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/* |
/* |
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* Copyright (c) 2014 - 2017 Christian Schoenebeck |
* Copyright (c) 2014 - 2021 Christian Schoenebeck |
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* |
* |
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* http://www.linuxsampler.org |
* http://www.linuxsampler.org |
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* |
* |
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/////////////////////////////////////////////////////////////////////// |
/////////////////////////////////////////////////////////////////////// |
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// class 'EventGroup' |
// class 'EventGroup' |
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|
|
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void EventGroup::insert(int eventID) { |
void EventGroup::insert(vmint eventID) { |
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if (contains(eventID)) return; |
if (contains(eventID)) return; |
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|
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AbstractEngine* pEngine = m_script->pEngineChannel->pEngine; |
AbstractEngine* pEngine = m_script->pEngineChannel->pEngine; |
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// events die before being removed explicitly from the group by script |
// events die before being removed explicitly from the group by script |
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// |
// |
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// NOTE: or should we do this "dead ones" check only once in a while? |
// NOTE: or should we do this "dead ones" check only once in a while? |
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int firstDead = -1; |
ssize_t firstDead = -1; |
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for (int i = 0; i < size(); ++i) { |
for (size_t i = 0; i < size(); ++i) { |
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if (firstDead >= 0) { |
if (firstDead >= 0) { |
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if (pEngine->EventByID(eventID)) { |
if (pEngine->EventByID(eventID)) { |
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remove(firstDead, i - firstDead); |
remove(firstDead, i - firstDead); |
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if (!pEngine->EventByID(eventID)) firstDead = i; |
if (!pEngine->EventByID(eventID)) firstDead = i; |
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} |
} |
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} |
} |
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if (firstDead >= 0) |
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remove(firstDead, size() - firstDead); |
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|
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append(eventID); |
append(eventID); |
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} |
} |
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|
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void EventGroup::erase(int eventID) { |
void EventGroup::erase(vmint eventID) { |
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int index = find(eventID); |
size_t index = find(eventID); |
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remove(index); |
remove(index); |
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} |
} |
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|
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handlerNote = NULL; |
handlerNote = NULL; |
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handlerRelease = NULL; |
handlerRelease = NULL; |
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handlerController = NULL; |
handlerController = NULL; |
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handlerRpn = NULL; |
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handlerNrpn = NULL; |
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pEvents = NULL; |
pEvents = NULL; |
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for (int i = 0; i < 128; ++i) |
for (int i = 0; i < 128; ++i) |
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pKeyEvents[i] = NULL; |
pKeyEvents[i] = NULL; |
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* channels. |
* channels. |
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* |
* |
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* @param text - source code of script |
* @param text - source code of script |
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|
* @param patchVars - 'patch' variables being overridden by instrument |
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*/ |
*/ |
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void InstrumentScript::load(const String& text) { |
void InstrumentScript::load(const String& text, |
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const std::map<String,String>& patchVars) |
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{ |
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dmsg(1,("Loading real-time instrument script ... ")); |
dmsg(1,("Loading real-time instrument script ... ")); |
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|
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// hand back old script reference and VM execution contexts |
// hand back old script reference and VM execution contexts |
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AbstractInstrumentManager* pManager = |
AbstractInstrumentManager* pManager = |
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dynamic_cast<AbstractInstrumentManager*>(pEngineChannel->pEngine->GetInstrumentManager()); |
dynamic_cast<AbstractInstrumentManager*>(pEngineChannel->pEngine->GetInstrumentManager()); |
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|
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// get new script reference |
/* |
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parserContext = pManager->scripts.Borrow(text, pEngineChannel); |
Get new script reference. |
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|
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Note: every engine channel now has its own compiled script object |
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(a.k.a. VMParserContext). Originally a compiled script was shared by |
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multiple engine channels. This was wrong: we cannot share compiled |
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script instances among multiple engine channels (parts), for two |
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reasons: |
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|
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1. VMParserContext not only encompasses the compiled tree |
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presentation of the requested script, but also global variables |
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and we don't want those global variables to be modified by |
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different sampler parts, as this would not be expected behaviour |
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by instrument script authors. |
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|
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2. If there is more than one sampler engine instance (e.g. if there |
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are multiple audio output device instances) this would even crash, |
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because each sampler engine instance has its own ScriptVM |
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instance, and a (VM)ParserContext is always tied to exactly one |
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ScriptVM instance. |
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|
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We would not be buying much by sharing compiled scripts anyway, as a |
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script usually compiles in couple microseconds and RAM usage is also |
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neglectable. |
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*/ |
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parserContext = pManager->scripts.Borrow({ |
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.code = text, |
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.patchVars = patchVars, |
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.engineChannel = pEngineChannel /* unique owner of script */ |
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}, |
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pEngineChannel /* who is asking to borrow */ |
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); |
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if (!parserContext->errors().empty()) { |
if (!parserContext->errors().empty()) { |
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std::vector<ParserIssue> errors = parserContext->errors(); |
std::vector<ParserIssue> errors = parserContext->errors(); |
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std::cerr << "[ScriptVM] Could not load instrument script, there were " |
std::cerr << "[ScriptVM] Could not load instrument script, there were " |
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handlerNote = parserContext->eventHandlerByName("note"); |
handlerNote = parserContext->eventHandlerByName("note"); |
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handlerRelease = parserContext->eventHandlerByName("release"); |
handlerRelease = parserContext->eventHandlerByName("release"); |
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handlerController = parserContext->eventHandlerByName("controller"); |
handlerController = parserContext->eventHandlerByName("controller"); |
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handlerRpn = parserContext->eventHandlerByName("rpn"); |
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handlerNrpn = parserContext->eventHandlerByName("nrpn"); |
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bHasValidScript = |
bHasValidScript = |
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handlerInit || handlerNote || handlerRelease || handlerController; |
handlerInit || handlerNote || handlerRelease || handlerController || |
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handlerRpn || handlerNrpn; |
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|
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// amount of script handlers each script event has to execute |
// amount of script handlers each script event has to execute |
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int handlerExecCount = 0; |
int handlerExecCount = 0; |
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if (handlerNote || handlerRelease || handlerController) // only one of these are executed after "init" handler |
if (handlerNote || handlerRelease || handlerController || handlerRpn || |
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handlerNrpn) // only one of these are executed after "init" handler |
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handlerExecCount++; |
handlerExecCount++; |
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|
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// create script event pool (if it doesn't exist already) |
// create script event pool (if it doesn't exist already) |
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RTList<ScriptEvent>::Iterator it = pEvents->allocAppend(); |
RTList<ScriptEvent>::Iterator it = pEvents->allocAppend(); |
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it->reset(); |
it->reset(); |
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} |
} |
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pEvents->clear(); |
|
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} |
} |
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pEvents->clear(); // outside of upper block, as loop below must always start from cleared list |
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|
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// create new VM execution contexts for new script |
// create new VM execution contexts for new script |
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while (!pEvents->poolIsEmpty()) { |
while (!pEvents->poolIsEmpty()) { |
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pEvents->clear(); |
pEvents->clear(); |
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while (!pEvents->poolIsEmpty()) { |
while (!pEvents->poolIsEmpty()) { |
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RTList<ScriptEvent>::Iterator it = pEvents->allocAppend(); |
RTList<ScriptEvent>::Iterator it = pEvents->allocAppend(); |
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if (!it) break; |
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if (it->execCtx) { |
if (it->execCtx) { |
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// free VM execution context object |
// free VM execution context object |
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delete it->execCtx; |
delete it->execCtx; |
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it->execCtx = NULL; |
it->execCtx = NULL; |
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// free C array of handler pointers |
// free C array of handler pointers |
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delete [] it->handlers; |
delete [] it->handlers; |
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it->handlers = NULL; |
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} |
} |
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} |
} |
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pEvents->clear(); |
pEvents->clear(); |
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handlerNote = NULL; |
handlerNote = NULL; |
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handlerRelease = NULL; |
handlerRelease = NULL; |
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handlerController = NULL; |
handlerController = NULL; |
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handlerRpn = NULL; |
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handlerNrpn = NULL; |
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} |
} |
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bHasValidScript = false; |
bHasValidScript = false; |
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} |
} |
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InstrumentScriptVM::InstrumentScriptVM() : |
InstrumentScriptVM::InstrumentScriptVM() : |
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m_event(NULL), m_fnPlayNote(this), m_fnSetController(this), |
m_event(NULL), m_fnPlayNote(this), m_fnSetController(this), |
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m_fnSetRpn(this), m_fnSetNrpn(this), |
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m_fnIgnoreEvent(this), m_fnIgnoreController(this), m_fnNoteOff(this), |
m_fnIgnoreEvent(this), m_fnIgnoreController(this), m_fnNoteOff(this), |
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m_fnSetEventMark(this), m_fnDeleteEventMark(this), m_fnByMarks(this), |
m_fnSetEventMark(this), m_fnDeleteEventMark(this), m_fnByMarks(this), |
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m_fnChangeVol(this), m_fnChangeVolTime(this), |
m_fnChangeVol(this), m_fnChangeVolTime(this), |
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m_fnChangeTune(this), m_fnChangeTuneTime(this), m_fnChangePan(this), |
m_fnChangeTune(this), m_fnChangeTuneTime(this), m_fnChangePan(this), |
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m_fnChangePanTime(this), m_fnChangePanCurve(this), |
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m_fnChangeCutoff(this), m_fnChangeReso(this), m_fnChangeAttack(this), |
m_fnChangeCutoff(this), m_fnChangeReso(this), m_fnChangeAttack(this), |
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m_fnChangeDecay(this), m_fnChangeRelease(this), |
m_fnChangeDecay(this), m_fnChangeSustain(this), m_fnChangeRelease(this), |
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m_fnChangeCutoffAttack(this), m_fnChangeCutoffDecay(this), |
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m_fnChangeCutoffSustain(this), m_fnChangeCutoffRelease(this), |
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m_fnChangeAmpLFODepth(this), m_fnChangeAmpLFOFreq(this), |
m_fnChangeAmpLFODepth(this), m_fnChangeAmpLFOFreq(this), |
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m_fnChangeCutoffLFODepth(this), m_fnChangeCutoffLFOFreq(this), |
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m_fnChangePitchLFODepth(this), m_fnChangePitchLFOFreq(this), |
m_fnChangePitchLFODepth(this), m_fnChangePitchLFOFreq(this), |
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m_fnChangeNote(this), m_fnChangeVelo(this), m_fnFork(this), |
m_fnChangeNote(this), m_fnChangeVelo(this), m_fnFork(this), |
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m_fnEventStatus(this), m_fnWait2(this), m_fnStopWait(this), |
m_fnEventStatus(this), m_fnWait2(this), m_fnStopWait(this), |
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m_EVENT_ID = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, id); |
m_EVENT_ID = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, id); |
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m_EVENT_NOTE = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, cause.Param.Note.Key); |
m_EVENT_NOTE = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, cause.Param.Note.Key); |
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m_EVENT_VELOCITY = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, cause.Param.Note.Velocity); |
m_EVENT_VELOCITY = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, cause.Param.Note.Velocity); |
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m_RPN_ADDRESS = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, cause.Param.RPN.Parameter); |
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m_RPN_VALUE = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, cause.Param.RPN.Value); |
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m_KEY_DOWN.size = 128; |
m_KEY_DOWN.size = 128; |
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m_KEY_DOWN.readonly = true; |
m_KEY_DOWN.readonly = true; |
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m_NI_CALLBACK_TYPE = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, handlerType); |
m_NI_CALLBACK_TYPE = DECLARE_VMINT_READONLY(m_event, class ScriptEvent, handlerType); |
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return res; |
return res; |
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} |
} |
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std::map<String,VMIntRelPtr*> InstrumentScriptVM::builtInIntVariables() { |
std::map<String,VMIntPtr*> InstrumentScriptVM::builtInIntVariables() { |
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// first get built-in integer variables of derived VM class |
// first get built-in integer variables of derived VM class |
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std::map<String,VMIntRelPtr*> m = ScriptVM::builtInIntVariables(); |
std::map<String,VMIntPtr*> m = ScriptVM::builtInIntVariables(); |
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|
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// now add own built-in variables |
// now add own built-in variables |
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m["$CC_NUM"] = &m_CC_NUM; |
m["$CC_NUM"] = &m_CC_NUM; |
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m["$EVENT_NOTE"] = &m_EVENT_NOTE; |
m["$EVENT_NOTE"] = &m_EVENT_NOTE; |
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m["$EVENT_VELOCITY"] = &m_EVENT_VELOCITY; |
m["$EVENT_VELOCITY"] = &m_EVENT_VELOCITY; |
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// m["$POLY_AT_NUM"] = &m_POLY_AT_NUM; |
// m["$POLY_AT_NUM"] = &m_POLY_AT_NUM; |
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m["$RPN_ADDRESS"] = &m_RPN_ADDRESS; // used for both RPN and NRPN events |
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m["$RPN_VALUE"] = &m_RPN_VALUE; // used for both RPN and NRPN events |
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m["$NI_CALLBACK_TYPE"] = &m_NI_CALLBACK_TYPE; |
m["$NI_CALLBACK_TYPE"] = &m_NI_CALLBACK_TYPE; |
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m["$NKSP_IGNORE_WAIT"] = &m_NKSP_IGNORE_WAIT; |
m["$NKSP_IGNORE_WAIT"] = &m_NKSP_IGNORE_WAIT; |
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m["$NKSP_CALLBACK_PARENT_ID"] = &m_NKSP_CALLBACK_PARENT_ID; |
m["$NKSP_CALLBACK_PARENT_ID"] = &m_NKSP_CALLBACK_PARENT_ID; |
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return m; |
return m; |
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} |
} |
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|
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std::map<String,int> InstrumentScriptVM::builtInConstIntVariables() { |
std::map<String,vmint> InstrumentScriptVM::builtInConstIntVariables() { |
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// first get built-in integer variables of derived VM class |
// first get built-in integer variables of derived VM class |
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std::map<String,int> m = ScriptVM::builtInConstIntVariables(); |
std::map<String,vmint> m = ScriptVM::builtInConstIntVariables(); |
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|
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m["$EVENT_STATUS_INACTIVE"] = EVENT_STATUS_INACTIVE; |
m["$EVENT_STATUS_INACTIVE"] = EVENT_STATUS_INACTIVE; |
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m["$EVENT_STATUS_NOTE_QUEUE"] = EVENT_STATUS_NOTE_QUEUE; |
m["$EVENT_STATUS_NOTE_QUEUE"] = EVENT_STATUS_NOTE_QUEUE; |
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// built-in script functions of this class |
// built-in script functions of this class |
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if (name == "play_note") return &m_fnPlayNote; |
if (name == "play_note") return &m_fnPlayNote; |
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else if (name == "set_controller") return &m_fnSetController; |
else if (name == "set_controller") return &m_fnSetController; |
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else if (name == "set_rpn") return &m_fnSetRpn; |
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else if (name == "set_nrpn") return &m_fnSetNrpn; |
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else if (name == "ignore_event") return &m_fnIgnoreEvent; |
else if (name == "ignore_event") return &m_fnIgnoreEvent; |
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else if (name == "ignore_controller") return &m_fnIgnoreController; |
else if (name == "ignore_controller") return &m_fnIgnoreController; |
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else if (name == "note_off") return &m_fnNoteOff; |
else if (name == "note_off") return &m_fnNoteOff; |
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else if (name == "change_note") return &m_fnChangeNote; |
else if (name == "change_note") return &m_fnChangeNote; |
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else if (name == "change_velo") return &m_fnChangeVelo; |
else if (name == "change_velo") return &m_fnChangeVelo; |
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else if (name == "change_pan") return &m_fnChangePan; |
else if (name == "change_pan") return &m_fnChangePan; |
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else if (name == "change_pan_time") return &m_fnChangePanTime; |
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else if (name == "change_pan_curve") return &m_fnChangePanCurve; |
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else if (name == "change_cutoff") return &m_fnChangeCutoff; |
else if (name == "change_cutoff") return &m_fnChangeCutoff; |
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else if (name == "change_reso") return &m_fnChangeReso; |
else if (name == "change_reso") return &m_fnChangeReso; |
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else if (name == "change_attack") return &m_fnChangeAttack; |
else if (name == "change_attack") return &m_fnChangeAttack; |
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else if (name == "change_decay") return &m_fnChangeDecay; |
else if (name == "change_decay") return &m_fnChangeDecay; |
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else if (name == "change_sustain") return &m_fnChangeSustain; |
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else if (name == "change_release") return &m_fnChangeRelease; |
else if (name == "change_release") return &m_fnChangeRelease; |
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else if (name == "change_cutoff_attack") return &m_fnChangeCutoffAttack; |
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else if (name == "change_cutoff_decay") return &m_fnChangeCutoffDecay; |
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else if (name == "change_cutoff_sustain") return &m_fnChangeCutoffSustain; |
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else if (name == "change_cutoff_release") return &m_fnChangeCutoffRelease; |
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else if (name == "change_amp_lfo_depth") return &m_fnChangeAmpLFODepth; |
else if (name == "change_amp_lfo_depth") return &m_fnChangeAmpLFODepth; |
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else if (name == "change_amp_lfo_freq") return &m_fnChangeAmpLFOFreq; |
else if (name == "change_amp_lfo_freq") return &m_fnChangeAmpLFOFreq; |
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else if (name == "change_cutoff_lfo_depth") return &m_fnChangeCutoffLFODepth; |
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else if (name == "change_cutoff_lfo_freq") return &m_fnChangeCutoffLFOFreq; |
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else if (name == "change_pitch_lfo_depth") return &m_fnChangePitchLFODepth; |
else if (name == "change_pitch_lfo_depth") return &m_fnChangePitchLFODepth; |
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else if (name == "change_pitch_lfo_freq") return &m_fnChangePitchLFOFreq; |
else if (name == "change_pitch_lfo_freq") return &m_fnChangePitchLFOFreq; |
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else if (name == "fade_in") return &m_fnFadeIn; |
else if (name == "fade_in") return &m_fnFadeIn; |