/[svn]/linuxsampler/trunk/src/drivers/audio/AudioChannel.cpp
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Contents of /linuxsampler/trunk/src/drivers/audio/AudioChannel.cpp

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Revision 1037 - (show annotations) (download)
Tue Jan 23 20:03:22 2007 UTC (17 years, 3 months ago) by schoenebeck
File size: 7303 byte(s)
* bugfix regarding FX Sends: when more than one sampler channel used FX
  sends, only the audio signal of the last sampler channel made it into the
  final output signal
* fixed small autoconf compilation issue on certain systems (complained
  about missing AM_PATH_ARTS macro)

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005 - 2007 Christian Schoenebeck *
7 * *
8 * This program is free software; you can redistribute it and/or modify *
9 * it under the terms of the GNU General Public License as published by *
10 * the Free Software Foundation; either version 2 of the License, or *
11 * (at your option) any later version. *
12 * *
13 * This program is distributed in the hope that it will be useful, *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16 * GNU General Public License for more details. *
17 * *
18 * You should have received a copy of the GNU General Public License *
19 * along with this program; if not, write to the Free Software *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21 * MA 02111-1307 USA *
22 ***************************************************************************/
23
24 #include "AudioChannel.h"
25
26 #if defined(__APPLE__)
27 # include <stdlib.h>
28 #else
29 # include <malloc.h>
30 #endif
31
32
33 namespace LinuxSampler {
34
35 /**
36 * Create real channel.
37 *
38 * @param ChannelNr - channel number of this new channel
39 * @param BufferSize - desired audio data buffer size
40 */
41 AudioChannel::AudioChannel(uint ChannelNr, uint BufferSize) {
42 this->ChannelNr = ChannelNr;
43 #if defined(__APPLE__)
44 this->pBuffer = (float *) malloc(BufferSize*sizeof(float));
45 #else
46 this->pBuffer = (float *) memalign(16,BufferSize*sizeof(float));
47 #endif
48 this->uiBufferSize = BufferSize;
49 this->pMixChannel = NULL;
50 this->UsesExternalBuffer = false;
51
52 Parameters["NAME"] = new ParameterName("Channel " + ToString(ChannelNr));
53 Parameters["IS_MIX_CHANNEL"] = new ParameterIsMixChannel(false);
54
55 Clear();
56 }
57
58 /**
59 * Create channel with external (already existing) audio buffer.
60 *
61 * @param ChannelNr - channel number of this new channel
62 * @param pBuffer - external audio buffer
63 * @param BufferSIze - size of the external buffer
64 */
65 AudioChannel::AudioChannel(uint ChannelNr, float* pBuffer, uint BufferSize) {
66 this->ChannelNr = ChannelNr;
67 this->pBuffer = pBuffer;
68 this->uiBufferSize = BufferSize;
69 this->pMixChannel = NULL;
70 this->UsesExternalBuffer = true;
71
72 Parameters["NAME"] = new ParameterName("Channel " + ToString(ChannelNr));
73 Parameters["IS_MIX_CHANNEL"] = new ParameterIsMixChannel(false);
74
75 Clear();
76 }
77
78 /**
79 * Create mix channel.
80 *
81 * @param ChannelNr - channel number of this new channel
82 * @param pMixChannelDestination - a real audio channel this new mix
83 * channel refers to
84 */
85 AudioChannel::AudioChannel(uint ChannelNr, AudioChannel* pMixChannelDestination) {
86 this->ChannelNr = ChannelNr;
87 this->pBuffer = pMixChannelDestination->Buffer();
88 this->uiBufferSize = pMixChannelDestination->uiBufferSize;
89 this->pMixChannel = pMixChannelDestination;
90 this->UsesExternalBuffer = true;
91
92 Parameters["NAME"] = new ParameterName("Channel " + ToString(ChannelNr));
93 Parameters["IS_MIX_CHANNEL"] = new ParameterIsMixChannel(true);
94 //TODO: Parameters["MIX_CHANNEL_DESTINATION"] = new ParameterMixChannelDestination(dest_chan);
95
96 Clear();
97 }
98
99 /**
100 * Destructor
101 */
102 AudioChannel::~AudioChannel() {
103 std::map<String,DeviceRuntimeParameter*>::iterator iter = Parameters.begin();
104 while (iter != Parameters.end()) { delete iter->second; iter++; }
105 if (!UsesExternalBuffer) free(pBuffer);
106 }
107
108 /**
109 * Copies audio data (unmodified) from this AudioChannel to the given
110 * destination AudioChannel.
111 *
112 * @e Caution: This method will overwrite the content in the destination
113 * channel buffer.
114 *
115 * @param pDst - destination channel
116 * @param Samples - amount of sample points to be copied
117 */
118 void AudioChannel::CopyTo(AudioChannel* pDst, const uint Samples) {
119 memcpy(pDst->Buffer(), Buffer(), Samples * sizeof(float));
120 }
121
122 /**
123 * Copies audio data from this AudioChannel to the given destination
124 * AudioChannel and applies the given volume coefficient to the
125 * destination audio signal.
126 *
127 * @e Caution: This method will overwrite the content in the destination
128 * channel buffer.
129 *
130 * @param pDst - destination channel
131 * @param Samples - amount of sample points to be copied
132 * @param fLevel - volume coefficient to be applied
133 */
134 void AudioChannel::CopyTo(AudioChannel* pDst, const uint Samples, const float fLevel) {
135 if (fLevel == 1.0f) CopyTo(pDst, Samples);
136 else {
137 float* pSrcBuf = Buffer();
138 float* pDstBuf = pDst->Buffer();
139 for (int i = 0; i < Samples; i++)
140 pDstBuf[i] = pSrcBuf[i] * fLevel;
141 }
142 }
143
144 /**
145 * Copies audio data (unmodified) from this AudioChannel and mixes it to the
146 * given destination AudioChannel.
147 *
148 * @param pDst - destination channel
149 * @param Samples - amount of sample points to be mixed over
150 */
151 void AudioChannel::MixTo(AudioChannel* pDst, const uint Samples) {
152 //TODO: there's probably a more efficient way to do this ...
153 float* pSrcBuf = Buffer();
154 float* pDstBuf = pDst->Buffer();
155 for (int i = 0; i < Samples; i++)
156 pDstBuf[i] += pSrcBuf[i];
157 }
158
159 /**
160 * Copies audio data from this AudioChannel, applies the given volume
161 * coefficient to the audio signal and mixes it to the given destination
162 * channel.
163 *
164 * @param pDst - destination channel
165 * @param Samples - amount of sample points to be mixed over
166 * @param fLevel - volume coefficient to be applied
167 */
168 void AudioChannel::MixTo(AudioChannel* pDst, const uint Samples, const float fLevel) {
169 if (fLevel == 1.0f) MixTo(pDst, Samples);
170 else {
171 float* pSrcBuf = Buffer();
172 float* pDstBuf = pDst->Buffer();
173 for (int i = 0; i < Samples; i++)
174 pDstBuf[i] += pSrcBuf[i] * fLevel;
175 }
176 }
177
178 std::map<String,DeviceRuntimeParameter*> AudioChannel::ChannelParameters() {
179 return Parameters;
180 }
181 }

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