/[svn]/linuxsampler/trunk/src/engines/common/EngineChannel.h
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Annotation of /linuxsampler/trunk/src/engines/common/EngineChannel.h

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Revision 412 - (hide annotations) (download) (as text)
Sat Feb 26 22:44:51 2005 UTC (19 years, 1 month ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 3759 byte(s)
* gig::Engine: fixed silence (engine channels' events were not imported
  into the engine, fixed undesired creation of new gig::Engine instances
  (and disk threads)
* AudioOutputDevice: reverted behavior to render per Engine instance (and
  not per EngineChannel instance)

1 schoenebeck 411 /***************************************************************************
2     * *
3     * Copyright (C) 2005 Christian Schoenebeck *
4     * *
5     * This program is free software; you can redistribute it and/or modify *
6     * it under the terms of the GNU General Public License as published by *
7     * the Free Software Foundation; either version 2 of the License, or *
8     * (at your option) any later version. *
9     * *
10     * This program is distributed in the hope that it will be useful, *
11     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13     * GNU General Public License for more details. *
14     * *
15     * You should have received a copy of the GNU General Public License *
16     * along with this program; if not, write to the Free Software *
17     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
18     * MA 02111-1307 USA *
19     ***************************************************************************/
20    
21     #ifndef __LS_ENGINECHANNEL_H__
22     #define __LS_ENGINECHANNEL_H__
23    
24     #include "../../drivers/audio/AudioOutputDevice.h"
25     #include "Engine.h"
26    
27     namespace LinuxSampler {
28    
29     // just symbol prototyping
30     class AudioOutputDevice;
31    
32     /** @brief Channel Interface for LinuxSampler Sampler Engines
33     *
34     * Every sampler engine can be used on several sampler channels and
35     * usually the same Engine instance is used on multiple sampler
36     * channels. For this every sampler engine must also implement a class
37     * which handles all channel dependant parameters and channel
38     * dependant execution code.
39     *
40     * This abstract base interface class defines all mandatory methods
41     * which have to be implemented by all engine channel implementations.
42     */
43     class EngineChannel {
44     public:
45    
46     /////////////////////////////////////////////////////////////////
47     // abstract methods
48     // (these have to be implemented by the descendant)
49 schoenebeck 412
50 schoenebeck 411 virtual void PrepareLoadInstrument(const char* FileName, uint Instrument) = 0;
51     virtual void LoadInstrument() = 0;
52     virtual void SendNoteOn(uint8_t Key, uint8_t Velocity) = 0;
53     virtual void SendNoteOff(uint8_t Key, uint8_t Velocity) = 0;
54     virtual void SendPitchbend(int Pitch) = 0;
55     virtual void SendControlChange(uint8_t Controller, uint8_t Value) = 0;
56     virtual float Volume() = 0;
57     virtual void Volume(float f) = 0;
58     virtual uint Channels() = 0;
59     virtual void Connect(AudioOutputDevice* pAudioOut) = 0;
60     virtual void DisconnectAudioOutputDevice() = 0;
61     virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel) = 0;
62     virtual int OutputChannel(uint EngineAudioChannel) = 0;
63     virtual String InstrumentFileName() = 0;
64     virtual String InstrumentName() = 0;
65     virtual int InstrumentIndex() = 0;
66     virtual int InstrumentStatus() = 0;
67     virtual Engine* GetEngine() = 0;
68    
69     virtual ~EngineChannel() {};
70     };
71    
72     } // namespace LinuxSampler
73    
74     #endif // __LS_ENGINECHANNEL_H__

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