/[svn]/linuxsampler/trunk/src/engines/common/InstrumentScriptVM.cpp
ViewVC logotype

Diff of /linuxsampler/trunk/src/engines/common/InstrumentScriptVM.cpp

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 2630 by schoenebeck, Fri Jun 13 15:01:06 2014 UTC revision 2931 by schoenebeck, Sat Jul 9 14:38:33 2016 UTC
# Line 1  Line 1 
1  /*  /*
2   * Copyright (c) 2014 Christian Schoenebeck   * Copyright (c) 2014 - 2016 Christian Schoenebeck
3   *   *
4   * http://www.linuxsampler.org   * http://www.linuxsampler.org
5   *   *
# Line 60  namespace LinuxSampler { Line 60  namespace LinuxSampler {
60          handlerRelease = NULL;          handlerRelease = NULL;
61          handlerController = NULL;          handlerController = NULL;
62          pEvents = NULL;          pEvents = NULL;
63            for (int i = 0; i < 128; ++i)
64                pKeyEvents[i] = NULL;
65          this->pEngineChannel = pEngineChannel;          this->pEngineChannel = pEngineChannel;
66          for (int i = 0; i < INSTR_SCRIPT_EVENT_GROUPS; ++i)          for (int i = 0; i < INSTR_SCRIPT_EVENT_GROUPS; ++i)
67              eventGroups[i].setScript(this);              eventGroups[i].setScript(this);
68      }      }
69    
70        InstrumentScript::~InstrumentScript() {
71            resetAll();
72            if (pEvents) {
73                for (int i = 0; i < 128; ++i) delete pKeyEvents[i];
74                delete pEvents;
75            }
76        }
77    
78      /** @brief Load real-time instrument script.      /** @brief Load real-time instrument script.
79       *       *
80       * Loads the real-time instrument script given by @a text on the engine       * Loads the real-time instrument script given by @a text on the engine
# Line 111  namespace LinuxSampler { Line 121  namespace LinuxSampler {
121              handlerExecCount++;              handlerExecCount++;
122    
123          // create script event pool (if it doesn't exist already)          // create script event pool (if it doesn't exist already)
124          if (!pEvents)          if (!pEvents) {
125              pEvents = new Pool<ScriptEvent>(CONFIG_MAX_EVENTS_PER_FRAGMENT);              pEvents = new Pool<ScriptEvent>(CONFIG_MAX_EVENTS_PER_FRAGMENT);
126                for (int i = 0; i < 128; ++i)
127                    pKeyEvents[i] = new RTList<ScriptEvent>(pEvents);
128            }
129    
130          // create new VM execution contexts for new script          // create new VM execution contexts for new script
131          while (!pEvents->poolIsEmpty()) {          while (!pEvents->poolIsEmpty()) {
# Line 144  namespace LinuxSampler { Line 157  namespace LinuxSampler {
157          if (parserContext)          if (parserContext)
158              dmsg(1,("Unloading current instrument script.\n"));              dmsg(1,("Unloading current instrument script.\n"));
159    
160            resetEvents();
161    
162          // free allocated VM execution contexts          // free allocated VM execution contexts
163          if (pEvents) {          if (pEvents) {
164              pEvents->clear();              pEvents->clear();
# Line 182  namespace LinuxSampler { Line 197  namespace LinuxSampler {
197          unload();          unload();
198          code.clear();          code.clear();
199      }      }
200        
201        /**
202         * Clears all currently active script events. This should be called
203         * whenever the engine or engine channel was reset for some reason.
204         */
205        void InstrumentScript::resetEvents() {
206            for (int i = 0; i < INSTR_SCRIPT_EVENT_GROUPS; ++i)
207                eventGroups[i].clear();
208    
209            for (int i = 0; i < 128; ++i)
210                if (pKeyEvents[i])
211                    pKeyEvents[i]->clear();
212    
213            suspendedEvents.clear();
214    
215            if (pEvents) pEvents->clear();
216        }
217    
218      ///////////////////////////////////////////////////////////////////////      ///////////////////////////////////////////////////////////////////////
219      // class 'InstrumentScriptVM'      // class 'InstrumentScriptVM'
# Line 189  namespace LinuxSampler { Line 221  namespace LinuxSampler {
221      InstrumentScriptVM::InstrumentScriptVM() :      InstrumentScriptVM::InstrumentScriptVM() :
222          m_event(NULL), m_fnPlayNote(this), m_fnSetController(this),          m_event(NULL), m_fnPlayNote(this), m_fnSetController(this),
223          m_fnIgnoreEvent(this), m_fnIgnoreController(this), m_fnNoteOff(this),          m_fnIgnoreEvent(this), m_fnIgnoreController(this), m_fnNoteOff(this),
224          m_fnSetEventMark(this), m_fnDeleteEventMark(this), m_fnByMarks(this)          m_fnSetEventMark(this), m_fnDeleteEventMark(this), m_fnByMarks(this),
225            m_fnChangeVol(this), m_fnChangeTune(this), m_fnChangePan(this)
226      {      {
227          m_CC.size = _MEMBER_SIZEOF(AbstractEngineChannel, ControllerTable);          m_CC.size = _MEMBER_SIZEOF(AbstractEngineChannel, ControllerTable);
228          m_CC_NUM = DECLARE_VMINT(m_event, class ScriptEvent, cause.Param.CC.Controller);          m_CC_NUM = DECLARE_VMINT(m_event, class ScriptEvent, cause.Param.CC.Controller);
# Line 291  namespace LinuxSampler { Line 324  namespace LinuxSampler {
324          else if (name == "set_event_mark") return &m_fnSetEventMark;          else if (name == "set_event_mark") return &m_fnSetEventMark;
325          else if (name == "delete_event_mark") return &m_fnDeleteEventMark;          else if (name == "delete_event_mark") return &m_fnDeleteEventMark;
326          else if (name == "by_marks") return &m_fnByMarks;          else if (name == "by_marks") return &m_fnByMarks;
327            else if (name == "change_vol") return &m_fnChangeVol;
328            else if (name == "change_tune") return &m_fnChangeTune;
329            else if (name == "change_pan") return &m_fnChangePan;
330    
331          // built-in script functions of derived VM class          // built-in script functions of derived VM class
332          return ScriptVM::functionByName(name);          return ScriptVM::functionByName(name);

Legend:
Removed from v.2630  
changed lines
  Added in v.2931

  ViewVC Help
Powered by ViewVC