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* * |
* * |
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* LinuxSampler - modular, streaming capable sampler * |
* LinuxSampler - modular, streaming capable sampler * |
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* * |
* * |
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* Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck * |
* Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck * |
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* Copyright (C) 2005 Christian Schoenebeck * |
* Copyright (C) 2005-2008 Christian Schoenebeck * |
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* * |
* * |
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* This program is free software; you can redistribute it and/or modify * |
* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
* it under the terms of the GNU General Public License as published by * |
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#include "../../common/Pool.h" |
#include "../../common/Pool.h" |
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#include "../../common/ArrayList.h" |
#include "../../common/ArrayList.h" |
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#include "../../common/ConditionServer.h" |
#include "../../common/ConditionServer.h" |
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#include "../common/Engine.h" |
#include "../Engine.h" |
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#include "../common/Event.h" |
#include "../common/Event.h" |
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#include "../../network/lscp.h" |
#include "../../network/lscp.h" |
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#include "EngineChannel.h" |
#include "EngineChannel.h" |
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Engine(); |
Engine(); |
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virtual ~Engine(); |
virtual ~Engine(); |
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void Connect(AudioOutputDevice* pAudioOut); |
void Connect(AudioOutputDevice* pAudioOut); |
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void SuspendAll(); |
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void ResumeAll(); |
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void Suspend(::gig::Region* pRegion); |
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void Resume(::gig::Region* pRegion); |
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// implementation of abstract methods derived from class 'LinuxSampler::Engine' |
// implementation of abstract methods derived from class 'LinuxSampler::Engine' |
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virtual int RenderAudio(uint Samples); |
virtual int RenderAudio(uint Samples); |
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virtual String Description(); |
virtual String Description(); |
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virtual String Version(); |
virtual String Version(); |
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virtual String EngineName(); |
virtual String EngineName(); |
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virtual InstrumentManager* GetInstrumentManager(); |
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static const float* VolumeCurve; ///< Table that maps volume control change values 0..127 to amplitude. Unity gain is at 90. |
// Simple array wrapper just to make sure memory is freed |
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static const float* PanCurve; ///< Table that maps pan control change values 0..128 to right channel amplitude. Unity gain is at 64 (center). |
// when liblinuxsampler is unloaded |
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class FloatTable { |
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private: |
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const float* array; |
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public: |
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FloatTable(const float* array) : array(array) { } |
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~FloatTable() { delete[] array; } |
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const float& operator[](int i) const { return array[i]; } |
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}; |
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static const FloatTable VolumeCurve; ///< Table that maps volume control change values 0..127 to amplitude. Unity gain is at 90. |
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static const FloatTable PanCurve; ///< Table that maps pan control change values 0..128 to right channel amplitude. Unity gain is at 64 (center). |
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static const FloatTable CrossfadeCurve; ///< Table that maps crossfade control change values 0..127 to amplitude. Unity gain is at 127. |
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//protected: |
//protected: |
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static InstrumentResourceManager instruments; |
static InstrumentResourceManager instruments; |
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uint SampleRate; ///< Sample rate of the engines output audio signal (in Hz) |
uint SampleRate; ///< Sample rate of the engines output audio signal (in Hz) |
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uint MaxSamplesPerCycle; ///< Size of each audio output buffer |
uint MaxSamplesPerCycle; ///< Size of each audio output buffer |
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DiskThread* pDiskThread; |
DiskThread* pDiskThread; |
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RingBuffer<Event>* pEventQueue; ///< Input event queue for engine global events (e.g. SysEx messages). |
RingBuffer<Event,false>* pEventQueue; ///< Input event queue for engine global events (e.g. SysEx messages). |
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Pool<Voice>* pVoicePool; ///< Contains all voices that can be activated. |
Pool<Voice>* pVoicePool; ///< Contains all voices that can be activated. |
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EventGenerator* pEventGenerator; |
EventGenerator* pEventGenerator; |
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RTList<Event>* pVoiceStealingQueue; ///< All voice-launching events which had to be postponed due to free voice shortage. |
RTList<Event>* pVoiceStealingQueue; ///< All voice-launching events which had to be postponed due to free voice shortage. |
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RTList<Event>* pGlobalEvents; ///< All engine global events for the current audio fragment (usually only SysEx messages). |
RTList<Event>* pGlobalEvents; ///< All engine global events for the current audio fragment (usually only SysEx messages). |
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Pool<Event>* pEventPool; ///< Contains all Event objects that can be used. |
Pool<Event>* pEventPool; ///< Contains all Event objects that can be used. |
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RingBuffer<uint8_t>* pSysexBuffer; ///< Input buffer for MIDI system exclusive messages. |
RingBuffer<uint8_t,false>* pSysexBuffer; ///< Input buffer for MIDI system exclusive messages. |
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int ActiveVoiceCount; ///< number of currently active voices (this value will be returned for public calls) |
int ActiveVoiceCount; ///< number of currently active voices (this value will be returned for public calls) |
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int ActiveVoiceCountTemp; ///< number of currently active voices (for internal usage, will be used for incrementation) |
int ActiveVoiceCountTemp; ///< number of currently active voices (for internal usage, will be used for incrementation) |
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int ActiveVoiceCountMax; ///< the maximum voice usage since application start |
int ActiveVoiceCountMax; ///< the maximum voice usage since application start |
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int8_t ScaleTuning[12]; ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave |
int8_t ScaleTuning[12]; ///< contains optional detune factors (-64..+63 cents) for all 12 semitones of an octave |
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int MaxFadeOutPos; ///< The last position in an audio fragment to allow an instant fade out (e.g. for voice stealing) without leading to clicks. |
int MaxFadeOutPos; ///< The last position in an audio fragment to allow an instant fade out (e.g. for voice stealing) without leading to clicks. |
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uint32_t RandomSeed; ///< State of the random number generator used by the random dimension. |
uint32_t RandomSeed; ///< State of the random number generator used by the random dimension. |
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Mutex ResetInternalMutex; ///< Mutex to protect the ResetInternal function for concurrent usage (e.g. by the lscp and instrument loader threads). |
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Pool< ::gig::DimensionRegion*>* pDimRegionPool[2]; ///< Double buffered pool, used by the engine channels to keep track of dimension regions in use. |
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void ProcessEvents(EngineChannel* pEngineChannel, uint Samples); |
void ProcessEvents(EngineChannel* pEngineChannel, uint Samples); |
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void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples); |
void RenderActiveVoices(EngineChannel* pEngineChannel, uint Samples); |
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void RenderStolenVoices(uint Samples); |
void RenderStolenVoices(uint Samples); |
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void RouteAudio(EngineChannel* pEngineChannel, uint Samples); |
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void PostProcess(EngineChannel* pEngineChannel); |
void PostProcess(EngineChannel* pEngineChannel); |
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void ClearEventLists(); |
void ClearEventLists(); |
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void ImportEvents(uint Samples); |
void ImportEvents(uint Samples); |
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void ProcessPitchbend(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itPitchbendEvent); |
void ProcessPitchbend(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itPitchbendEvent); |
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void ProcessControlChange(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itControlChangeEvent); |
void ProcessControlChange(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itControlChangeEvent); |
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void ProcessSysex(Pool<Event>::Iterator& itSysexEvent); |
void ProcessSysex(Pool<Event>::Iterator& itSysexEvent); |
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void ProcessSuspensionsChanges(); |
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void ProcessPendingStreamDeletions(); |
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Pool<Voice>::Iterator LaunchVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int iLayer, bool ReleaseTriggerVoice, bool VoiceStealing, bool HandleKeyGroupConflicts); |
Pool<Voice>::Iterator LaunchVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int iLayer, bool ReleaseTriggerVoice, bool VoiceStealing, bool HandleKeyGroupConflicts); |
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int StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent); |
int StealVoice(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent); |
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void FreeVoice(EngineChannel* pEngineChannel, Pool<Voice>::Iterator& itVoice); |
void FreeVoice(EngineChannel* pEngineChannel, Pool<Voice>::Iterator& itVoice); |
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void FreeKey(EngineChannel* pEngineChannel, midi_key_info_t* pKey); |
void FreeKey(EngineChannel* pEngineChannel, midi_key_info_t* pKey); |
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void ResetInternal(); |
void ResetInternal(); |
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void ResetScaleTuning(); |
void ResetScaleTuning(); |
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void ResetSuspendedRegions(); |
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static Engine* AcquireEngine(LinuxSampler::gig::EngineChannel* pChannel, AudioOutputDevice* pDevice); |
static Engine* AcquireEngine(LinuxSampler::gig::EngineChannel* pChannel, AudioOutputDevice* pDevice); |
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static void FreeEngine(LinuxSampler::gig::EngineChannel* pChannel, AudioOutputDevice* pDevice); |
static void FreeEngine(LinuxSampler::gig::EngineChannel* pChannel, AudioOutputDevice* pDevice); |
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friend class Voice; |
friend class Voice; |
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private: |
private: |
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Pool< ::gig::Region*> SuspendedRegions; |
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Mutex SuspendedRegionsMutex; |
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Condition SuspensionChangeOngoing; |
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::gig::Region* pPendingRegionSuspension; |
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::gig::Region* pPendingRegionResumption; |
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int iPendingStreamDeletions; |
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ArrayList<EngineChannel*> engineChannels; ///< All engine channels of a gig::Engine instance. |
ArrayList<EngineChannel*> engineChannels; ///< All engine channels of a gig::Engine instance. |
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static std::map<AudioOutputDevice*,Engine*> engines; ///< All instances of gig::Engine. |
static std::map<AudioOutputDevice*,Engine*> engines; ///< All instances of gig::Engine. |
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int SostenutoKeys[128]; |
int SostenutoKeys[128]; |
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int SostenutoKeyCount; |
int SostenutoKeyCount; |
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uint8_t GSCheckSum(const RingBuffer<uint8_t>::NonVolatileReader AddrReader, uint DataSize); |
uint8_t GSCheckSum(const RingBuffer<uint8_t,false>::NonVolatileReader AddrReader, uint DataSize); |
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void AdjustScale(int8_t ScaleTunes[12]); |
void AdjustScale(int8_t ScaleTunes[12]); |
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void ReleaseAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itReleaseEvent); |
void ReleaseAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itReleaseEvent); |
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void KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent); |
void KillAllVoices(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itKillEvent); |
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bool ShouldReleaseVoice(EngineChannel* pEngineChannel, int Key); |
bool ShouldReleaseVoice(EngineChannel* pEngineChannel, int Key); |
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bool RegionSuspended(::gig::Region* pRegion); |
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static float* InitVolumeCurve(); |
static float* InitVolumeCurve(); |
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static float* InitPanCurve(); |
static float* InitPanCurve(); |
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static float* InitCrossfadeCurve(); |
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static float* InitCurve(const float* segments, int size = 128); |
static float* InitCurve(const float* segments, int size = 128); |
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unsigned long FrameTime; ///< Time in frames of the start of the current audio fragment |
unsigned long FrameTime; ///< Time in frames of the start of the current audio fragment |