
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* destination audio signal. |
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* |
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* @e Caution: This method will overwrite the content in the destination |
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* channel buffer. |
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* |
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* @param pDst - destination channel |
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* @param Samples - amount of sample points to be copied |
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* @param fLevel - volume coefficient to be applied |
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*/ |
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void AudioChannel::CopyTo(AudioChannel* pDst, const uint Samples, const float fLevel) { |
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if (fLevel == 1.0f) CopyTo(pDst, Samples); |
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else { |
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float* pSrcBuf = Buffer(); |
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float* pDstBuf = pDst->Buffer(); |
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for (int i = 0; i < Samples; i++) |
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pDstBuf[i] = pSrcBuf[i] * fLevel; |
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} |
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} |
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/** |
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* Copies audio data (unmodified) from this AudioChannel and mixes it to the |
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* given destination AudioChannel. |
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* |
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* @param pDst - destination channel |
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* @param Samples - amount of sample points to be mixed over |
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*/ |
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void AudioChannel::MixTo(AudioChannel* pDst, const uint Samples) { |
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//TODO: there's probably a more efficient way to do this ... |
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float* pSrcBuf = Buffer(); |
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float* pDstBuf = pDst->Buffer(); |
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for (int i = 0; i < Samples; i++) |
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pDstBuf[i] += pSrcBuf[i]; |
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} |
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/** |
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* Copies audio data from this AudioChannel, applies the given volume |
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* coefficient to the audio signal and mixes it to the given destination |
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* channel. |
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* |
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* @param pDst - destination channel |
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* @param Samples - amount of sample points to be mixed over |
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* @param fLevel - volume coefficient to be applied |
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*/ |
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void AudioChannel::MixTo(AudioChannel* pDst, const uint Samples, const float fLevel) { |
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if (fLevel == 1.0f) MixTo(pDst, Samples); |
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else { |
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float* pSrcBuf = Buffer(); |
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float* pDstBuf = pDst->Buffer(); |
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for (int i = 0; i < Samples; i++) |
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pDstBuf[i] += pSrcBuf[i] * fLevel; |
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} |
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} |
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std::map<String,DeviceRuntimeParameter*> AudioChannel::ChannelParameters() { |
std::map<String,DeviceRuntimeParameter*> AudioChannel::ChannelParameters() { |
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return Parameters; |
return Parameters; |
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} |
} |