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* This is a triangle Low Frequency Oscillator implementation which uses |
* This is a triangle Low Frequency Oscillator implementation which uses |
34 |
* a di-harmonic solution. This means it sums up two harmonics |
* a di-harmonic solution. This means it sums up two harmonics |
35 |
* (sinusoids) to approximate a triangular wave. |
* (sinusoids) to approximate a triangular wave. |
36 |
|
* |
37 |
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* @deprecated This class will probably be removed in future. Reason: The |
38 |
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* resulting wave form is not similar enough to a triangular wave. to |
39 |
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* achieve a more appropriate triangular wave form, this class would need |
40 |
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* to use more harmonics, but that in turn would make runtime performance of |
41 |
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* this class even worse. And since it currently seems to perform worst |
42 |
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* already among all triangular wave implementations on all known |
43 |
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* architectures, doing that required harmonics change currently does not |
44 |
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* make sense. Furthermore the detailed behaviour of the other triangular |
45 |
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* LFO implementations had been fixed in the meantime; this one not. |
46 |
*/ |
*/ |
47 |
template<range_type_t RANGE> |
template<LFO::range_type_t RANGE> |
48 |
class LFOTriangleDiHarmonic : public LFOBase<RANGE> { |
class DEPRECATED_API LFOTriangleDiHarmonic : public LFOBase<RANGE> { |
49 |
public: |
public: |
50 |
|
|
51 |
/** |
/** |
66 |
imag1 += c1 * real1; |
imag1 += c1 * real1; |
67 |
real2 -= c2 * imag2; |
real2 -= c2 * imag2; |
68 |
imag2 += c2 * real2; |
imag2 += c2 * real2; |
69 |
if (RANGE == range_unsigned) |
if (RANGE == LFO::range_unsigned) |
70 |
return (real1 + real2 * AMP2) * normalizer + offset; |
return (real1 + real2 * AMP2) * normalizer + offset; |
71 |
else /* signed range */ |
else /* signed range */ |
72 |
return (real1 + real2 * AMP2) * normalizer; |
return (real1 + real2 * AMP2) * normalizer; |
81 |
this->ExtControlValue = ExtControlValue; |
this->ExtControlValue = ExtControlValue; |
82 |
|
|
83 |
const float max = (this->InternalDepth + ExtControlValue * this->ExtControlDepthCoeff) * this->ScriptDepthFactor; |
const float max = (this->InternalDepth + ExtControlValue * this->ExtControlDepthCoeff) * this->ScriptDepthFactor; |
84 |
if (RANGE == range_unsigned) { |
if (RANGE == LFO::range_unsigned) { |
85 |
const float harmonicCompensation = 1.0f + fabsf(AMP2); // to compensate the compensation ;) (see trigger()) |
const float harmonicCompensation = 1.0f + fabsf(AMP2); // to compensate the compensation ;) (see trigger()) |
86 |
normalizer = max * 0.5f; |
normalizer = max * 0.5f; |
87 |
offset = normalizer * harmonicCompensation; |
offset = normalizer * harmonicCompensation; |
104 |
* @param SampleRate - current sample rate of the engines |
* @param SampleRate - current sample rate of the engines |
105 |
* audio output signal |
* audio output signal |
106 |
*/ |
*/ |
107 |
void trigger(float Frequency, start_level_t StartLevel, uint16_t InternalDepth, uint16_t ExtControlDepth, bool FlipPhase, unsigned int SampleRate) { |
void trigger(float Frequency, LFO::start_level_t StartLevel, uint16_t InternalDepth, uint16_t ExtControlDepth, bool FlipPhase, unsigned int SampleRate) { |
108 |
this->Frequency = Frequency; |
this->Frequency = Frequency; |
109 |
this->ScriptFrequencyFactor = this->ScriptDepthFactor = 1.f; // reset for new voice |
this->ScriptFrequencyFactor = this->ScriptDepthFactor = 1.f; // reset for new voice |
110 |
const float harmonicCompensation = 1.0f + fabsf(AMP2); // to compensate the 2nd harmonic's amplitude overhead |
const float harmonicCompensation = 1.0f + fabsf(AMP2); // to compensate the 2nd harmonic's amplitude overhead |
119 |
|
|
120 |
double phi; // phase displacement |
double phi; // phase displacement |
121 |
switch (StartLevel) { |
switch (StartLevel) { |
122 |
case start_level_mid: |
case LFO::start_level_mid: |
123 |
//FIXME: direct jumping to 90° and 270° doesn't work out due to numeric accuracy problems (causes wave deformation) |
//FIXME: direct jumping to 90° and 270° doesn't work out due to numeric accuracy problems (causes wave deformation) |
124 |
//phi = (FlipPhase) ? 0.5 * M_PI : 1.5 * M_PI; // 90° or 270° |
//phi = (FlipPhase) ? 0.5 * M_PI : 1.5 * M_PI; // 90° or 270° |
125 |
//break; |
//break; |
126 |
case start_level_max: |
case LFO::start_level_max: |
127 |
phi = (FlipPhase) ? M_PI : 0.0; // 180° or 0° |
phi = (FlipPhase) ? M_PI : 0.0; // 180° or 0° |
128 |
break; |
break; |
129 |
case start_level_min: |
case LFO::start_level_min: |
130 |
phi = (FlipPhase) ? 0.0 : M_PI; // 0° or 180° |
phi = (FlipPhase) ? 0.0 : M_PI; // 0° or 180° |
131 |
break; |
break; |
132 |
} |
} |