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class midi_key_info_t; |
class midi_key_info_t; |
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class Voice; |
class Voice; |
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/** @brief Engine Channel of a gig::Engine |
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* |
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* Encapsulates a engine channel for the Gigasampler format capable |
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* sampler engine. |
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*/ |
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class EngineChannel : public LinuxSampler::EngineChannel, public InstrumentConsumer { |
class EngineChannel : public LinuxSampler::EngineChannel, public InstrumentConsumer { |
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public: |
public: |
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EngineChannel(); |
EngineChannel(); |
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// implementation of abstract methods derived from interface class 'LinuxSampler::EngineChannel' |
// implementation of abstract methods derived from interface class 'LinuxSampler::EngineChannel' |
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virtual void PrepareLoadInstrument(const char* FileName, uint Instrument); |
virtual void PrepareLoadInstrument(const char* FileName, uint Instrument); |
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virtual void LoadInstrument(); |
virtual void LoadInstrument(); |
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virtual void Reset(); |
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virtual void SendNoteOn(uint8_t Key, uint8_t Velocity); |
virtual void SendNoteOn(uint8_t Key, uint8_t Velocity); |
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virtual void SendNoteOff(uint8_t Key, uint8_t Velocity); |
virtual void SendNoteOff(uint8_t Key, uint8_t Velocity); |
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virtual void SendPitchbend(int Pitch); |
virtual void SendPitchbend(int Pitch); |
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virtual void SendControlChange(uint8_t Controller, uint8_t Value); |
virtual void SendControlChange(uint8_t Controller, uint8_t Value); |
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virtual bool StatusChanged(bool bNewStatus = false); |
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virtual float Volume(); |
virtual float Volume(); |
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virtual void Volume(float f); |
virtual void Volume(float f); |
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virtual uint Channels(); |
virtual uint Channels(); |
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virtual void DisconnectAudioOutputDevice(); |
virtual void DisconnectAudioOutputDevice(); |
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virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel); |
virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel); |
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virtual int OutputChannel(uint EngineAudioChannel); |
virtual int OutputChannel(uint EngineAudioChannel); |
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virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel); |
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virtual void DisconnectMidiInputPort(); |
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virtual MidiInputPort* GetMidiInputPort(); |
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virtual midi_chan_t MidiChannel(); |
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virtual String InstrumentFileName(); |
virtual String InstrumentFileName(); |
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virtual String InstrumentName(); |
virtual String InstrumentName(); |
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virtual int InstrumentIndex(); |
virtual int InstrumentIndex(); |
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float* pOutputRight; ///< Audio output channel buffer (right) |
float* pOutputRight; ///< Audio output channel buffer (right) |
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int AudioDeviceChannelLeft; ///< audio device channel number to which the left channel is connected to |
int AudioDeviceChannelLeft; ///< audio device channel number to which the left channel is connected to |
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int AudioDeviceChannelRight; ///< audio device channel number to which the right channel is connected to |
int AudioDeviceChannelRight; ///< audio device channel number to which the right channel is connected to |
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MidiInputPort* pMidiInputPort; ///< Points to the connected MIDI input port or NULL if none assigned. |
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midi_chan_t midiChannel; ///< MIDI channel(s) on which this engine channel listens to. |
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RingBuffer<Event>* pEventQueue; ///< Input event queue. |
RingBuffer<Event>* pEventQueue; ///< Input event queue. |
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RTList<Event>* pEvents; ///< All engine channel specific events for the current audio fragment. |
RTList<Event>* pEvents; ///< All engine channel specific events for the current audio fragment. |
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RTList<Event>* pCCEvents; ///< All control change events for the current audio fragment on this engine channel. |
RTList<Event>* pCCEvents; ///< All control change events for the current audio fragment on this engine channel. |
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String InstrumentIdxName; |
String InstrumentIdxName; |
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int InstrumentStat; |
int InstrumentStat; |
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int iEngineIndexSelf; ///< Reflects the index of this EngineChannel in the Engine's ArrayList. |
int iEngineIndexSelf; ///< Reflects the index of this EngineChannel in the Engine's ArrayList. |
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bool bStatusChanged; ///< true in case an engine parameter has changed (e.g. new instrument, another volumet) |
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void ResetControllers(); |
void ResetControllers(); |
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void ClearEventLists(); |
void ClearEventLists(); |