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* * |
* * |
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* LinuxSampler - modular, streaming capable sampler * |
* LinuxSampler - modular, streaming capable sampler * |
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* * |
* * |
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* Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck * |
* Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck * |
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* Copyright (C) 2005, 2006 Christian Schoenebeck * |
* Copyright (C) 2005-2008 Christian Schoenebeck * |
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* * |
* * |
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* This program is free software; you can redistribute it and/or modify * |
* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
* it under the terms of the GNU General Public License as published by * |
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#include "../../common/RingBuffer.h" |
#include "../../common/RingBuffer.h" |
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#include "../../common/Pool.h" |
#include "../../common/Pool.h" |
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#include "../../common/ArrayList.h" |
#include "../../common/ArrayList.h" |
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#include "../../common/Condition.h" |
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#include "../../common/ConditionServer.h" |
#include "../../common/ConditionServer.h" |
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#include "../Engine.h" |
#include "../Engine.h" |
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#include "../common/Event.h" |
#include "../common/Event.h" |
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Engine(); |
Engine(); |
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virtual ~Engine(); |
virtual ~Engine(); |
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void Connect(AudioOutputDevice* pAudioOut); |
void Connect(AudioOutputDevice* pAudioOut); |
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void SuspendAll(); |
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void ResumeAll(); |
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void Suspend(::gig::Region* pRegion); |
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void Resume(::gig::Region* pRegion); |
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// implementation of abstract methods derived from class 'LinuxSampler::Engine' |
// implementation of abstract methods derived from class 'LinuxSampler::Engine' |
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virtual int RenderAudio(uint Samples); |
virtual int RenderAudio(uint Samples); |
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virtual void SendSysex(void* pData, uint Size); |
virtual void SendSysex(void* pData, uint Size, MidiInputPort* pSender); |
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virtual void Reset(); |
virtual void Reset(); |
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virtual void Enable(); |
virtual void Enable(); |
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virtual void Disable(); |
virtual void Disable(); |
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virtual String EngineName(); |
virtual String EngineName(); |
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virtual InstrumentManager* GetInstrumentManager(); |
virtual InstrumentManager* GetInstrumentManager(); |
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static const float* VolumeCurve; ///< Table that maps volume control change values 0..127 to amplitude. Unity gain is at 90. |
// Simple array wrapper just to make sure memory is freed |
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static const float* PanCurve; ///< Table that maps pan control change values 0..128 to right channel amplitude. Unity gain is at 64 (center). |
// when liblinuxsampler is unloaded |
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static const float* CrossfadeCurve; ///< Table that maps crossfade control change values 0..127 to amplitude. Unity gain is at 127. |
class FloatTable { |
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private: |
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const float* array; |
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public: |
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FloatTable(const float* array) : array(array) { } |
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~FloatTable() { delete[] array; } |
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const float& operator[](int i) const { return array[i]; } |
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}; |
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static const FloatTable VolumeCurve; ///< Table that maps volume control change values 0..127 to amplitude. Unity gain is at 90. |
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static const FloatTable PanCurve; ///< Table that maps pan control change values 0..128 to right channel amplitude. Unity gain is at 64 (center). |
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static const FloatTable CrossfadeCurve; ///< Table that maps crossfade control change values 0..127 to amplitude. Unity gain is at 127. |
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//protected: |
//protected: |
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static InstrumentResourceManager instruments; |
static InstrumentResourceManager instruments; |
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bool SuspensionRequested; |
bool SuspensionRequested; |
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ConditionServer EngineDisabled; |
ConditionServer EngineDisabled; |
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int8_t ScaleTuning[12]; ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave |
int8_t ScaleTuning[12]; ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave |
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int MaxFadeOutPos; ///< The last position in an audio fragment to allow an instant fade out (e.g. for voice stealing) without leading to clicks. |
int MinFadeOutSamples; ///< The number of samples needed to make an instant fade out (e.g. for voice stealing) without leading to clicks. |
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uint32_t RandomSeed; ///< State of the random number generator used by the random dimension. |
uint32_t RandomSeed; ///< State of the random number generator used by the random dimension. |
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Mutex ResetInternalMutex; ///< Mutex to protect the ResetInternal function for concurrent usage (e.g. by the lscp and instrument loader threads). |
Mutex ResetInternalMutex; ///< Mutex to protect the ResetInternal function for concurrent usage (e.g. by the lscp and instrument loader threads). |
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Pool< ::gig::DimensionRegion*>* pDimRegionPool[2]; ///< Double buffered pool, used by the engine channels to keep track of dimension regions in use. |
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void ProcessEvents(EngineChannel* pEngineChannel, uint Samples); |
void ProcessEvents(EngineChannel* pEngineChannel, uint Samples); |
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void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples); |
void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples); |
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void ProcessPitchbend(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itPitchbendEvent); |
void ProcessPitchbend(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itPitchbendEvent); |
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void ProcessControlChange(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itControlChangeEvent); |
void ProcessControlChange(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itControlChangeEvent); |
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void ProcessSysex(Pool<Event>::Iterator& itSysexEvent); |
void ProcessSysex(Pool<Event>::Iterator& itSysexEvent); |
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void ProcessSuspensionsChanges(); |
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void ProcessPendingStreamDeletions(); |
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Pool<Voice>::Iterator LaunchVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int iLayer, bool ReleaseTriggerVoice, bool VoiceStealing, bool HandleKeyGroupConflicts); |
Pool<Voice>::Iterator LaunchVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int iLayer, bool ReleaseTriggerVoice, bool VoiceStealing, bool HandleKeyGroupConflicts); |
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int StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent); |
int StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent); |
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void FreeVoice(EngineChannel* pEngineChannel, Pool<Voice>::Iterator& itVoice); |
void FreeVoice(EngineChannel* pEngineChannel, Pool<Voice>::Iterator& itVoice); |
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void FreeKey(EngineChannel* pEngineChannel, midi_key_info_t* pKey); |
void FreeKey(EngineChannel* pEngineChannel, midi_key_info_t* pKey); |
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void ResetInternal(); |
void ResetInternal(); |
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void ResetScaleTuning(); |
void ResetScaleTuning(); |
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void ResetSuspendedRegions(); |
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static Engine* AcquireEngine(LinuxSampler::gig::EngineChannel* pChannel, AudioOutputDevice* pDevice); |
static Engine* AcquireEngine(LinuxSampler::gig::EngineChannel* pChannel, AudioOutputDevice* pDevice); |
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static void FreeEngine(LinuxSampler::gig::EngineChannel* pChannel, AudioOutputDevice* pDevice); |
static void FreeEngine(LinuxSampler::gig::EngineChannel* pChannel, AudioOutputDevice* pDevice); |
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friend class Voice; |
friend class Voice; |
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private: |
private: |
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Pool< ::gig::Region*> SuspendedRegions; |
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Mutex SuspendedRegionsMutex; |
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Condition SuspensionChangeOngoing; |
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::gig::Region* pPendingRegionSuspension; |
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::gig::Region* pPendingRegionResumption; |
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int iPendingStreamDeletions; |
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ArrayList<EngineChannel*> engineChannels; ///< All engine channels of a gig::Engine instance. |
ArrayList<EngineChannel*> engineChannels; ///< All engine channels of a gig::Engine instance. |
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static std::map<AudioOutputDevice*,Engine*> engines; ///< All instances of gig::Engine. |
static std::map<AudioOutputDevice*,Engine*> engines; ///< All instances of gig::Engine. |
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void ReleaseAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itReleaseEvent); |
void ReleaseAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itReleaseEvent); |
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void KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent); |
void KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent); |
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bool ShouldReleaseVoice(EngineChannel* pEngineChannel, int Key); |
bool ShouldReleaseVoice(EngineChannel* pEngineChannel, int Key); |
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bool RegionSuspended(::gig::Region* pRegion); |
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static float* InitVolumeCurve(); |
static float* InitVolumeCurve(); |
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static float* InitPanCurve(); |
static float* InitPanCurve(); |
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static float* InitCrossfadeCurve(); |
static float* InitCrossfadeCurve(); |