/[svn]/linuxsampler/trunk/src/engines/gig/Engine.h
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revision 649 by schoenebeck, Wed Jun 15 00:01:28 2005 UTC revision 1764 by persson, Sat Sep 6 14:55:18 2008 UTC
# Line 2  Line 2 
2   *                                                                         *   *                                                                         *
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck    *
6   *   Copyright (C) 2005 Christian Schoenebeck                              *   *   Copyright (C) 2005-2008 Christian Schoenebeck                         *
7   *                                                                         *   *                                                                         *
8   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
9   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 33  Line 33 
33  #include "../../common/RingBuffer.h"  #include "../../common/RingBuffer.h"
34  #include "../../common/Pool.h"  #include "../../common/Pool.h"
35  #include "../../common/ArrayList.h"  #include "../../common/ArrayList.h"
36    #include "../../common/Condition.h"
37  #include "../../common/ConditionServer.h"  #include "../../common/ConditionServer.h"
38  #include "../common/Engine.h"  #include "../Engine.h"
39  #include "../common/Event.h"  #include "../common/Event.h"
 #include "../common/BiquadFilter.h"  
40  #include "../../network/lscp.h"  #include "../../network/lscp.h"
41  #include "EngineChannel.h"  #include "EngineChannel.h"
42    
43  // identifier of this sampler engine  // identifier of this sampler engine
44  #define LS_GIG_ENGINE_NAME "GigEngine"  #define LS_GIG_ENGINE_NAME "GIG"
45    
46  namespace LinuxSampler { namespace gig {  namespace LinuxSampler { namespace gig {
47    
# Line 61  namespace LinuxSampler { namespace gig { Line 61  namespace LinuxSampler { namespace gig {
61              Engine();              Engine();
62              virtual ~Engine();              virtual ~Engine();
63              void Connect(AudioOutputDevice* pAudioOut);              void Connect(AudioOutputDevice* pAudioOut);
64                void SuspendAll();
65                void ResumeAll();
66                void Suspend(::gig::Region* pRegion);
67                void Resume(::gig::Region* pRegion);
68    
69              // implementation of abstract methods derived from class 'LinuxSampler::Engine'              // implementation of abstract methods derived from class 'LinuxSampler::Engine'
70              virtual int    RenderAudio(uint Samples);              virtual int    RenderAudio(uint Samples);
71              virtual void   SendSysex(void* pData, uint Size);              virtual void   SendSysex(void* pData, uint Size, MidiInputPort* pSender);
72              virtual void   Reset();              virtual void   Reset();
73              virtual void   Enable();              virtual void   Enable();
74              virtual void   Disable();              virtual void   Disable();
# Line 78  namespace LinuxSampler { namespace gig { Line 82  namespace LinuxSampler { namespace gig {
82              virtual String Description();              virtual String Description();
83              virtual String Version();              virtual String Version();
84              virtual String EngineName();              virtual String EngineName();
85                virtual InstrumentManager* GetInstrumentManager();
86    
87                // Simple array wrapper just to make sure memory is freed
88                // when liblinuxsampler is unloaded
89                class FloatTable {
90                private:
91                    const float* array;
92                public:
93                    FloatTable(const float* array) : array(array) { }
94                    ~FloatTable() { delete[] array; }
95                    const float& operator[](int i) const { return array[i]; }
96                };
97    
98                static const FloatTable VolumeCurve;    ///< Table that maps volume control change values 0..127 to amplitude. Unity gain is at 90.
99                static const FloatTable PanCurve;       ///< Table that maps pan control change values 0..128 to right channel amplitude. Unity gain is at 64 (center).
100                static const FloatTable CrossfadeCurve; ///< Table that maps crossfade control change values 0..127 to amplitude. Unity gain is at 127.
101    
102          //protected:          //protected:
103              static InstrumentResourceManager instruments;              static InstrumentResourceManager instruments;
# Line 86  namespace LinuxSampler { namespace gig { Line 106  namespace LinuxSampler { namespace gig {
106              uint                    SampleRate;            ///< Sample rate of the engines output audio signal (in Hz)              uint                    SampleRate;            ///< Sample rate of the engines output audio signal (in Hz)
107              uint                    MaxSamplesPerCycle;    ///< Size of each audio output buffer              uint                    MaxSamplesPerCycle;    ///< Size of each audio output buffer
108              DiskThread*             pDiskThread;              DiskThread*             pDiskThread;
109              RingBuffer<Event>*      pEventQueue;           ///< Input event queue for engine global events (e.g. SysEx messages).              RingBuffer<Event,false>* pEventQueue;          ///< Input event queue for engine global events (e.g. SysEx messages).
110              Pool<Voice>*            pVoicePool;            ///< Contains all voices that can be activated.              Pool<Voice>*            pVoicePool;            ///< Contains all voices that can be activated.
111              EventGenerator*         pEventGenerator;              EventGenerator*         pEventGenerator;
112              RTList<Event>*          pVoiceStealingQueue;   ///< All voice-launching events which had to be postponed due to free voice shortage.              RTList<Event>*          pVoiceStealingQueue;   ///< All voice-launching events which had to be postponed due to free voice shortage.
113              RTList<Event>*          pGlobalEvents;         ///< All engine global events for the current audio fragment (usually only SysEx messages).              RTList<Event>*          pGlobalEvents;         ///< All engine global events for the current audio fragment (usually only SysEx messages).
114              Pool<Event>*            pEventPool;            ///< Contains all Event objects that can be used.              Pool<Event>*            pEventPool;            ///< Contains all Event objects that can be used.
115              RingBuffer<uint8_t>*    pSysexBuffer;          ///< Input buffer for MIDI system exclusive messages.              RingBuffer<uint8_t,false>* pSysexBuffer;       ///< Input buffer for MIDI system exclusive messages.
             float*                  pSynthesisParameters[Event::destination_count]; ///< Matrix with final synthesis parameters for the current audio fragment which will be used in the main synthesis loop.  
             biquad_param_t*         pBasicFilterParameters; ///< Biquad parameters of the basic bandpass filter.  
             biquad_param_t*         pMainFilterParameters;  ///< Main biquad parameters of the individual filter (lowpass / bandpass / highpass).  
116              int                     ActiveVoiceCount;      ///< number of currently active voices (this value will be returned for public calls)              int                     ActiveVoiceCount;      ///< number of currently active voices (this value will be returned for public calls)
117              int                     ActiveVoiceCountTemp;  ///< number of currently active voices (for internal usage, will be used for incrementation)              int                     ActiveVoiceCountTemp;  ///< number of currently active voices (for internal usage, will be used for incrementation)
118              int                     ActiveVoiceCountMax;   ///< the maximum voice usage since application start              int                     ActiveVoiceCountMax;   ///< the maximum voice usage since application start
119              int                     VoiceTheftsLeft;       ///< We only allow CONFIG_MAX_VOICES voices to be stolen per audio fragment, we use this variable to ensure this limit.              int                     VoiceSpawnsLeft;       ///< We only allow CONFIG_MAX_VOICES voices to be spawned per audio fragment, we use this variable to ensure this limit.
120              RTList<Voice>::Iterator itLastStolenVoice;     ///< Only for voice stealing: points to the last voice which was theft in current audio fragment, NULL otherwise.              RTList<Voice>::Iterator itLastStolenVoice;     ///< Only for voice stealing: points to the last voice which was theft in current audio fragment, NULL otherwise.
121              RTList<uint>::Iterator  iuiLastStolenKey;      ///< Only for voice stealing: key number of last key on which the last voice was theft in current audio fragment, NULL otherwise.              RTList<uint>::Iterator  iuiLastStolenKey;      ///< Only for voice stealing: key number of last key on which the last voice was theft in current audio fragment, NULL otherwise.
122              EngineChannel*          pLastStolenChannel;    ///< Only for voice stealing: points to the engine channel on which the previous voice was stolen in this audio fragment.                          EngineChannel*          pLastStolenChannel;    ///< Only for voice stealing: points to the engine channel on which the previous voice was stolen in this audio fragment.
123              RTList<Voice>::Iterator itLastStolenVoiceGlobally; ///< Same as itLastStolenVoice, but engine globally              RTList<Voice>::Iterator itLastStolenVoiceGlobally; ///< Same as itLastStolenVoice, but engine globally
124              RTList<uint>::Iterator  iuiLastStolenKeyGlobally;  ///< Same as iuiLastStolenKey, but engine globally              RTList<uint>::Iterator  iuiLastStolenKeyGlobally;  ///< Same as iuiLastStolenKey, but engine globally
125              bool                    SuspensionRequested;              bool                    SuspensionRequested;
126              ConditionServer         EngineDisabled;              ConditionServer         EngineDisabled;
127              int8_t                  ScaleTuning[12];       ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave              int8_t                  ScaleTuning[12];       ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave
128              int                     MaxFadeOutPos;         ///< The last position in an audio fragment to allow an instant fade out (e.g. for voice stealing) without leading to clicks.              int                     MinFadeOutSamples;     ///< The number of samples needed to make an instant fade out (e.g. for voice stealing) without leading to clicks.
129              uint32_t                RandomSeed;            ///< State of the random number generator used by the random dimension.              uint32_t                RandomSeed;            ///< State of the random number generator used by the random dimension.
130                Mutex                   ResetInternalMutex;    ///< Mutex to protect the ResetInternal function for concurrent usage (e.g. by the lscp and instrument loader threads).
131                Pool< ::gig::DimensionRegion*>* pDimRegionPool[2]; ///< Double buffered pool, used by the engine channels to keep track of dimension regions in use.
132    
133              void ProcessEvents(EngineChannel* pEngineChannel, uint Samples);              void ProcessEvents(EngineChannel* pEngineChannel, uint Samples);
134              void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples);              void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples);
135              void RenderStolenVoices(uint Samples);              void RenderStolenVoices(uint Samples);
136                void RouteAudio(EngineChannel* pEngineChannel, uint Samples);
137              void PostProcess(EngineChannel* pEngineChannel);              void PostProcess(EngineChannel* pEngineChannel);
138              void ClearEventLists();              void ClearEventLists();
139              void ImportEvents(uint Samples);              void ImportEvents(uint Samples);
# Line 122  namespace LinuxSampler { namespace gig { Line 142  namespace LinuxSampler { namespace gig {
142              void ProcessPitchbend(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itPitchbendEvent);              void ProcessPitchbend(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itPitchbendEvent);
143              void ProcessControlChange(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itControlChangeEvent);              void ProcessControlChange(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itControlChangeEvent);
144              void ProcessSysex(Pool<Event>::Iterator& itSysexEvent);              void ProcessSysex(Pool<Event>::Iterator& itSysexEvent);
145              Pool<Voice>::Iterator LaunchVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int iLayer, bool ReleaseTriggerVoice, bool VoiceStealing);              void ProcessSuspensionsChanges();
146                void ProcessPendingStreamDeletions();
147                Pool<Voice>::Iterator LaunchVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int iLayer, bool ReleaseTriggerVoice, bool VoiceStealing, bool HandleKeyGroupConflicts);
148              int  StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent);              int  StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent);
149              void FreeVoice(EngineChannel* pEngineChannel, Pool<Voice>::Iterator& itVoice);              void FreeVoice(EngineChannel* pEngineChannel, Pool<Voice>::Iterator& itVoice);
150              void FreeKey(EngineChannel* pEngineChannel, midi_key_info_t* pKey);              void FreeKey(EngineChannel* pEngineChannel, midi_key_info_t* pKey);
             void ResetSynthesisParameters(Event::destination_t dst, float val);  
151              void ResetInternal();              void ResetInternal();
152                void ResetScaleTuning();
153                void ResetSuspendedRegions();
154    
155              static Engine* AcquireEngine(LinuxSampler::gig::EngineChannel* pChannel, AudioOutputDevice* pDevice);              static Engine* AcquireEngine(LinuxSampler::gig::EngineChannel* pChannel, AudioOutputDevice* pDevice);
156              static void    FreeEngine(LinuxSampler::gig::EngineChannel* pChannel, AudioOutputDevice* pDevice);              static void    FreeEngine(LinuxSampler::gig::EngineChannel* pChannel, AudioOutputDevice* pDevice);
# Line 135  namespace LinuxSampler { namespace gig { Line 158  namespace LinuxSampler { namespace gig {
158              void DisableAndLock(); // FIXME: should at least be protected              void DisableAndLock(); // FIXME: should at least be protected
159    
160              friend class Voice;              friend class Voice;
             friend class EGADSR;  
             friend class EGDecay;  
             friend class VCAManipulator;  
             friend class VCFCManipulator;  
             friend class VCOManipulator;  
161          private:          private:
162                Pool< ::gig::Region*> SuspendedRegions;
163                Mutex                 SuspendedRegionsMutex;
164                Condition             SuspensionChangeOngoing;
165                ::gig::Region*        pPendingRegionSuspension;
166                ::gig::Region*        pPendingRegionResumption;
167                int                   iPendingStreamDeletions;
168    
169              ArrayList<EngineChannel*> engineChannels; ///< All engine channels of a gig::Engine instance.              ArrayList<EngineChannel*> engineChannels; ///< All engine channels of a gig::Engine instance.
170    
171              static std::map<AudioOutputDevice*,Engine*> engines; ///< All instances of gig::Engine.              static std::map<AudioOutputDevice*,Engine*> engines; ///< All instances of gig::Engine.
172    
173              uint8_t GSCheckSum(const RingBuffer<uint8_t>::NonVolatileReader AddrReader, uint DataSize);              int SostenutoKeys[128];
174                int SostenutoKeyCount;
175    
176                uint8_t GSCheckSum(const RingBuffer<uint8_t,false>::NonVolatileReader AddrReader, uint DataSize);
177              void    AdjustScale(int8_t ScaleTunes[12]);              void    AdjustScale(int8_t ScaleTunes[12]);
178              void    ReleaseAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itReleaseEvent);              void    ReleaseAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itReleaseEvent);
179              void    KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent);              void    KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent);
180                bool    ShouldReleaseVoice(EngineChannel* pEngineChannel, int Key);
181                bool    RegionSuspended(::gig::Region* pRegion);
182                static float* InitVolumeCurve();
183                static float* InitPanCurve();
184                static float* InitCrossfadeCurve();
185                static float* InitCurve(const float* segments, int size = 128);
186    
187              unsigned long FrameTime; ///< Time in frames of the start of the current audio fragment              unsigned long FrameTime; ///< Time in frames of the start of the current audio fragment
188      };      };

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