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* MME driver bugfix: driver wasn't closed properly
* Reverted yesterday's MME driver change for now (requires some additional code in RTMath for being able to work correctly).
* MIDI drivers: Implemented missing handling of MIDI "running status". * MME driver: pass time stamps to the sampler.
* plugin bugfix: instrument loading hang when the plugin was loaded a second time (this time it's for Linux and Mac, previous similar fix was for Windows) * thread safety fixes for the instrument loading thread * MME driver: removed compiler warning * LV2: fixed invalid realtime statement in plugin metadata
* more LV2 "state" extension support fixes (patch by David Robillard) * sfz parser: allow double spaces in sample filenames * sfz parser: allow absolute paths for sample filenames * MME driver: fixed memory handling bug found with cppcheck * sfz/sf2 engines: use linear decay and release for filter and pitch envelope generators
* fixed a memory management error which could cause a crash when a plugin was unloaded * minor fixes in ASIO and MME drivers for win64
* bugfix: pitch bend wasn't working with JackMidi, VST, LV2, Mme, CoreMidi or AU * theoretical fix: made SynchronizedConfig follow C++0x memory model more strictly
* dispatch bank select as ordinary CC as well, the user might seriously want to (mis)use it for some purpose ("fixed" in all current MIDI input drivers: ALSA, CoreMIDI, JACK, MidiShare, MME) * minor fix: only mark FX sends as being modified if really the respective FX send MIDI controller was used
* win32 port, work in progress: - added ASIO low latency audio output driver * MME MIDI input driver: - fixed number of PORTS to 1 as the win32 MME MIDI API allows to connect to only one MIDI port at time,
* win32 port, work in progress: * added MME MIDI Input driver * Resampler.h, gig/Synthesizer.h: * changed return type of getSample() from int to int32_t
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