/[svn]/linuxsampler/trunk/src/drivers/midi/MidiInstrumentMapper.h
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Annotation of /linuxsampler/trunk/src/drivers/midi/MidiInstrumentMapper.h

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Revision 947 - (hide annotations) (download) (as text)
Mon Nov 27 21:34:55 2006 UTC (17 years, 6 months ago) by schoenebeck
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* implemented MIDI instrument mapping according to latest LSCP draft

1 schoenebeck 947 /***************************************************************************
2     * *
3     * Copyright (C) 2006 Christian Schoenebeck *
4     * *
5     * This library is free software; you can redistribute it and/or modify *
6     * it under the terms of the GNU General Public License as published by *
7     * the Free Software Foundation; either version 2 of the License, or *
8     * (at your option) any later version. *
9     * *
10     * This library is distributed in the hope that it will be useful, *
11     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13     * GNU General Public License for more details. *
14     * *
15     * You should have received a copy of the GNU General Public License *
16     * along with this library; if not, write to the Free Software *
17     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
18     * MA 02111-1307 USA *
19     ***************************************************************************/
20    
21     #ifndef __LS_MIDIINSTRUMENTMAPPER_H__
22     #define __LS_MIDIINSTRUMENTMAPPER_H__
23    
24     #include "../../common/global.h"
25     #include "../../common/optional.h"
26     #include "midi.h"
27     #include "../../engines/InstrumentManager.h"
28    
29     #include <map>
30    
31     namespace LinuxSampler {
32    
33     // just symbol prototyping
34     class MidiInputPort;
35    
36     /** @brief Mapping MIDI bank/program numbers with real instruments.
37     *
38     * By default (that is on startup) the sampler will simply ignore all
39     * MIDI program change messages. The MidiInstrumentMapper allows to map
40     * arbitrary (MIDI bank MSB, MIDI bank LSB, MIDI program) triples with
41     * an actual (Sampler Engine, Instrument File, Index) triple, so the
42     * sampler knows which instrument to load on the respective MIDI program
43     * change messages.
44     */
45     class MidiInstrumentMapper {
46     public:
47     /**
48     * Defines the life-time strategy for an instrument.
49     */
50     enum mode_t {
51     ON_DEMAND = 0, ///< Instrument will be loaded when needed, freed once not needed anymore.
52     ON_DEMAND_HOLD = 1, ///< Instrument will be loaded when needed and kept even if not needed anymore.
53     PERSISTENT = 2, ///< Instrument will immediately be loaded and kept all the time.
54     VOID = 127 ///< Don't care, let it up to the InstrumentManager to decide for an appropriate LoadMode.
55     };
56    
57     /**
58     * Defines the instrument and settings a MIDI bank MSB, LSB,
59     * program triple ought to be mapped to.
60     */
61     struct entry_t {
62     String EngineName; ///< The sampler engine to be used.
63     String InstrumentFile; ///< File name of the instrument to be loaded.
64     uint InstrumentIndex; ///< Index of the instrument within its file.
65     mode_t LoadMode; ///< Life-time strategy of instrument.
66     float Volume; ///< Global volume factor for this instrument.
67     String Name; ///< Display name that should be associated with this mapping.
68     };
69    
70     /**
71     * Adds a new entry to the sampler's MIDI instrument map in case
72     * an entry with \a Index does not exist yet, otherwise it will
73     * replace the existing entry. Note that some given settings
74     * might simply be ignored or might change the settings of other
75     * entries in the map (i.e. because another instrument in the
76     * map is part of the same file and the respective sampler
77     * engine does not allow to use different LoadModes for
78     * instruments of the same file). Note that in case of a
79     * PERSISTENT LoadMode argument the given instrument will
80     * immediately be loaded, that means by default this method will
81     * block until the whole instrument was loaded completely. You
82     * can override this behavior by setting \a bInBackground to
83     * true, so the instrument will be loaded in a separate thread
84     * (in that case you won't catch loading errors though, i.e. if
85     * the file does not exist or might be corrupt for example).
86     *
87     * @param Index - unique index of the new entry to add
88     * @param Entry - the actual instrument and settings
89     * @throws Exception - if the given engine type does not exist or instrument loading failed
90     */
91     static void AddOrReplaceMapping(midi_prog_index_t Index, entry_t Entry, bool bInBackground = false) throw (Exception);
92    
93     /**
94     * Remove an existing entry from the MIDI instrument map.
95     *
96     * @param Index - index of entry to delete
97     */
98     static void RemoveMapping(midi_prog_index_t Index);
99    
100     /**
101     * Clear the whole MIDI instrument map, that is delete all
102     * entries.
103     */
104     static void RemoveAllMappings();
105    
106     /**
107     * Returns the currently existing MIDI instrument map entries
108     * with their current settings.
109     */
110     static std::map<midi_prog_index_t,entry_t> Mappings();
111    
112     protected:
113     static optional<entry_t> GetEntry(midi_prog_index_t Index); // shall only be used by MidiInputPort ATM (see source comment)
114     friend class MidiInputPort; // allow MidiInputPort to access GetEntry()
115     };
116    
117     } // namespace LinuxSampler
118    
119     #endif // __LS_MIDIINSTRUMENTMAPPER_H__

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