/[svn]/linuxsampler/trunk/src/engines/AbstractEngineChannel.cpp
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Diff of /linuxsampler/trunk/src/engines/AbstractEngineChannel.cpp

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revision 2500 by schoenebeck, Fri Jan 10 12:20:05 2014 UTC revision 2598 by schoenebeck, Fri Jun 6 12:38:54 2014 UTC
# Line 46  namespace LinuxSampler { Line 46  namespace LinuxSampler {
46          ResetControllers();          ResetControllers();
47          PortamentoMode = false;          PortamentoMode = false;
48          PortamentoTime = CONFIG_PORTAMENTO_TIME_DEFAULT;          PortamentoTime = CONFIG_PORTAMENTO_TIME_DEFAULT;
49            pScriptEvents = NULL;
50      }      }
51    
52      AbstractEngineChannel::~AbstractEngineChannel() {      AbstractEngineChannel::~AbstractEngineChannel() {
53            unloadCurrentInstrumentScript();
54            if (pScriptEvents) delete pScriptEvents;
55          delete pEventQueue;          delete pEventQueue;
56          DeleteGroupEventLists();          DeleteGroupEventLists();
57          RemoveAllFxSends();          RemoveAllFxSends();
# Line 142  namespace LinuxSampler { Line 145  namespace LinuxSampler {
145      }      }
146    
147      /**      /**
148         * Loads the real-time instrument script given by @a text on this engine
149         * channel. A resource manager is used to allocate and share equivalent
150         * scripts on multiple engine channels.
151         *
152         * @param text - source code of script
153         */
154        void AbstractEngineChannel::loadInstrumentScript(const String& text) {
155            dmsg(1,("Loading real-time instrument script ... "));
156    
157            // hand back old script reference and VM execution contexts
158            // (if not done already)
159            unloadCurrentInstrumentScript();
160    
161            // get new script reference
162            script.parserContext = pEngine->scripts.Borrow(text, this);
163            if (!script.parserContext->errors().empty()) {
164                std::vector<ParserIssue> errors = script.parserContext->errors();
165                std::cerr << "[ScriptVM] Could not load instrument script, there were "
166                          << errors.size() << " parser errors:\n";
167                for (int i = 0; i < errors.size(); ++i)
168                    errors[i].dump();
169                return; // stop here if there were any parser errors
170            }
171    
172            script.handlerInit = script.parserContext->eventHandlerByName("init");
173            script.handlerNote = script.parserContext->eventHandlerByName("note");
174            script.handlerRelease = script.parserContext->eventHandlerByName("release");
175            script.handlerController = script.parserContext->eventHandlerByName("controller");
176            script.bHasValidScript =
177                script.handlerInit || script.handlerNote || script.handlerRelease ||
178                script.handlerController;
179    
180            // amount of script handlers each script event has to execute
181            int handlerExecCount = 0;
182            if (script.handlerInit) handlerExecCount++; // "init" handler is always executed before the actual event handler
183            if (script.handlerNote || script.handlerRelease || script.handlerController) // only one of these are executed after "init" handler
184                handlerExecCount++;
185    
186            // create script event pool (if it doesn't exist already)
187            if (!pScriptEvents)
188                pScriptEvents = new Pool<ScriptEvent>(CONFIG_MAX_EVENTS_PER_FRAGMENT);
189    
190            // create new VM execution contexts for new script
191            while (!pScriptEvents->poolIsEmpty()) {
192                RTList<ScriptEvent>::Iterator it = pScriptEvents->allocAppend();
193                it->execCtx = pEngine->pScriptVM->createExecContext(
194                    script.parserContext
195                );
196                it->handlers = new VMEventHandler*[handlerExecCount+1];
197            }
198            pScriptEvents->clear();
199    
200            dmsg(1,("Done\n"));
201        }
202    
203        /**
204         * Unloads the currently used real-time instrument script on this sampler
205         * channel. A resource manager is used to share equivalent scripts among
206         * multiple sampler channels, and to deallocate the parsed script once not
207         * used on any engine channel anymore.
208         */
209        void AbstractEngineChannel::unloadCurrentInstrumentScript() {
210            if (script.parserContext)
211                dmsg(1,("Unloading current instrument script."));
212    
213            // free allocated VM execution contexts
214            if (pScriptEvents) {
215                pScriptEvents->clear();
216                while (!pScriptEvents->poolIsEmpty()) {
217                    RTList<ScriptEvent>::Iterator it = pScriptEvents->allocAppend();
218                    if (it->execCtx) {
219                        // free VM execution context object
220                        delete it->execCtx;
221                        it->execCtx = NULL;
222                        // free C array of handler pointers
223                        delete [] it->handlers;
224                    }
225                }
226                pScriptEvents->clear();
227            }
228            // hand back VM representation of script
229            if (script.parserContext) {
230                pEngine->scripts.HandBack(script.parserContext, this);
231                script.parserContext = NULL;
232                script.handlerInit = NULL;
233                script.handlerNote = NULL;
234                script.handlerRelease = NULL;
235                script.handlerController = NULL;
236            }
237            script.bHasValidScript = false;
238        }
239    
240        /**
241       * Implementation of virtual method from abstract EngineChannel interface.       * Implementation of virtual method from abstract EngineChannel interface.
242       * This method will periodically be polled (e.g. by the LSCP server) to       * This method will periodically be polled (e.g. by the LSCP server) to
243       * check if some engine channel parameter has changed since the last       * check if some engine channel parameter has changed since the last
# Line 619  namespace LinuxSampler { Line 715  namespace LinuxSampler {
715          }          }
716      }      }
717    
718        void AbstractEngineChannel::SendChannelPressure(uint8_t Value, uint8_t MidiChannel) {
719            if (pEngine) {
720                // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
721                LockGuard g;
722                if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
723    
724                Event event = pEngine->pEventGenerator->CreateEvent();
725                event.Type                          = Event::type_channel_pressure;
726                event.Param.ChannelPressure.Value   = Value;
727                event.Param.ChannelPressure.Channel = MidiChannel;
728                event.pEngineChannel                = this;
729                if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
730                else dmsg(1,("AbstractEngineChannel: Input event queue full!"));
731            }
732        }
733    
734        void AbstractEngineChannel::SendChannelPressure(uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos) {
735            if (pEngine) {
736                // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
737                LockGuard g;
738                if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
739    
740                Event event = pEngine->pEventGenerator->CreateEvent(FragmentPos);
741                event.Type                          = Event::type_channel_pressure;
742                event.Param.ChannelPressure.Value   = Value;
743                event.Param.ChannelPressure.Channel = MidiChannel;
744                event.pEngineChannel                = this;
745                if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
746                else dmsg(1,("AbstractEngineChannel: Input event queue full!"));
747            }
748        }
749    
750        void AbstractEngineChannel::SendPolyphonicKeyPressure(uint8_t Key, uint8_t Value, uint8_t MidiChannel) {
751            if (pEngine) {
752                // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
753                LockGuard g;
754                if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
755    
756                Event event = pEngine->pEventGenerator->CreateEvent();
757                event.Type                       = Event::type_note_pressure;
758                event.Param.NotePressure.Key     = Key;
759                event.Param.NotePressure.Value   = Value;
760                event.Param.NotePressure.Channel = MidiChannel;
761                event.pEngineChannel             = this;
762                if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
763                else dmsg(1,("AbstractEngineChannel: Input event queue full!"));
764            }
765        }
766    
767        void AbstractEngineChannel::SendPolyphonicKeyPressure(uint8_t Key, uint8_t Value, uint8_t MidiChannel, int32_t FragmentPos) {
768            if (pEngine) {
769                // protection in case there are more than 1 MIDI input threads sending MIDI events to this EngineChannel
770                LockGuard g;
771                if (hasMultipleMIDIInputs()) g = LockGuard(MidiInputMutex);
772    
773                Event event = pEngine->pEventGenerator->CreateEvent(FragmentPos);
774                event.Type                       = Event::type_note_pressure;
775                event.Param.NotePressure.Key     = Key;
776                event.Param.NotePressure.Value   = Value;
777                event.Param.NotePressure.Channel = MidiChannel;
778                event.pEngineChannel             = this;
779                if (this->pEventQueue->write_space() > 0) this->pEventQueue->push(&event);
780                else dmsg(1,("AbstractEngineChannel: Input event queue full!"));
781            }
782        }
783    
784      /**      /**
785       * Copy all events from the engine channel's input event queue buffer to       * Copy all events from the engine channel's input event queue buffer to
786       * the internal event list. This will be done at the beginning of each       * the internal event list. This will be done at the beginning of each
# Line 663  namespace LinuxSampler { Line 825  namespace LinuxSampler {
825                              event.Param.Note.Channel  = channel;                              event.Param.Note.Channel  = channel;
826                              break;                              break;
827                          case VirtualMidiDevice::EVENT_TYPE_CC:                          case VirtualMidiDevice::EVENT_TYPE_CC:
828                              event.Type = Event::type_control_change;                              switch (devEvent.Arg1) {
829                              event.Param.CC.Controller = devEvent.Arg1;                                  case 0: // bank select MSB ...
830                              event.Param.CC.Value      = devEvent.Arg2;                                      SetMidiBankMsb(devEvent.Arg2);
831                              event.Param.CC.Channel    = channel;                                      continue; // don't push this event into FIFO
832                                    case 32: // bank select LSB ...
833                                        SetMidiBankLsb(devEvent.Arg2);
834                                        continue; // don't push this event into FIFO
835                                    default: // regular MIDI CC ...
836                                        event.Type = Event::type_control_change;
837                                        event.Param.CC.Controller = devEvent.Arg1;
838                                        event.Param.CC.Value      = devEvent.Arg2;
839                                        event.Param.CC.Channel    = channel;
840                                }
841                              break;                              break;
842                            case VirtualMidiDevice::EVENT_TYPE_PITCHBEND:
843                                event.Type = Event::type_pitchbend;
844                                event.Param.Pitch.Pitch = int(devEvent.Arg2 << 7 | devEvent.Arg1) - 8192;
845                                event.Param.Pitch.Channel = channel;
846                                break;
847                            case VirtualMidiDevice::EVENT_TYPE_PROGRAM:
848                                SendProgramChange(devEvent.Arg1);
849                                continue; // don't push this event into FIFO
850                          default:                          default:
851                              std::cerr << "AbstractEngineChannel::ImportEvents() ERROR: unknown event type ("                              std::cerr << "AbstractEngineChannel::ImportEvents() ERROR: unknown event type ("
852                                        << devEvent.Type << "). This is a bug!";                                        << devEvent.Type << "). This is a bug!";
# Line 709  namespace LinuxSampler { Line 888  namespace LinuxSampler {
888          eventQueueReader.free(); // free all copied events from input queue          eventQueueReader.free(); // free all copied events from input queue
889      }      }
890    
891        /**
892         * Called by real-time instrument script functions to schedule a new event
893         * somewhere in future.
894         *
895         * @returns unique event ID of scheduled new event
896         */
897        int AbstractEngineChannel::ScheduleEvent(const Event* pEvent, int delay) { //TODO: delay not implemented yet
898            // since delay is not implemented yet, we simply add the new event
899            // to the event list of the current audio fragmet cycle for now
900            RTList<Event>::Iterator itEvent = pEvents->allocAppend();
901            if (itEvent) *itEvent = *pEvent; // copy event
902            return pEvents->getID(itEvent);
903        }
904    
905        /**
906         * Called by real-time instrument script functions to ignore the event
907         * reflected by given event ID. The event will be freed immediately to its
908         * pool and cannot be dereferenced by its old ID anymore. Even if its
909         * allocated back from the Pool later on, it will have a different ID.
910         */
911        void AbstractEngineChannel::IgnoreEvent(int id) {
912            RTList<Event>::Iterator it = pEvents->fromID(id);
913            if (it) pEvents->free(it);
914        }
915    
916      FxSend* AbstractEngineChannel::AddFxSend(uint8_t MidiCtrl, String Name) throw (Exception) {      FxSend* AbstractEngineChannel::AddFxSend(uint8_t MidiCtrl, String Name) throw (Exception) {
917          if (pEngine) pEngine->DisableAndLock();          if (pEngine) pEngine->DisableAndLock();
918          FxSend* pFxSend = new FxSend(this, MidiCtrl, Name);          FxSend* pFxSend = new FxSend(this, MidiCtrl, Name);

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