/[svn]/linuxsampler/trunk/src/drivers/audio/AudioOutputDevicePlugin.h
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Annotation of /linuxsampler/trunk/src/drivers/audio/AudioOutputDevicePlugin.h

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Revision 1777 - (hide annotations) (download) (as text)
Mon Sep 15 16:58:10 2008 UTC (15 years, 7 months ago) by persson
File MIME type: text/x-c++hdr
File size: 4143 byte(s)
* added experimental support for running LinuxSampler as a DSSI, LV2
  and VST plugin

1 persson 1777 /***************************************************************************
2     * *
3     * Copyright (C) 2008 Andreas Persson *
4     * *
5     * This program is free software; you can redistribute it and/or modify *
6     * it under the terms of the GNU General Public License as published by *
7     * the Free Software Foundation; either version 2 of the License, or *
8     * (at your option) any later version. *
9     * *
10     * This program is distributed in the hope that it will be useful, *
11     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13     * GNU General Public License for more details. *
14     * *
15     * You should have received a copy of the GNU General Public License *
16     * along with this program; if not, write to the Free Software *
17     * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, *
18     * MA 02110-1301 USA *
19     ***************************************************************************/
20    
21     #ifndef LS_AUDIOOUTPUTDEVICEPLUGIN_H
22     #define LS_AUDIOOUTPUTDEVICEPLUGIN_H
23    
24     #include "AudioOutputDevice.h"
25    
26     namespace LinuxSampler {
27    
28     /** Plugin audio output driver
29     *
30     * Implements audio output when LinuxSampler is running as a
31     * plugin.
32     *
33     * The plugin implementation is given access to the Render
34     * function, which should be called to render audio.
35     */
36     class AudioOutputDevicePlugin : public AudioOutputDevice {
37     public:
38     AudioOutputDevicePlugin(std::map<String,DeviceCreationParameter*> Parameters);
39    
40     /**
41     * Audio channel implementation for the plugin audio driver.
42     */
43     class AudioChannelPlugin : public AudioChannel {
44     protected:
45     AudioChannelPlugin(uint ChannelNr);
46    
47     friend class AudioOutputDevicePlugin;
48     };
49    
50     /**
51     * Device Parameter 'FRAGMENTSIZE'
52     *
53     * Used to set the audio fragment size / period size.
54     */
55     class ParameterFragmentSize : public DeviceCreationParameterInt {
56     public:
57     ParameterFragmentSize();
58     ParameterFragmentSize(String s) throw (Exception);
59     String Description();
60     bool Fix();
61     bool Mandatory();
62     std::map<String,DeviceCreationParameter*> DependsAsParameters();
63     optional<int> DefaultAsInt(std::map<String,String> Parameters);
64     optional<int> RangeMinAsInt(std::map<String,String> Parameters);
65     optional<int> RangeMaxAsInt(std::map<String,String> Parameters);
66     std::vector<int> PossibilitiesAsInt(std::map<String,String> Parameters);
67     void OnSetValue(int i) throw (Exception);
68     static String Name();
69     };
70    
71     // derived abstract methods from class 'AudioOutputDevice'
72     void Play();
73     bool IsPlaying();
74     void Stop();
75     uint MaxSamplesPerCycle();
76     uint SampleRate();
77     String Driver();
78     AudioChannel* CreateChannel(uint ChannelNr);
79     static String Name();
80     static String Version();
81     static String Description();
82    
83     /**
84     * This should be called by the plugin implementation to let
85     * the engines render audio. The buffers where the data is
86     * rendered can be set with Channel(index)->getBuffer().
87     *
88     * @param Samples - number of sample points to be rendered
89     * @returns 0 on success or the last error return code of one
90     * engine
91     */
92     int Render(uint Samples) { return RenderAudio(Samples); }
93    
94     private:
95     uint uiSampleRate;
96     uint uiMaxSamplesPerCycle;
97     };
98     }
99    
100     #endif

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