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/*************************************************************************** |
/*************************************************************************** |
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* * |
* * |
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* Copyright (C) 2006 Christian Schoenebeck * |
* Copyright (C) 2006 - 2007 Christian Schoenebeck * |
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* * |
* * |
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* This library is free software; you can redistribute it and/or modify * |
* This library is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
* it under the terms of the GNU General Public License as published by * |
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String Name; |
String Name; |
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}; |
}; |
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// here we store all mappings (MIDI bank&prog) -> (Engine,File,Index) |
// internal map type (MIDI bank&prog) -> (Engine,File,Index) |
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std::map<midi_prog_index_t,private_entry_t> midiMap; |
class MidiInstrumentMap : public std::map<midi_prog_index_t,private_entry_t> { |
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public: |
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String name; |
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}; |
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// here we store all maps |
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std::map<int,MidiInstrumentMap> midiMaps; |
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// for synchronization of midiMaps |
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Mutex midiMapsMutex; |
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ListenerList<MidiInstrumentCountListener*> MidiInstrumentMapper::llMidiInstrumentCountListeners; |
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ListenerList<MidiInstrumentInfoListener*> MidiInstrumentMapper::llMidiInstrumentInfoListeners; |
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ListenerList<MidiInstrumentMapCountListener*> MidiInstrumentMapper::llMidiInstrumentMapCountListeners; |
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ListenerList<MidiInstrumentMapInfoListener*> MidiInstrumentMapper::llMidiInstrumentMapInfoListeners; |
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void MidiInstrumentMapper::AddMidiInstrumentCountListener(MidiInstrumentCountListener* l) { |
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llMidiInstrumentCountListeners.AddListener(l); |
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} |
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void MidiInstrumentMapper::RemoveMidiInstrumentCountListener(MidiInstrumentCountListener* l) { |
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llMidiInstrumentCountListeners.RemoveListener(l); |
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} |
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void MidiInstrumentMapper::fireMidiInstrumentCountChanged(int MapId, int NewCount) { |
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for (int i = 0; i < llMidiInstrumentCountListeners.GetListenerCount(); i++) { |
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llMidiInstrumentCountListeners.GetListener(i)->MidiInstrumentCountChanged(MapId, NewCount); |
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} |
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} |
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// for synchronization of midiMap |
void MidiInstrumentMapper::AddMidiInstrumentInfoListener(MidiInstrumentInfoListener* l) { |
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Mutex midiMapMutex; |
llMidiInstrumentInfoListeners.AddListener(l); |
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} |
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void MidiInstrumentMapper::RemoveMidiInstrumentInfoListener(MidiInstrumentInfoListener* l) { |
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llMidiInstrumentInfoListeners.RemoveListener(l); |
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} |
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void MidiInstrumentMapper::fireMidiInstrumentInfoChanged(int MapId, int Bank, int Program) { |
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for (int i = 0; i < llMidiInstrumentInfoListeners.GetListenerCount(); i++) { |
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llMidiInstrumentInfoListeners.GetListener(i)->MidiInstrumentInfoChanged(MapId, Bank, Program); |
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} |
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} |
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void MidiInstrumentMapper::AddMidiInstrumentMapCountListener(MidiInstrumentMapCountListener* l) { |
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llMidiInstrumentMapCountListeners.AddListener(l); |
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} |
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void MidiInstrumentMapper::AddOrReplaceMapping(midi_prog_index_t Index, entry_t Entry, bool bInBackground) throw (Exception) { |
void MidiInstrumentMapper::RemoveMidiInstrumentMapCountListener(MidiInstrumentMapCountListener* l) { |
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llMidiInstrumentMapCountListeners.RemoveListener(l); |
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} |
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void MidiInstrumentMapper::fireMidiInstrumentMapCountChanged(int NewCount) { |
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for (int i = 0; i < llMidiInstrumentMapCountListeners.GetListenerCount(); i++) { |
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llMidiInstrumentMapCountListeners.GetListener(i)->MidiInstrumentMapCountChanged(NewCount); |
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} |
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} |
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void MidiInstrumentMapper::AddMidiInstrumentMapInfoListener(MidiInstrumentMapInfoListener* l) { |
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llMidiInstrumentMapInfoListeners.AddListener(l); |
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} |
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void MidiInstrumentMapper::RemoveMidiInstrumentMapInfoListener(MidiInstrumentMapInfoListener* l) { |
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llMidiInstrumentMapInfoListeners.RemoveListener(l); |
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} |
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void MidiInstrumentMapper::fireMidiInstrumentMapInfoChanged(int MapId) { |
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for (int i = 0; i < llMidiInstrumentMapInfoListeners.GetListenerCount(); i++) { |
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llMidiInstrumentMapInfoListeners.GetListener(i)->MidiInstrumentMapInfoChanged(MapId); |
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} |
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} |
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void MidiInstrumentMapper::AddOrReplaceEntry(int Map, midi_prog_index_t Index, entry_t Entry, bool bInBackground) throw (Exception) { |
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if (bInBackground) { |
if (bInBackground) { |
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dmsg(3,("MidiInstrumentMapper: updating mapping (%d,%d,%d) -> ('%s','%s',%d) with vol=%f, mode=%d in background\n", |
dmsg(3,("MidiInstrumentMapper: updating mapping %d (%d,%d,%d) -> ('%s','%s',%d) with vol=%f, mode=%d in background\n", |
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Map, |
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Index.midi_bank_msb,Index.midi_bank_lsb,Index.midi_prog, |
Index.midi_bank_msb,Index.midi_bank_lsb,Index.midi_prog, |
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Entry.EngineName.c_str(),Entry.InstrumentFile.c_str(),Entry.InstrumentIndex, |
Entry.EngineName.c_str(),Entry.InstrumentFile.c_str(),Entry.InstrumentIndex, |
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Entry.Volume,Entry.LoadMode) |
Entry.Volume,Entry.LoadMode) |
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); |
); |
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} else { |
} else { |
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dmsg(3,("MidiInstrumentMapper: updating mapping (%d,%d,%d) -> ('%s','%s',%d) with vol=%f, mode=%d\n", |
dmsg(3,("MidiInstrumentMapper: updating mapping %d (%d,%d,%d) -> ('%s','%s',%d) with vol=%f, mode=%d\n", |
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Map, |
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Index.midi_bank_msb,Index.midi_bank_lsb,Index.midi_prog, |
Index.midi_bank_msb,Index.midi_bank_lsb,Index.midi_prog, |
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Entry.EngineName.c_str(),Entry.InstrumentFile.c_str(),Entry.InstrumentIndex, |
Entry.EngineName.c_str(),Entry.InstrumentFile.c_str(),Entry.InstrumentIndex, |
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Entry.Volume,Entry.LoadMode) |
Entry.Volume,Entry.LoadMode) |
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); |
); |
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} |
} |
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midiMapsMutex.Lock(); |
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if (midiMaps.empty()) { |
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midiMapsMutex.Unlock(); |
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throw Exception("There is no MIDI instrument map, you have to add one first."); |
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} |
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midiMapsMutex.Unlock(); |
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if (!Entry.InstrumentFile.size()) |
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throw Exception("No instrument file name given"); |
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// TODO: an easy one - we should check here if given file exists and throw an exception if it doesn't |
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if (Entry.Volume < 0.0) |
if (Entry.Volume < 0.0) |
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throw Exception("Volume may not be a negative value"); |
throw Exception("Volume may not be a negative value"); |
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Engine* pEngine = EngineFactory::Create(Entry.EngineName); |
Engine* pEngine = EngineFactory::Create(Entry.EngineName); |
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privateEntry.InstrumentIndex = Entry.InstrumentIndex; |
privateEntry.InstrumentIndex = Entry.InstrumentIndex; |
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privateEntry.Volume = Entry.Volume; |
privateEntry.Volume = Entry.Volume; |
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privateEntry.Name = Entry.Name; |
privateEntry.Name = Entry.Name; |
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midiMapMutex.Lock(); |
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midiMap[Index] = privateEntry; |
bool Replaced = false; |
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midiMapMutex.Unlock(); |
int InstrCount = 0; |
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midiMapsMutex.Lock(); |
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std::map<int,MidiInstrumentMap>::iterator iterMap = midiMaps.find(Map); |
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if (iterMap != midiMaps.end()) { // map found |
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Replaced = (iterMap->second.find(Index) != iterMap->second.end()); |
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iterMap->second[Index] = privateEntry; |
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InstrCount = iterMap->second.size(); |
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} else { // no such map |
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midiMapsMutex.Unlock(); |
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EngineFactory::Destroy(pEngine); |
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throw Exception("There is no MIDI instrument map " + ToString(Map)); |
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} |
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midiMapsMutex.Unlock(); |
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EngineFactory::Destroy(pEngine); |
EngineFactory::Destroy(pEngine); |
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if (Replaced) { |
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int Bank = (int(Index.midi_bank_msb) << 7) & int(Index.midi_bank_lsb); |
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fireMidiInstrumentInfoChanged(Map, Bank, Index.midi_prog); |
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} else { |
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fireMidiInstrumentCountChanged(Map, InstrCount); |
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} |
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} |
} |
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void MidiInstrumentMapper::RemoveMapping(midi_prog_index_t Index) { |
void MidiInstrumentMapper::RemoveEntry(int Map, midi_prog_index_t Index) { |
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midiMapMutex.Lock(); |
int InstrCount = -1; |
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midiMap.erase(Index); |
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midiMapMutex.Unlock(); |
midiMapsMutex.Lock(); |
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std::map<int,MidiInstrumentMap>::iterator iterMap = midiMaps.find(Map); |
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if (iterMap != midiMaps.end()) { // map found |
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iterMap->second.erase(Index); // remove entry |
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InstrCount = iterMap->second.size(); |
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} |
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midiMapsMutex.Unlock(); |
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if (InstrCount != -1) { |
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fireMidiInstrumentCountChanged(Map, InstrCount); |
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} |
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} |
} |
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void MidiInstrumentMapper::RemoveAllMappings() { |
void MidiInstrumentMapper::RemoveAllEntries(int Map) { |
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midiMapMutex.Lock(); |
int InstrCount = -1; |
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midiMap.clear(); |
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midiMapMutex.Unlock(); |
midiMapsMutex.Lock(); |
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std::map<int,MidiInstrumentMap>::iterator iterMap = midiMaps.find(Map); |
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if (iterMap != midiMaps.end()) { // map found |
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iterMap->second.clear(); // clear that map |
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InstrCount = 0; |
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} |
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midiMapsMutex.Unlock(); |
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if (InstrCount != -1) { |
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fireMidiInstrumentCountChanged(Map, InstrCount); |
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} |
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} |
} |
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std::map<midi_prog_index_t,MidiInstrumentMapper::entry_t> MidiInstrumentMapper::Mappings() { |
std::map<midi_prog_index_t,MidiInstrumentMapper::entry_t> MidiInstrumentMapper::Entries(int Map) throw (Exception) { |
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std::map<midi_prog_index_t,entry_t> result; |
std::map<midi_prog_index_t,entry_t> result; |
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// copy the internal map first |
// copy the internal map first |
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midiMapMutex.Lock(); |
midiMapsMutex.Lock(); |
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for (std::map<midi_prog_index_t,private_entry_t>::iterator iter = midiMap.begin(); |
std::map<int,MidiInstrumentMap>::iterator iterMap = midiMaps.find(Map); |
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iter != midiMap.end(); iter++) |
if (iterMap == midiMaps.end()) { // no such map |
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midiMapsMutex.Unlock(); |
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throw Exception("There is no MIDI instrument map " + ToString(Map)); |
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} |
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for (std::map<midi_prog_index_t,private_entry_t>::iterator iterEntry = iterMap->second.begin(); |
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iterEntry != iterMap->second.end(); iterEntry++) |
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{ |
{ |
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entry_t entry; |
entry_t entry; |
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entry.EngineName = iter->second.EngineName; |
entry.EngineName = iterEntry->second.EngineName; |
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entry.InstrumentFile = iter->second.InstrumentFile; |
entry.InstrumentFile = iterEntry->second.InstrumentFile; |
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entry.InstrumentIndex = iter->second.InstrumentIndex; |
entry.InstrumentIndex = iterEntry->second.InstrumentIndex; |
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entry.Volume = iter->second.Volume; |
entry.Volume = iterEntry->second.Volume; |
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entry.Name = iter->second.Name; |
entry.Name = iterEntry->second.Name; |
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result[iter->first] = entry; |
result[iterEntry->first] = entry; |
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} |
} |
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midiMapMutex.Unlock(); |
midiMapsMutex.Unlock(); |
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// complete it with current LoadMode of each entry |
// complete it with current LoadMode of each entry |
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for (std::map<midi_prog_index_t,entry_t>::iterator iter = result.begin(); |
for (std::map<midi_prog_index_t,entry_t>::iterator iter = result.begin(); |
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iter != result.end(); iter++) |
iter != result.end(); iter++) |
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entry_t& entry = iter->second; |
entry_t& entry = iter->second; |
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Engine* pEngine = EngineFactory::Create(entry.EngineName); |
Engine* pEngine = EngineFactory::Create(entry.EngineName); |
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if (!pEngine) { // invalid mapping |
if (!pEngine) { // invalid mapping |
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RemoveMapping(iter->first); |
RemoveEntry(Map, iter->first); |
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result.erase(iter); |
result.erase(iter); |
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continue; |
continue; |
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} |
} |
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return result; |
return result; |
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} |
} |
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optional<MidiInstrumentMapper::entry_t> MidiInstrumentMapper::GetEntry(midi_prog_index_t Index) { |
std::vector<int> MidiInstrumentMapper::Maps() { |
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std::vector<int> result; |
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midiMapsMutex.Lock(); |
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for (std::map<int,MidiInstrumentMap>::iterator iterMap = midiMaps.begin(); |
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iterMap != midiMaps.end(); iterMap++) |
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{ |
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result.push_back(iterMap->first); |
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} |
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midiMapsMutex.Unlock(); |
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return result; |
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} |
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int MidiInstrumentMapper::AddMap(String MapName) throw (Exception) { |
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int ID; |
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midiMapsMutex.Lock(); |
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if (midiMaps.empty()) ID = 0; |
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else { |
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// get the highest existing map ID |
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uint lastIndex = (--(midiMaps.end()))->first; |
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// check if we reached the index limit |
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if (lastIndex + 1 < lastIndex) { |
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// search for an unoccupied map ID starting from 0 |
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for (uint i = 0; i < lastIndex; i++) { |
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if (midiMaps.find(i) != midiMaps.end()) continue; |
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// we found an unused ID, so insert the new map there |
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ID = i; |
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goto __create_map; |
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} |
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throw Exception("Internal error: could not find unoccupied MIDI instrument map ID."); |
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} |
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ID = lastIndex + 1; |
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} |
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__create_map: |
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midiMaps[ID].name = MapName; |
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midiMapsMutex.Unlock(); |
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fireMidiInstrumentMapCountChanged(Maps().size()); |
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return ID; |
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} |
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String MidiInstrumentMapper::MapName(int Map) throw (Exception) { |
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String result; |
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midiMapsMutex.Lock(); |
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std::map<int,MidiInstrumentMap>::iterator iterMap = midiMaps.find(Map); |
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if (iterMap == midiMaps.end()) { |
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midiMapsMutex.Unlock(); |
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throw Exception("There is no MIDI instrument map " + ToString(Map)); |
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} |
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result = iterMap->second.name; |
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midiMapsMutex.Unlock(); |
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return result; |
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} |
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void MidiInstrumentMapper::RenameMap(int Map, String NewName) throw (Exception) { |
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midiMapsMutex.Lock(); |
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std::map<int,MidiInstrumentMap>::iterator iterMap = midiMaps.find(Map); |
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if (iterMap == midiMaps.end()) { |
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midiMapsMutex.Unlock(); |
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throw Exception("There is no MIDI instrument map " + ToString(Map)); |
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} |
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iterMap->second.name = NewName; |
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midiMapsMutex.Unlock(); |
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fireMidiInstrumentMapInfoChanged(Map); |
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} |
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void MidiInstrumentMapper::RemoveMap(int Map) { |
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midiMapsMutex.Lock(); |
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midiMaps.erase(Map); |
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midiMapsMutex.Unlock(); |
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fireMidiInstrumentMapCountChanged(Maps().size()); |
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} |
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void MidiInstrumentMapper::RemoveAllMaps() { |
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midiMapsMutex.Lock(); |
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midiMaps.clear(); |
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midiMapsMutex.Unlock(); |
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fireMidiInstrumentMapCountChanged(Maps().size()); |
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} |
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optional<MidiInstrumentMapper::entry_t> MidiInstrumentMapper::GetEntry(int Map, midi_prog_index_t Index) { |
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optional<entry_t> result; |
optional<entry_t> result; |
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midiMapMutex.Lock(); |
midiMapsMutex.Lock(); |
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std::map<midi_prog_index_t,private_entry_t>::iterator iter = midiMap.find(Index); |
std::map<int,MidiInstrumentMap>::iterator iterMap = midiMaps.find(Map); |
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if (iter != midiMap.end()) { |
if (iterMap != midiMaps.end()) { // map found |
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entry_t entry; |
std::map<midi_prog_index_t,private_entry_t>::iterator iterEntry = iterMap->second.find(Index); |
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entry.EngineName = iter->second.EngineName; |
if (iterEntry != iterMap->second.end()) { |
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entry.InstrumentFile = iter->second.InstrumentFile; |
entry_t entry; |
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entry.InstrumentIndex = iter->second.InstrumentIndex; |
entry.EngineName = iterEntry->second.EngineName; |
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entry.Volume = iter->second.Volume; |
entry.InstrumentFile = iterEntry->second.InstrumentFile; |
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//TODO: for now we skip the LoadMode and Name entry here, since we don't need it in the MidiInputPort |
entry.InstrumentIndex = iterEntry->second.InstrumentIndex; |
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result = entry; |
entry.Volume = iterEntry->second.Volume; |
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//TODO: for now we skip the LoadMode and Name entry here, since we don't need it in the MidiInputPort |
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result = entry; |
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} |
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} |
} |
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midiMapMutex.Unlock(); |
midiMapsMutex.Unlock(); |
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return result; |
return result; |
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} |
} |
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