/[svn]/linuxsampler/trunk/src/drivers/audio/AudioChannel.cpp
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Contents of /linuxsampler/trunk/src/drivers/audio/AudioChannel.cpp

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Revision 1424 - (show annotations) (download)
Sun Oct 14 22:00:17 2007 UTC (16 years, 6 months ago) by schoenebeck
File size: 7345 byte(s)
* code cleanup:
- global.h now only covers global definitions that are needed for the C++
  API header files, all implementation internal global definitions are now
  in global_private.h
- atomic.h is not exposed to the C++ API anymore (replaced the references
  in SynchronizedConfig.h for this with local definitions)
- no need to include config.h anymore for using LS's API header files
- DB instruments classes are not exposed to the C++ API
- POSIX callback functions of Thread.h are hidden
- the (optional) gig Engine benchmark compiles again
- updated Doxyfile.in
- fixed warnings in API doc generation
* preparations for release 0.5.0

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005 - 2007 Christian Schoenebeck *
7 * *
8 * This program is free software; you can redistribute it and/or modify *
9 * it under the terms of the GNU General Public License as published by *
10 * the Free Software Foundation; either version 2 of the License, or *
11 * (at your option) any later version. *
12 * *
13 * This program is distributed in the hope that it will be useful, *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16 * GNU General Public License for more details. *
17 * *
18 * You should have received a copy of the GNU General Public License *
19 * along with this program; if not, write to the Free Software *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21 * MA 02111-1307 USA *
22 ***************************************************************************/
23
24 #include "AudioChannel.h"
25
26 #include "../../common/global_private.h"
27
28 #if defined(__APPLE__)
29 # include <stdlib.h>
30 #else
31 # include <malloc.h>
32 #endif
33
34
35 namespace LinuxSampler {
36
37 /**
38 * Create real channel.
39 *
40 * @param ChannelNr - channel number of this new channel
41 * @param BufferSize - desired audio data buffer size
42 */
43 AudioChannel::AudioChannel(uint ChannelNr, uint BufferSize) {
44 this->ChannelNr = ChannelNr;
45 #if defined(__APPLE__)
46 this->pBuffer = (float *) malloc(BufferSize*sizeof(float));
47 #else
48 this->pBuffer = (float *) memalign(16,BufferSize*sizeof(float));
49 #endif
50 this->uiBufferSize = BufferSize;
51 this->pMixChannel = NULL;
52 this->UsesExternalBuffer = false;
53
54 Parameters["NAME"] = new ParameterName("Channel " + ToString(ChannelNr));
55 Parameters["IS_MIX_CHANNEL"] = new ParameterIsMixChannel(false);
56
57 Clear();
58 }
59
60 /**
61 * Create channel with external (already existing) audio buffer.
62 *
63 * @param ChannelNr - channel number of this new channel
64 * @param pBuffer - external audio buffer
65 * @param BufferSize - size of the external buffer
66 */
67 AudioChannel::AudioChannel(uint ChannelNr, float* pBuffer, uint BufferSize) {
68 this->ChannelNr = ChannelNr;
69 this->pBuffer = pBuffer;
70 this->uiBufferSize = BufferSize;
71 this->pMixChannel = NULL;
72 this->UsesExternalBuffer = true;
73
74 Parameters["NAME"] = new ParameterName("Channel " + ToString(ChannelNr));
75 Parameters["IS_MIX_CHANNEL"] = new ParameterIsMixChannel(false);
76
77 Clear();
78 }
79
80 /**
81 * Create mix channel.
82 *
83 * @param ChannelNr - channel number of this new channel
84 * @param pMixChannelDestination - a real audio channel this new mix
85 * channel refers to
86 */
87 AudioChannel::AudioChannel(uint ChannelNr, AudioChannel* pMixChannelDestination) {
88 this->ChannelNr = ChannelNr;
89 this->pBuffer = pMixChannelDestination->Buffer();
90 this->uiBufferSize = pMixChannelDestination->uiBufferSize;
91 this->pMixChannel = pMixChannelDestination;
92 this->UsesExternalBuffer = true;
93
94 Parameters["NAME"] = new ParameterName("Channel " + ToString(ChannelNr));
95 Parameters["IS_MIX_CHANNEL"] = new ParameterIsMixChannel(true);
96 //TODO: Parameters["MIX_CHANNEL_DESTINATION"] = new ParameterMixChannelDestination(dest_chan);
97
98 Clear();
99 }
100
101 /**
102 * Destructor
103 */
104 AudioChannel::~AudioChannel() {
105 std::map<String,DeviceRuntimeParameter*>::iterator iter = Parameters.begin();
106 while (iter != Parameters.end()) { delete iter->second; iter++; }
107 if (!UsesExternalBuffer) free(pBuffer);
108 }
109
110 /**
111 * Copies audio data (unmodified) from this AudioChannel to the given
112 * destination AudioChannel.
113 *
114 * @e Caution: This method will overwrite the content in the destination
115 * channel buffer.
116 *
117 * @param pDst - destination channel
118 * @param Samples - amount of sample points to be copied
119 */
120 void AudioChannel::CopyTo(AudioChannel* pDst, const uint Samples) {
121 memcpy(pDst->Buffer(), Buffer(), Samples * sizeof(float));
122 }
123
124 /**
125 * Copies audio data from this AudioChannel to the given destination
126 * AudioChannel and applies the given volume coefficient to the
127 * destination audio signal.
128 *
129 * @e Caution: This method will overwrite the content in the destination
130 * channel buffer.
131 *
132 * @param pDst - destination channel
133 * @param Samples - amount of sample points to be copied
134 * @param fLevel - volume coefficient to be applied
135 */
136 void AudioChannel::CopyTo(AudioChannel* pDst, const uint Samples, const float fLevel) {
137 if (fLevel == 1.0f) CopyTo(pDst, Samples);
138 else {
139 float* pSrcBuf = Buffer();
140 float* pDstBuf = pDst->Buffer();
141 for (int i = 0; i < Samples; i++)
142 pDstBuf[i] = pSrcBuf[i] * fLevel;
143 }
144 }
145
146 /**
147 * Copies audio data (unmodified) from this AudioChannel and mixes it to the
148 * given destination AudioChannel.
149 *
150 * @param pDst - destination channel
151 * @param Samples - amount of sample points to be mixed over
152 */
153 void AudioChannel::MixTo(AudioChannel* pDst, const uint Samples) {
154 //TODO: there's probably a more efficient way to do this ...
155 float* pSrcBuf = Buffer();
156 float* pDstBuf = pDst->Buffer();
157 for (int i = 0; i < Samples; i++)
158 pDstBuf[i] += pSrcBuf[i];
159 }
160
161 /**
162 * Copies audio data from this AudioChannel, applies the given volume
163 * coefficient to the audio signal and mixes it to the given destination
164 * channel.
165 *
166 * @param pDst - destination channel
167 * @param Samples - amount of sample points to be mixed over
168 * @param fLevel - volume coefficient to be applied
169 */
170 void AudioChannel::MixTo(AudioChannel* pDst, const uint Samples, const float fLevel) {
171 if (fLevel == 1.0f) MixTo(pDst, Samples);
172 else {
173 float* pSrcBuf = Buffer();
174 float* pDstBuf = pDst->Buffer();
175 for (int i = 0; i < Samples; i++)
176 pDstBuf[i] += pSrcBuf[i] * fLevel;
177 }
178 }
179
180 std::map<String,DeviceRuntimeParameter*> AudioChannel::ChannelParameters() {
181 return Parameters;
182 }
183 }

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