/[svn]/linuxsampler/trunk/src/drivers/midi/MidiInputPort.h
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revision 221 by schoenebeck, Fri Aug 20 17:25:19 2004 UTC revision 947 by schoenebeck, Mon Nov 27 21:34:55 2006 UTC
# Line 3  Line 3 
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *
6     *   Copyright (C) 2005, 2006 Christian Schoenebeck                        *
7   *                                                                         *   *                                                                         *
8   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 24  Line 25 
25  #define __LS_MIDIINPUTPORT_H__  #define __LS_MIDIINPUTPORT_H__
26    
27  #include "../../common/global.h"  #include "../../common/global.h"
28  #include "../../common/LinuxSamplerException.h"  #include "../../common/Mutex.h"
29    #include "../../common/Exception.h"
30  #include "../DeviceParameter.h"  #include "../DeviceParameter.h"
31    #include "midi.h"
32  #include "MidiInputDevice.h"  #include "MidiInputDevice.h"
33  #include "../../engines/common/Engine.h"  #include "../../engines/EngineChannel.h"
34    #include "../../common/SynchronizedConfig.h"
35    
36  namespace LinuxSampler {  namespace LinuxSampler {
37    
38      // just symbol prototyping      // just symbol prototyping
39      class MidiInputDevice;      class MidiInputDevice;
40        class EngineChannel;
41    
42      class MidiInputPort {      class MidiInputPort {
43          public:          public:
# Line 40  namespace LinuxSampler { Line 45  namespace LinuxSampler {
45              /////////////////////////////////////////////////////////////////              /////////////////////////////////////////////////////////////////
46              // type definitions              // type definitions
47    
             /**  
              * MIDI channels  
              */  
             enum midi_chan_t {  
                 midi_chan_all = 0,  
                 midi_chan_1   = 1,  
                 midi_chan_2   = 2,  
                 midi_chan_3   = 3,  
                 midi_chan_4   = 4,  
                 midi_chan_5   = 5,  
                 midi_chan_6   = 6,  
                 midi_chan_7   = 7,  
                 midi_chan_8   = 8,  
                 midi_chan_9   = 9,  
                 midi_chan_10  = 10,  
                 midi_chan_11  = 11,  
                 midi_chan_12  = 12,  
                 midi_chan_13  = 13,  
                 midi_chan_14  = 14,  
                 midi_chan_15  = 15,  
                 midi_chan_16  = 16  
             };  
   
48              /** MIDI Port Parameter 'NAME'              /** MIDI Port Parameter 'NAME'
49               *               *
50               * Used to assign an arbitrary name to the MIDI port.               * Used to assign an arbitrary name to the MIDI port.
# Line 74  namespace LinuxSampler { Line 56  namespace LinuxSampler {
56                      virtual String Description();                      virtual String Description();
57                      virtual bool   Fix();                      virtual bool   Fix();
58                      virtual std::vector<String> PossibilitiesAsString();                      virtual std::vector<String> PossibilitiesAsString();
59                      virtual void OnSetValue(String s) throw (LinuxSamplerException);                      virtual void OnSetValue(String s) throw (Exception);
60                  protected:                  protected:
61                      MidiInputPort* pPort;                      MidiInputPort* pPort;
62              };              };
# Line 96  namespace LinuxSampler { Line 78  namespace LinuxSampler {
78               * @param MidiChannel - MIDI channel to connect to               * @param MidiChannel - MIDI channel to connect to
79               * @throws MidiInputException  if MidiChannel argument invalid               * @throws MidiInputException  if MidiChannel argument invalid
80               */               */
81              void Connect(Engine* pEngine, midi_chan_t MidiChannel);              void Connect(EngineChannel* pEngineChannel, midi_chan_t MidiChannel);
82    
83              /**              /**
84               * Disconnect given sampler engine from this MIDI input device.               * Disconnect given sampler engine from this MIDI input device.
85                 * If the given engine was not connected with this device,
86                 * nothing happens.
87               *               *
88               * @param pEngine - sampler engine               * @param pEngine - sampler engine
89               */               */
90              void Disconnect(Engine* pEngine);              void Disconnect(EngineChannel* pEngineChannel);
91    
92              /**              /**
93               * Return MIDI device where this MIDI port belongs to.               * Return MIDI device where this MIDI port belongs to.
# Line 121  namespace LinuxSampler { Line 105  namespace LinuxSampler {
105               */               */
106              std::map<String,DeviceRuntimeParameter*> PortParameters();              std::map<String,DeviceRuntimeParameter*> PortParameters();
107    
108                /**
109                 * Registers that an engine wants to have sysex messages.
110                 */
111                static void AddSysexListener(Engine* engine);
112    
113                /**
114                 * Removes engine from list of engines getting sysex
115                 * messages.
116                 *
117                 * @returns true if engine was removed, false if it wasn't
118                 *          present in the list.
119                 */
120                static bool RemoveSysexListener(Engine* engine);
121    
122    
123              /////////////////////////////////////////////////////////////////              /////////////////////////////////////////////////////////////////
# Line 135  namespace LinuxSampler { Line 130  namespace LinuxSampler {
130               * event to be forwarded to all connected engines on the               * event to be forwarded to all connected engines on the
131               * corresponding MIDI channel.               * corresponding MIDI channel.
132               *               *
133                 * This method is meant for realtime rendering, this way an event
134                 * is immediately created with the current system time as time
135                 * stamp.
136                 *
137               * @param Key         - MIDI key number of the triggered key               * @param Key         - MIDI key number of the triggered key
138               * @param Velocity    - MIDI velocity of the triggered key               * @param Velocity    - MIDI velocity of the triggered key
139               * @param MidiChannel - MIDI channel on which event occured on               * @param MidiChannel - MIDI channel on which event occured on
140                 *                      (low level indexing, means 0..15)
141               */               */
142              void DispatchNoteOn(uint8_t Key, uint8_t Velocity, uint MidiChannel);              void DispatchNoteOn(uint8_t Key, uint8_t Velocity, uint MidiChannel);
143    
144              /**              /**
145               * Should be called by the implementing MIDI input device               * Should be called by the implementing MIDI input device
146                 * whenever a note on event arrived, this will cause the note on
147                 * event to be forwarded to all connected engines on the
148                 * corresponding MIDI channel.
149                 *
150                 * This method is meant for offline rendering and / or in case the
151                 * exact fragment position of the event is already known.
152                 *
153                 * @param Key         - MIDI key number of the triggered key
154                 * @param Velocity    - MIDI velocity of the triggered key
155                 * @param MidiChannel - MIDI channel on which event occured on
156                 *                      (low level indexing, means 0..15)
157                 * @param FragmentPos - event's sample point position in the
158                 *                      current audio fragment
159                 */
160                void DispatchNoteOn(uint8_t Key, uint8_t Velocity, uint MidiChannel, int32_t FragmentPos);
161    
162                /**
163                 * Should be called by the implementing MIDI input device
164               * whenever a note off event arrived, this will cause the note               * whenever a note off event arrived, this will cause the note
165               * off event to be forwarded to all connected engines on the               * off event to be forwarded to all connected engines on the
166               * corresponding MIDI channel.               * corresponding MIDI channel.
167               *               *
168                 * This method is meant for realtime rendering, this way an event
169                 * is immediately created with the current system time as time
170                 * stamp.
171                 *
172               * @param Key         - MIDI key number of the released key               * @param Key         - MIDI key number of the released key
173               * @param Velocity    - MIDI velocity of the released key               * @param Velocity    - MIDI velocity of the released key
174               * @param MidiChannel - MIDI channel on which event occured on               * @param MidiChannel - MIDI channel on which event occured on
175                 *                      (low level indexing, means 0..15)
176               */               */
177              void DispatchNoteOff(uint8_t Key, uint8_t Velocity, uint MidiChannel);              void DispatchNoteOff(uint8_t Key, uint8_t Velocity, uint MidiChannel);
178    
179              /**              /**
180               * Should be called by the implementing MIDI input device               * Should be called by the implementing MIDI input device
181                 * whenever a note off event arrived, this will cause the note
182                 * off event to be forwarded to all connected engines on the
183                 * corresponding MIDI channel.
184                 *
185                 * This method is meant for offline rendering and / or in case the
186                 * exact fragment position of the event is already known.
187                 *
188                 * @param Key         - MIDI key number of the released key
189                 * @param Velocity    - MIDI velocity of the released key
190                 * @param MidiChannel - MIDI channel on which event occured on
191                 *                      (low level indexing, means 0..15)
192                 * @param FragmentPos - event's sample point position in the
193                 *                      current audio fragment
194                 */
195                void DispatchNoteOff(uint8_t Key, uint8_t Velocity, uint MidiChannel, int32_t FragmentPos);
196    
197                /**
198                 * Should be called by the implementing MIDI input device
199               * whenever a pitchbend event arrived, this will cause the               * whenever a pitchbend event arrived, this will cause the
200               * pitchbend event to be forwarded to all connected engines.               * pitchbend event to be forwarded to all connected engines.
201               *               *
202                 * This method is meant for realtime rendering, this way an event
203                 * is immediately created with the current system time as time
204                 * stamp.
205                 *
206               * @param Pitch       - MIDI pitch value               * @param Pitch       - MIDI pitch value
207               * @param MidiChannel - MIDI channel on which event occured on               * @param MidiChannel - MIDI channel on which event occured on
208                 *                      (low level indexing, means 0..15)
209               */               */
210              void DispatchPitchbend(int Pitch, uint MidiChannel);              void DispatchPitchbend(int Pitch, uint MidiChannel);
211    
212              /**              /**
213               * Should be called by the implementing MIDI input device               * Should be called by the implementing MIDI input device
214                 * whenever a pitchbend event arrived, this will cause the
215                 * pitchbend event to be forwarded to all connected engines.
216                 *
217                 * This method is meant for offline rendering and / or in case the
218                 * exact fragment position of the event is already known.
219                 *
220                 * @param Pitch       - MIDI pitch value
221                 * @param MidiChannel - MIDI channel on which event occured on
222                 *                      (low level indexing, means 0..15)
223                 * @param FragmentPos - event's sample point position in the
224                 *                      current audio fragment
225                 */
226                void DispatchPitchbend(int Pitch, uint MidiChannel, int32_t FragmentPos);
227    
228                /**
229                 * Should be called by the implementing MIDI input device
230               * whenever a control change event arrived, this will cause the               * whenever a control change event arrived, this will cause the
231               * control change event to be forwarded to all engines on the               * control change event to be forwarded to all engines on the
232               * corresponding MIDI channel.               * corresponding MIDI channel.
233               *               *
234                 * This method is meant for realtime rendering, this way an event
235                 * is immediately created with the current system time as time
236                 * stamp.
237                 *
238               * @param Controller  - MIDI controller number               * @param Controller  - MIDI controller number
239               * @param Value       - MIDI control change value               * @param Value       - MIDI control change value
240               * @param MidiChannel - MIDI channel on which event occured on               * @param MidiChannel - MIDI channel on which event occured on
241                 *                      (low level indexing, means 0..15)
242               */               */
243              void DispatchControlChange(uint8_t Controller, uint8_t Value, uint MidiChannel);              void DispatchControlChange(uint8_t Controller, uint8_t Value, uint MidiChannel);
244    
245                /**
246                 * Should be called by the implementing MIDI input device
247                 * whenever a control change event arrived, this will cause the
248                 * control change event to be forwarded to all engines on the
249                 * corresponding MIDI channel.
250                 *
251                 * This method is meant for offline rendering and / or in case the
252                 * exact fragment position of the event is already known.
253                 *
254                 * @param Controller  - MIDI controller number
255                 * @param Value       - MIDI control change value
256                 * @param MidiChannel - MIDI channel on which event occured on
257                 *                      (low level indexing, means 0..15)
258                 * @param FragmentPos - event's sample point position in the
259                 *                      current audio fragment
260                 */
261                void DispatchControlChange(uint8_t Controller, uint8_t Value, uint MidiChannel, int32_t FragmentPos);
262    
263                /**
264                 * Should be called by the implementing MIDI input device
265                 * whenever a program change event arrived, this will cause the
266                 * appropriate sampler channel to be connected with this MIDI
267                 * device.
268                 *
269                 * For example consider a program change event on MIDI channel
270                 * 3 for program number 18. This would cause this MIDI input
271                 * device to be connected to sampler channel 18 and would cause
272                 * sampler channel 18 to listen to MIDI channel 3.
273                 *
274                 * This is the current, general implementation of program
275                 * change events. It might change in future, e.g to allow
276                 * sampler engines to allow by themselfes how to act on a
277                 * program change event.
278                 *
279                 * @param Program     - sampler channel to connect to this MIDI
280                 *                      input device
281                 * @param MidiChannel - MIDI channel on which sampler channel
282                 *                      \a Program should listen to
283                 */
284                void DispatchProgramChange(uint8_t Program, uint MidiChannel);
285    
286                void DispatchBankSelectMsb(uint8_t BankMsb, uint MidiChannel);
287    
288                void DispatchBankSelectLsb(uint8_t BankLsb, uint MidiChannel);
289    
290                /**
291                 * Should be called by the implementing MIDI input device
292                 * whenever a system exclusive message arrived, this will cause
293                 * the message to be forwarded to all connected engines.
294                 *
295                 * @param pData - pointer to the sysex data
296                 * @param Size  - length of the sysex data (in bytes)
297                 */
298                void DispatchSysex(void* pData, uint Size);
299    
300          protected:          protected:
301              MidiInputDevice* pDevice;              MidiInputDevice* pDevice;
302              int portNumber;              int portNumber;
303              std::map<String,DeviceRuntimeParameter*> Parameters;  ///< All port parameters.              std::map<String,DeviceRuntimeParameter*> Parameters;  ///< All port parameters.
304              std::set<Engine*> MidiChannelMap[17]; ///< Contains the list of connected engines for each MIDI channel, where index 0 points to the list of engines which are connected to all MIDI channels. Usually it's not necessary for the descendant to use this map, instead it should just use the Dispatch* methods.              typedef std::set<EngineChannel*> MidiChannelMap_t[17];
305                SynchronizedConfig<MidiChannelMap_t> MidiChannelMap; ///< Contains the list of connected engines for each MIDI channel, where index 0 points to the list of engines which are connected to all MIDI channels. Usually it's not necessary for the descendant to use this map, instead it should just use the Dispatch* methods.
306                SynchronizedConfig<MidiChannelMap_t>::Reader MidiChannelMapReader; ///< MIDI thread access to MidiChannelMap
307                Mutex MidiChannelMapMutex; ///< Used to protect the MidiChannelMap from being used at the same time by different threads.
308                SynchronizedConfig<std::set<Engine*> >::Reader SysexListenersReader; ///< MIDI thread access to SysexListeners
309    
310              /**              /**
311               * Constructor               * Constructor
# Line 192  namespace LinuxSampler { Line 318  namespace LinuxSampler {
318              virtual ~MidiInputPort();              virtual ~MidiInputPort();
319    
320              friend class MidiInputDevice;              friend class MidiInputDevice;
321    
322            private:
323                static SynchronizedConfig<std::set<Engine*> > SysexListeners; ///< All engines that are listening to sysex messages.
324      };      };
325    
326  } // namsepace LinuxSampler  } // namsepace LinuxSampler

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