/[svn]/linuxsampler/trunk/src/engines/gig/EngineChannel.h
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Contents of /linuxsampler/trunk/src/engines/gig/EngineChannel.h

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Revision 1041 - (show annotations) (download) (as text)
Wed Feb 7 17:45:19 2007 UTC (17 years, 2 months ago) by schoenebeck
File MIME type: text/x-c++hdr
File size: 9627 byte(s)
* handle MIDI coarse tuning messages (MIDI RPN #0 MSB, #2 LSB),
  currently lazy implementation, transpose value is simply added on the
  note on/off values instead only at the mandatory places, thus when
  altering transpose while playing, voices can unintendedly survive

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005 - 2007 Christian Schoenebeck *
7 * *
8 * This program is free software; you can redistribute it and/or modify *
9 * it under the terms of the GNU General Public License as published by *
10 * the Free Software Foundation; either version 2 of the License, or *
11 * (at your option) any later version. *
12 * *
13 * This program is distributed in the hope that it will be useful, *
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16 * GNU General Public License for more details. *
17 * *
18 * You should have received a copy of the GNU General Public License *
19 * along with this program; if not, write to the Free Software *
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
21 * MA 02111-1307 USA *
22 ***************************************************************************/
23
24 #ifndef __LS_GIG_ENGINECHANNEL_H__
25 #define __LS_GIG_ENGINECHANNEL_H__
26
27 #include "../common/Event.h"
28 #include "../EngineChannel.h"
29 #include "../../common/RingBuffer.h"
30 #include "../../drivers/audio/AudioChannel.h"
31 #include "EngineGlobals.h"
32 #include "Engine.h"
33 #include "Voice.h"
34 #include "InstrumentResourceManager.h"
35
36 namespace LinuxSampler { namespace gig {
37
38 // just symbol prototyping
39 class midi_key_info_t;
40 class Voice;
41
42 /** @brief Engine Channel of a gig::Engine
43 *
44 * Encapsulates a engine channel for the Gigasampler format capable
45 * sampler engine.
46 */
47 class EngineChannel : public LinuxSampler::EngineChannel, public InstrumentConsumer {
48 public:
49 EngineChannel();
50 virtual ~EngineChannel();
51
52 // implementation of abstract methods derived from interface class 'LinuxSampler::EngineChannel'
53 virtual void PrepareLoadInstrument(const char* FileName, uint Instrument);
54 virtual void LoadInstrument();
55 virtual void Reset();
56 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity);
57 virtual void SendNoteOn(uint8_t Key, uint8_t Velocity, int32_t FragmentPos);
58 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity);
59 virtual void SendNoteOff(uint8_t Key, uint8_t Velocity, int32_t FragmentPos);
60 virtual void SendPitchbend(int Pitch);
61 virtual void SendPitchbend(int Pitch, int32_t FragmentPos);
62 virtual void SendControlChange(uint8_t Controller, uint8_t Value);
63 virtual void SendControlChange(uint8_t Controller, uint8_t Value, int32_t FragmentPos);
64 virtual bool StatusChanged(bool bNewStatus = false);
65 virtual float Volume();
66 virtual void Volume(float f);
67 virtual uint Channels();
68 virtual void Connect(AudioOutputDevice* pAudioOut);
69 virtual void DisconnectAudioOutputDevice();
70 virtual AudioOutputDevice* GetAudioOutputDevice();
71 virtual void SetOutputChannel(uint EngineAudioChannel, uint AudioDeviceChannel);
72 virtual int OutputChannel(uint EngineAudioChannel);
73 virtual void Connect(MidiInputPort* pMidiPort, midi_chan_t MidiChannel);
74 virtual void DisconnectMidiInputPort();
75 virtual MidiInputPort* GetMidiInputPort();
76 virtual midi_chan_t MidiChannel();
77 virtual String InstrumentFileName();
78 virtual String InstrumentName();
79 virtual int InstrumentIndex();
80 virtual int InstrumentStatus();
81 virtual LinuxSampler::Engine* GetEngine();
82 virtual String EngineName();
83 virtual FxSend* AddFxSend(uint8_t MidiCtrl, String Name = "") throw (Exception);
84 virtual FxSend* GetFxSend(uint FxSendIndex);
85 virtual uint GetFxSendCount();
86 virtual void RemoveFxSend(FxSend* pFxSend);
87
88 // implementation of abstract methods derived from interface class 'InstrumentConsumer'
89 virtual void ResourceToBeUpdated(::gig::Instrument* pResource, void*& pUpdateArg);
90 virtual void ResourceUpdated(::gig::Instrument* pOldResource, ::gig::Instrument* pNewResource, void* pUpdateArg);
91 virtual void OnResourceProgress(float fProgress);
92
93 //protected:
94 Engine* pEngine;
95 AudioChannel* pChannelLeft; ///< encapsulates the audio rendering buffer (left)
96 AudioChannel* pChannelRight; ///< encapsulates the audio rendering buffer (right)
97 int AudioDeviceChannelLeft; ///< audio device channel number to which the left channel is connected to
98 int AudioDeviceChannelRight; ///< audio device channel number to which the right channel is connected to
99 MidiInputPort* pMidiInputPort; ///< Points to the connected MIDI input port or NULL if none assigned.
100 midi_chan_t midiChannel; ///< MIDI channel(s) on which this engine channel listens to.
101 RingBuffer<Event,false>* pEventQueue; ///< Input event queue.
102 RTList<Event>* pEvents; ///< All engine channel specific events for the current audio fragment.
103 uint8_t ControllerTable[129]; ///< Reflects the current values (0-127) of all MIDI controllers for this engine / sampler channel. Number 128 is for channel pressure (mono aftertouch).
104 midi_key_info_t* pMIDIKeyInfo; ///< Contains all active voices sorted by MIDI key number and other informations to the respective MIDI key
105 Pool<uint>* pActiveKeys; ///< Holds all keys in it's allocation list with active voices.
106 std::map<uint,uint*> ActiveKeyGroups; ///< Contains active keys (in case they belong to a key group) ordered by key group ID.
107 ::gig::Instrument* pInstrument;
108 bool SustainPedal; ///< true if sustain pedal is down
109 bool SostenutoPedal; ///< true if sostenuto pedal is down
110 bool SoloMode; ///< in Solo Mode we only play one voice (group) at a time
111 int SoloKey; ///< Currently 'active' solo key, that is the key to which the currently sounding voice belongs to (only if SoloMode is enabled)
112 bool PortamentoMode; ///< in Portamento Mode we slide the pitch from the last note to the current note.
113 float PortamentoTime; ///< How long it will take to glide from the previous note to the current (in seconds)
114 float PortamentoPos; ///< Current position on the keyboard, that is integer and fractional part (only used if PortamentoMode is on)
115 double GlobalVolume; ///< Master volume factor set through the C++ API / LSCP (a value < 1.0 means attenuation, a value > 1.0 means amplification)
116 double MidiVolume; ///< Volume factor altered by MIDI CC#7 (a value < 1.0 means attenuation, a value > 1.0 means amplification)
117 float GlobalPanLeft;
118 float GlobalPanRight;
119 int Pitch; ///< Current (absolute) MIDI pitch value.
120 float CurrentKeyDimension; ///< Current value (0-1.0) for the keyboard dimension, altered by pressing a keyswitching key.
121 String InstrumentFile;
122 int InstrumentIdx;
123 String InstrumentIdxName;
124 int InstrumentStat;
125 int iEngineIndexSelf; ///< Reflects the index of this EngineChannel in the Engine's ArrayList.
126 bool bStatusChanged; ///< true in case an engine parameter has changed (e.g. new instrument, another volumet)
127 std::vector<FxSend*> fxSends;
128 int GlobalTranspose; ///< amount of semi tones all notes should be transposed
129
130 void ResetControllers();
131 void ClearEventLists();
132 void ImportEvents(uint Samples);
133
134 friend class Engine;
135 friend class Voice;
136 friend class InstrumentResourceManager;
137
138 private:
139 void ResetInternal();
140 void RemoveAllFxSends();
141 };
142
143 }} // namespace LinuxSampler::gig
144
145 #endif // __LS_GIG_ENGINECHANNEL_H__

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