/[svn]/linuxsampler/trunk/src/engines/gig/Voice.cpp
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revision 330 by schoenebeck, Wed Dec 29 01:14:15 2004 UTC revision 2327 by persson, Sat Mar 10 16:16:14 2012 UTC
# Line 3  Line 3 
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *
6     *   Copyright (C) 2005 - 2008 Christian Schoenebeck                       *
7     *   Copyright (C) 2009 - 2012 Christian Schoenebeck and Grigor Iliev      *
8   *                                                                         *   *                                                                         *
9   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
10   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 20  Line 22 
22   *   MA  02111-1307  USA                                                   *   *   MA  02111-1307  USA                                                   *
23   ***************************************************************************/   ***************************************************************************/
24    
 #include "EGADSR.h"  
 #include "Manipulator.h"  
25  #include "../../common/Features.h"  #include "../../common/Features.h"
26  #include "Synthesizer.h"  #include "Synthesizer.h"
27    #include "Profiler.h"
28    #include "Engine.h"
29    #include "EngineChannel.h"
30    
31  #include "Voice.h"  #include "Voice.h"
32    
33  namespace LinuxSampler { namespace gig {  namespace LinuxSampler { namespace gig {
34    
35      const float Voice::FILTER_CUTOFF_COEFF(CalculateFilterCutoffCoeff());      Voice::Voice() {
36            pEngine = NULL;
37            pEG1 = &EG1;
38            pEG2 = &EG2;
39        }
40    
41      const int Voice::FILTER_UPDATE_MASK(CalculateFilterUpdateMask());      Voice::~Voice() {
42        }
43    
44      float Voice::CalculateFilterCutoffCoeff() {      EngineChannel* Voice::GetGigEngineChannel() {
45          return log(FILTER_CUTOFF_MIN / FILTER_CUTOFF_MAX);          return static_cast<EngineChannel*>(pEngineChannel);
46      }      }
47    
48      int Voice::CalculateFilterUpdateMask() {      void Voice::SetEngine(LinuxSampler::Engine* pEngine) {
49          if (FILTER_UPDATE_PERIOD <= 0) return 0;          Engine* engine = static_cast<Engine*>(pEngine);
50          int power_of_two;          this->pEngine     = engine;
51          for (power_of_two = 0; 1<<power_of_two < FILTER_UPDATE_PERIOD; power_of_two++);          this->pDiskThread = engine->pDiskThread;
52          return (1 << power_of_two) - 1;          dmsg(6,("Voice::SetEngine()\n"));
53      }      }
54    
55      Voice::Voice() {      Voice::SampleInfo Voice::GetSampleInfo() {
56          pEngine     = NULL;          SampleInfo si;
57          pDiskThread = NULL;          si.SampleRate       = pSample->SamplesPerSecond;
58          PlaybackState = playback_state_end;          si.ChannelCount     = pSample->Channels;
59          pEG1   = NULL;          si.FrameSize        = pSample->FrameSize;
60          pEG2   = NULL;          si.BitDepth         = pSample->BitDepth;
61          pEG3   = NULL;          si.TotalFrameCount  = pSample->SamplesTotal;
62          pVCAManipulator  = NULL;  
63          pVCFCManipulator = NULL;          si.HasLoops       = pRegion->SampleLoops;
64          pVCOManipulator  = NULL;          si.LoopStart      = (si.HasLoops) ? pRegion->pSampleLoops[0].LoopStart  : 0;
65          pLFO1  = NULL;          si.LoopLength     = (si.HasLoops) ? pRegion->pSampleLoops[0].LoopLength : 0;
66          pLFO2  = NULL;          si.LoopPlayCount  = pSample->LoopPlayCount;
67          pLFO3  = NULL;          si.Unpitched      = !pRegion->PitchTrack;
68          KeyGroup = 0;  
69            return si;
         // select synthesis implementation (currently either pure C++ or MMX+SSE(1))  
         SYNTHESIS_MODE_SET_IMPLEMENTATION(SynthesisMode, Features::supportsMMX() && Features::supportsSSE());  
         SYNTHESIS_MODE_SET_PROFILING(SynthesisMode, true);  
70      }      }
71    
72      Voice::~Voice() {      Voice::RegionInfo Voice::GetRegionInfo() {
73          if (pEG1)  delete pEG1;          RegionInfo ri;
74          if (pEG2)  delete pEG2;          ri.UnityNote = pRegion->UnityNote;
75          if (pEG3)  delete pEG3;          ri.FineTune  = pRegion->FineTune;
76          if (pLFO1) delete pLFO1;          ri.Pan       = pRegion->Pan;
77          if (pLFO2) delete pLFO2;          ri.SampleStartOffset = pRegion->SampleStartOffset;
         if (pLFO3) delete pLFO3;  
         if (pVCAManipulator)  delete pVCAManipulator;  
         if (pVCFCManipulator) delete pVCFCManipulator;  
         if (pVCOManipulator)  delete pVCOManipulator;  
     }  
   
     void Voice::SetEngine(Engine* pEngine) {  
         this->pEngine = pEngine;  
   
         // delete old objects  
         if (pEG1) delete pEG1;  
         if (pEG2) delete pEG2;  
         if (pEG3) delete pEG3;  
         if (pVCAManipulator)  delete pVCAManipulator;  
         if (pVCFCManipulator) delete pVCFCManipulator;  
         if (pVCOManipulator)  delete pVCOManipulator;  
         if (pLFO1) delete pLFO1;  
         if (pLFO2) delete pLFO2;  
         if (pLFO3) delete pLFO3;  
   
         // create new ones  
         pEG1   = new EGADSR(pEngine, Event::destination_vca);  
         pEG2   = new EGADSR(pEngine, Event::destination_vcfc);  
         pEG3   = new EGDecay(pEngine, Event::destination_vco);  
         pVCAManipulator  = new VCAManipulator(pEngine);  
         pVCFCManipulator = new VCFCManipulator(pEngine);  
         pVCOManipulator  = new VCOManipulator(pEngine);  
         pLFO1  = new LFO<gig::VCAManipulator>(0.0f, 1.0f, LFO<VCAManipulator>::propagation_top_down, pVCAManipulator, pEngine->pEventPool);  
         pLFO2  = new LFO<gig::VCFCManipulator>(0.0f, 1.0f, LFO<VCFCManipulator>::propagation_top_down, pVCFCManipulator, pEngine->pEventPool);  
         pLFO3  = new LFO<gig::VCOManipulator>(-1200.0f, 1200.0f, LFO<VCOManipulator>::propagation_middle_balanced, pVCOManipulator, pEngine->pEventPool); // +-1 octave (+-1200 cents) max.  
78    
79          this->pDiskThread = pEngine->pDiskThread;          ri.EG2PreAttack        = pRegion->EG2PreAttack;
80          dmsg(6,("Voice::SetEngine()\n"));          ri.EG2Attack           = pRegion->EG2Attack;
81            ri.EG2Decay1           = pRegion->EG2Decay1;
82            ri.EG2Decay2           = pRegion->EG2Decay2;
83            ri.EG2Sustain          = pRegion->EG2Sustain;
84            ri.EG2InfiniteSustain  = pRegion->EG2InfiniteSustain;
85            ri.EG2Release          = pRegion->EG2Release;
86    
87            ri.EG3Attack     = pRegion->EG3Attack;
88            ri.EG3Depth      = pRegion->EG3Depth;
89            ri.VCFEnabled    = pRegion->VCFEnabled;
90            ri.VCFType       = Filter::vcf_type_t(pRegion->VCFType);
91            ri.VCFResonance  = pRegion->VCFResonance;
92    
93            ri.ReleaseTriggerDecay = 0.01053 * (256 >> pRegion->ReleaseTriggerDecay);
94    
95            return ri;
96      }      }
97    
98      /**      Voice::InstrumentInfo Voice::GetInstrumentInfo() {
99       *  Initializes and triggers the voice, a disk stream will be launched if          InstrumentInfo ii;
100       *  needed.          ii.FineTune = GetGigEngineChannel()->pInstrument->FineTune;
101       *          ii.PitchbendRange = GetGigEngineChannel()->pInstrument->PitchbendRange;
      *  @param itNoteOnEvent       - event that caused triggering of this voice  
      *  @param PitchBend           - MIDI detune factor (-8192 ... +8191)  
      *  @param pInstrument         - points to the loaded instrument which provides sample wave(s) and articulation data  
      *  @param iLayer              - layer number this voice refers to (only if this is a layered sound of course)  
      *  @param ReleaseTriggerVoice - if this new voice is a release trigger voice (optional, default = false)  
      *  @param VoiceStealing       - wether the voice is allowed to steal voices for further subvoices  
      *  @returns 0 on success, a value < 0 if something failed  
      */  
     int Voice::Trigger(Pool<Event>::Iterator& itNoteOnEvent, int PitchBend, ::gig::Instrument* pInstrument, int iLayer, bool ReleaseTriggerVoice, bool VoiceStealing) {  
         if (!pInstrument) {  
            dmsg(1,("voice::trigger: !pInstrument\n"));  
            exit(EXIT_FAILURE);  
         }  
         if (itNoteOnEvent->FragmentPos() > pEngine->MaxSamplesPerCycle) { // FIXME: should be removed before the final release (purpose: just a sanity check for debugging)  
             dmsg(1,("Voice::Trigger(): ERROR, TriggerDelay > Totalsamples\n"));  
         }  
102    
103          Type            = type_normal;          return ii;
104          MIDIKey         = itNoteOnEvent->Param.Note.Key;      }
         pRegion         = pInstrument->GetRegion(MIDIKey);  
         PlaybackState   = playback_state_ram; // we always start playback from RAM cache and switch then to disk if needed  
         Delay           = itNoteOnEvent->FragmentPos();  
         itTriggerEvent  = itNoteOnEvent;  
         itKillEvent     = Pool<Event>::Iterator();  
         itChildVoice    = Pool<Voice>::Iterator();  
   
         if (!pRegion) {  
             std::cerr << "gig::Voice: No Region defined for MIDI key " << MIDIKey << std::endl << std::flush;  
             KillImmediately();  
             return -1;  
         }  
105    
106          KeyGroup = pRegion->KeyGroup;      double Voice::GetSampleAttenuation() {
107            return pRegion->SampleAttenuation;
108        }
109    
110          // get current dimension values to select the right dimension region      double Voice::GetVelocityAttenuation(uint8_t MIDIKeyVelocity) {
111          //FIXME: controller values for selecting the dimension region here are currently not sample accurate          return pRegion->GetVelocityAttenuation(MIDIKeyVelocity);
112          uint DimValues[5] = {0,0,0,0,0};      }
113          for (int i = pRegion->Dimensions - 1; i >= 0; i--) {  
114              switch (pRegion->pDimensionDefinitions[i].dimension) {      double Voice::GetVelocityRelease(uint8_t MIDIKeyVelocity) {
115                  case ::gig::dimension_samplechannel:          return pRegion->GetVelocityRelease(MIDIKeyVelocity);
116                      DimValues[i] = 0; //TODO: we currently ignore this dimension      }
117                      break;  
118                  case ::gig::dimension_layer:      void Voice::ProcessCCEvent(RTList<Event>::Iterator& itEvent) {
119                      DimValues[i] = iLayer;          if (itEvent->Type == Event::type_control_change && itEvent->Param.CC.Controller) { // if (valid) MIDI control change event
120                      // if this is the 1st layer then spawn further voices for all the other layers              if (pRegion->AttenuationController.type == ::gig::attenuation_ctrl_t::type_controlchange &&
121                      if (iLayer == 0)                  itEvent->Param.CC.Controller == pRegion->AttenuationController.controller_number) {
122                          for (int iNewLayer = 1; iNewLayer < pRegion->pDimensionDefinitions[i].zones; iNewLayer++)                  CrossfadeSmoother.update(AbstractEngine::CrossfadeCurve[CrossfadeAttenuation(itEvent->Param.CC.Value)]);
                             itChildVoice = pEngine->LaunchVoice(itNoteOnEvent, iNewLayer, ReleaseTriggerVoice, VoiceStealing);  
                     break;  
                 case ::gig::dimension_velocity:  
                     DimValues[i] = itNoteOnEvent->Param.Note.Velocity;  
                     break;  
                 case ::gig::dimension_channelaftertouch:  
                     DimValues[i] = 0; //TODO: we currently ignore this dimension  
                     break;  
                 case ::gig::dimension_releasetrigger:  
                     Type = (ReleaseTriggerVoice) ? type_release_trigger : (!iLayer) ? type_release_trigger_required : type_normal;  
                     DimValues[i] = (uint) ReleaseTriggerVoice;  
                     break;  
                 case ::gig::dimension_keyboard:  
                     DimValues[i] = (uint) itNoteOnEvent->Param.Note.Key;  
                     break;  
                 case ::gig::dimension_modwheel:  
                     DimValues[i] = pEngine->ControllerTable[1];  
                     break;  
                 case ::gig::dimension_breath:  
                     DimValues[i] = pEngine->ControllerTable[2];  
                     break;  
                 case ::gig::dimension_foot:  
                     DimValues[i] = pEngine->ControllerTable[4];  
                     break;  
                 case ::gig::dimension_portamentotime:  
                     DimValues[i] = pEngine->ControllerTable[5];  
                     break;  
                 case ::gig::dimension_effect1:  
                     DimValues[i] = pEngine->ControllerTable[12];  
                     break;  
                 case ::gig::dimension_effect2:  
                     DimValues[i] = pEngine->ControllerTable[13];  
                     break;  
                 case ::gig::dimension_genpurpose1:  
                     DimValues[i] = pEngine->ControllerTable[16];  
                     break;  
                 case ::gig::dimension_genpurpose2:  
                     DimValues[i] = pEngine->ControllerTable[17];  
                     break;  
                 case ::gig::dimension_genpurpose3:  
                     DimValues[i] = pEngine->ControllerTable[18];  
                     break;  
                 case ::gig::dimension_genpurpose4:  
                     DimValues[i] = pEngine->ControllerTable[19];  
                     break;  
                 case ::gig::dimension_sustainpedal:  
                     DimValues[i] = pEngine->ControllerTable[64];  
                     break;  
                 case ::gig::dimension_portamento:  
                     DimValues[i] = pEngine->ControllerTable[65];  
                     break;  
                 case ::gig::dimension_sostenutopedal:  
                     DimValues[i] = pEngine->ControllerTable[66];  
                     break;  
                 case ::gig::dimension_softpedal:  
                     DimValues[i] = pEngine->ControllerTable[67];  
                     break;  
                 case ::gig::dimension_genpurpose5:  
                     DimValues[i] = pEngine->ControllerTable[80];  
                     break;  
                 case ::gig::dimension_genpurpose6:  
                     DimValues[i] = pEngine->ControllerTable[81];  
                     break;  
                 case ::gig::dimension_genpurpose7:  
                     DimValues[i] = pEngine->ControllerTable[82];  
                     break;  
                 case ::gig::dimension_genpurpose8:  
                     DimValues[i] = pEngine->ControllerTable[83];  
                     break;  
                 case ::gig::dimension_effect1depth:  
                     DimValues[i] = pEngine->ControllerTable[91];  
                     break;  
                 case ::gig::dimension_effect2depth:  
                     DimValues[i] = pEngine->ControllerTable[92];  
                     break;  
                 case ::gig::dimension_effect3depth:  
                     DimValues[i] = pEngine->ControllerTable[93];  
                     break;  
                 case ::gig::dimension_effect4depth:  
                     DimValues[i] = pEngine->ControllerTable[94];  
                     break;  
                 case ::gig::dimension_effect5depth:  
                     DimValues[i] = pEngine->ControllerTable[95];  
                     break;  
                 case ::gig::dimension_none:  
                     std::cerr << "gig::Voice::Trigger() Error: dimension=none\n" << std::flush;  
                     break;  
                 default:  
                     std::cerr << "gig::Voice::Trigger() Error: Unknown dimension\n" << std::flush;  
123              }              }
124          }          }
125          pDimRgn = pRegion->GetDimensionRegionByValue(DimValues[4],DimValues[3],DimValues[2],DimValues[1],DimValues[0]);      }
126    
127          pSample = pDimRgn->pSample; // sample won't change until the voice is finished      void Voice::ProcessCutoffEvent(RTList<Event>::Iterator& itEvent) {
128            int ccvalue = itEvent->Param.CC.Value;
129            if (VCFCutoffCtrl.value == ccvalue) return;
130            VCFCutoffCtrl.value = ccvalue;
131            if (pRegion->VCFCutoffControllerInvert)  ccvalue = 127 - ccvalue;
132            if (ccvalue < pRegion->VCFVelocityScale) ccvalue = pRegion->VCFVelocityScale;
133            float cutoff = CutoffBase * float(ccvalue);
134            if (cutoff > 127.0f) cutoff = 127.0f;
135    
136          // select channel mode (mono or stereo)          VCFCutoffCtrl.fvalue = cutoff; // needed for initialization of fFinalCutoff next time
137          SYNTHESIS_MODE_SET_CHANNELS(SynthesisMode, pSample->Channels == 2);          fFinalCutoff = cutoff;
138        }
139    
140          // get starting crossfade volume level      double Voice::CalculateCrossfadeVolume(uint8_t MIDIKeyVelocity) {
141          switch (pDimRgn->AttenuationController.type) {          float crossfadeVolume;
142            switch (pRegion->AttenuationController.type) {
143              case ::gig::attenuation_ctrl_t::type_channelaftertouch:              case ::gig::attenuation_ctrl_t::type_channelaftertouch:
144                  CrossfadeVolume = 1.0f; //TODO: aftertouch not supported yet                  crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(GetGigEngineChannel()->ControllerTable[128])];
145                  break;                  break;
146              case ::gig::attenuation_ctrl_t::type_velocity:              case ::gig::attenuation_ctrl_t::type_velocity:
147                  CrossfadeVolume = CrossfadeAttenuation(itNoteOnEvent->Param.Note.Velocity);                  crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(MIDIKeyVelocity)];
148                  break;                  break;
149              case ::gig::attenuation_ctrl_t::type_controlchange: //FIXME: currently not sample accurate              case ::gig::attenuation_ctrl_t::type_controlchange: //FIXME: currently not sample accurate
150                  CrossfadeVolume = CrossfadeAttenuation(pEngine->ControllerTable[pDimRgn->AttenuationController.controller_number]);                  crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(GetGigEngineChannel()->ControllerTable[pRegion->AttenuationController.controller_number])];
151                  break;                  break;
152              case ::gig::attenuation_ctrl_t::type_none: // no crossfade defined              case ::gig::attenuation_ctrl_t::type_none: // no crossfade defined
153              default:              default:
154                  CrossfadeVolume = 1.0f;                  crossfadeVolume = 1.0f;
         }  
   
         PanLeft  = 1.0f - float(RTMath::Max(pDimRgn->Pan, 0)) /  63.0f;  
         PanRight = 1.0f - float(RTMath::Min(pDimRgn->Pan, 0)) / -64.0f;  
   
         Pos = pDimRgn->SampleStartOffset; // offset where we should start playback of sample (0 - 2000 sample points)  
   
         // Check if the sample needs disk streaming or is too short for that  
         long cachedsamples = pSample->GetCache().Size / pSample->FrameSize;  
         DiskVoice          = cachedsamples < pSample->SamplesTotal;  
   
         if (DiskVoice) { // voice to be streamed from disk  
             MaxRAMPos = cachedsamples - (pEngine->MaxSamplesPerCycle << MAX_PITCH) / pSample->Channels; //TODO: this calculation is too pessimistic and may better be moved to Render() method, so it calculates MaxRAMPos dependent to the current demand of sample points to be rendered (e.g. in case of JACK)  
   
             // check if there's a loop defined which completely fits into the cached (RAM) part of the sample  
             if (pSample->Loops && pSample->LoopEnd <= MaxRAMPos) {  
                 RAMLoop        = true;  
                 LoopCyclesLeft = pSample->LoopPlayCount;  
             }  
             else RAMLoop = false;  
   
             if (pDiskThread->OrderNewStream(&DiskStreamRef, pSample, MaxRAMPos, !RAMLoop) < 0) {  
                 dmsg(1,("Disk stream order failed!\n"));  
                 KillImmediately();  
                 return -1;  
             }  
             dmsg(4,("Disk voice launched (cached samples: %d, total Samples: %d, MaxRAMPos: %d, RAMLooping: %s)\n", cachedsamples, pSample->SamplesTotal, MaxRAMPos, (RAMLoop) ? "yes" : "no"));  
         }  
         else { // RAM only voice  
             MaxRAMPos = cachedsamples;  
             if (pSample->Loops) {  
                 RAMLoop        = true;  
                 LoopCyclesLeft = pSample->LoopPlayCount;  
             }  
             else RAMLoop = false;  
             dmsg(4,("RAM only voice launched (Looping: %s)\n", (RAMLoop) ? "yes" : "no"));  
155          }          }
156    
157            return crossfadeVolume;
158        }
159    
160          // calculate initial pitch value      double Voice::GetEG1ControllerValue(uint8_t MIDIKeyVelocity) {
161          {          double eg1controllervalue = 0;
162              double pitchbasecents = pDimRgn->FineTune * 10 + (int) pEngine->ScaleTuning[MIDIKey % 12];          switch (pRegion->EG1Controller.type) {
163              if (pDimRgn->PitchTrack) pitchbasecents += (MIDIKey - (int) pDimRgn->UnityNote) * 100;              case ::gig::eg1_ctrl_t::type_none: // no controller defined
164              this->PitchBase = RTMath::CentsToFreqRatio(pitchbasecents) * (double(pSample->SamplesPerSecond) / double(pEngine->pAudioOutputDevice->SampleRate()));                  eg1controllervalue = 0;
165              this->PitchBend = RTMath::CentsToFreqRatio(((double) PitchBend / 8192.0) * 200.0); // pitchbend wheel +-2 semitones = 200 cents                  break;
166                case ::gig::eg1_ctrl_t::type_channelaftertouch:
167                    eg1controllervalue = GetGigEngineChannel()->ControllerTable[128];
168                    break;
169                case ::gig::eg1_ctrl_t::type_velocity:
170                    eg1controllervalue = MIDIKeyVelocity;
171                    break;
172                case ::gig::eg1_ctrl_t::type_controlchange: // MIDI control change controller
173                    eg1controllervalue = GetGigEngineChannel()->ControllerTable[pRegion->EG1Controller.controller_number];
174                    break;
175          }          }
176            if (pRegion->EG1ControllerInvert) eg1controllervalue = 127 - eg1controllervalue;
177    
178          Volume = pDimRgn->GetVelocityAttenuation(itNoteOnEvent->Param.Note.Velocity) / 32768.0f; // we downscale by 32768 to convert from int16 value range to DSP value range (which is -1.0..1.0)          return eg1controllervalue;
179        }
         // setup EG 1 (VCA EG)  
         {  
             // get current value of EG1 controller  
             double eg1controllervalue;  
             switch (pDimRgn->EG1Controller.type) {  
                 case ::gig::eg1_ctrl_t::type_none: // no controller defined  
                     eg1controllervalue = 0;  
                     break;  
                 case ::gig::eg1_ctrl_t::type_channelaftertouch:  
                     eg1controllervalue = 0; // TODO: aftertouch not yet supported  
                     break;  
                 case ::gig::eg1_ctrl_t::type_velocity:  
                     eg1controllervalue = itNoteOnEvent->Param.Note.Velocity;  
                     break;  
                 case ::gig::eg1_ctrl_t::type_controlchange: // MIDI control change controller  
                     eg1controllervalue = pEngine->ControllerTable[pDimRgn->EG1Controller.controller_number];  
                     break;  
             }  
             if (pDimRgn->EG1ControllerInvert) eg1controllervalue = 127 - eg1controllervalue;  
   
             // calculate influence of EG1 controller on EG1's parameters (TODO: needs to be fine tuned)  
             double eg1attack  = (pDimRgn->EG1ControllerAttackInfluence)  ? 0.0001 * (double) (1 << pDimRgn->EG1ControllerAttackInfluence)  * eg1controllervalue : 0.0;  
             double eg1decay   = (pDimRgn->EG1ControllerDecayInfluence)   ? 0.0001 * (double) (1 << pDimRgn->EG1ControllerDecayInfluence)   * eg1controllervalue : 0.0;  
             double eg1release = (pDimRgn->EG1ControllerReleaseInfluence) ? 0.0001 * (double) (1 << pDimRgn->EG1ControllerReleaseInfluence) * eg1controllervalue : 0.0;  
   
             pEG1->Trigger(pDimRgn->EG1PreAttack,  
                           pDimRgn->EG1Attack + eg1attack,  
                           pDimRgn->EG1Hold,  
                           pSample->LoopStart,  
                           pDimRgn->EG1Decay1 + eg1decay,  
                           pDimRgn->EG1Decay2 + eg1decay,  
                           pDimRgn->EG1InfiniteSustain,  
                           pDimRgn->EG1Sustain,  
                           pDimRgn->EG1Release + eg1release,  
                           Delay);  
         }  
180    
181        Voice::EGInfo Voice::CalculateEG1ControllerInfluence(double eg1ControllerValue) {
182            EGInfo eg;
183            // (eg1attack is different from the others)
184            eg.Attack  = (pRegion->EG1ControllerAttackInfluence)  ?
185                1 + 0.031 * (double) (pRegion->EG1ControllerAttackInfluence == 1 ?
186                                      1 : 1 << pRegion->EG1ControllerAttackInfluence) * eg1ControllerValue : 1.0;
187            eg.Decay   = (pRegion->EG1ControllerDecayInfluence)   ? 1 + 0.00775 * (double) (1 << pRegion->EG1ControllerDecayInfluence)   * eg1ControllerValue : 1.0;
188            eg.Release = (pRegion->EG1ControllerReleaseInfluence) ? 1 + 0.00775 * (double) (1 << pRegion->EG1ControllerReleaseInfluence) * eg1ControllerValue : 1.0;
189    
190          // setup EG 2 (VCF Cutoff EG)          return eg;
191          {      }
             // get current value of EG2 controller  
             double eg2controllervalue;  
             switch (pDimRgn->EG2Controller.type) {  
                 case ::gig::eg2_ctrl_t::type_none: // no controller defined  
                     eg2controllervalue = 0;  
                     break;  
                 case ::gig::eg2_ctrl_t::type_channelaftertouch:  
                     eg2controllervalue = 0; // TODO: aftertouch not yet supported  
                     break;  
                 case ::gig::eg2_ctrl_t::type_velocity:  
                     eg2controllervalue = itNoteOnEvent->Param.Note.Velocity;  
                     break;  
                 case ::gig::eg2_ctrl_t::type_controlchange: // MIDI control change controller  
                     eg2controllervalue = pEngine->ControllerTable[pDimRgn->EG2Controller.controller_number];  
                     break;  
             }  
             if (pDimRgn->EG2ControllerInvert) eg2controllervalue = 127 - eg2controllervalue;  
192    
193              // calculate influence of EG2 controller on EG2's parameters (TODO: needs to be fine tuned)      double Voice::GetEG2ControllerValue(uint8_t MIDIKeyVelocity) {
194              double eg2attack  = (pDimRgn->EG2ControllerAttackInfluence)  ? 0.0001 * (double) (1 << pDimRgn->EG2ControllerAttackInfluence)  * eg2controllervalue : 0.0;          double eg2controllervalue = 0;
195              double eg2decay   = (pDimRgn->EG2ControllerDecayInfluence)   ? 0.0001 * (double) (1 << pDimRgn->EG2ControllerDecayInfluence)   * eg2controllervalue : 0.0;          switch (pRegion->EG2Controller.type) {
196              double eg2release = (pDimRgn->EG2ControllerReleaseInfluence) ? 0.0001 * (double) (1 << pDimRgn->EG2ControllerReleaseInfluence) * eg2controllervalue : 0.0;              case ::gig::eg2_ctrl_t::type_none: // no controller defined
197                    eg2controllervalue = 0;
198              pEG2->Trigger(pDimRgn->EG2PreAttack,                  break;
199                            pDimRgn->EG2Attack + eg2attack,              case ::gig::eg2_ctrl_t::type_channelaftertouch:
200                            false,                  eg2controllervalue = GetGigEngineChannel()->ControllerTable[128];
201                            pSample->LoopStart,                  break;
202                            pDimRgn->EG2Decay1 + eg2decay,              case ::gig::eg2_ctrl_t::type_velocity:
203                            pDimRgn->EG2Decay2 + eg2decay,                  eg2controllervalue = MIDIKeyVelocity;
204                            pDimRgn->EG2InfiniteSustain,                  break;
205                            pDimRgn->EG2Sustain,              case ::gig::eg2_ctrl_t::type_controlchange: // MIDI control change controller
206                            pDimRgn->EG2Release + eg2release,                  eg2controllervalue = GetGigEngineChannel()->ControllerTable[pRegion->EG2Controller.controller_number];
207                            Delay);                  break;
208          }          }
209            if (pRegion->EG2ControllerInvert) eg2controllervalue = 127 - eg2controllervalue;
210    
211            return eg2controllervalue;
212        }
213    
214          // setup EG 3 (VCO EG)      Voice::EGInfo Voice::CalculateEG2ControllerInfluence(double eg2ControllerValue) {
215          {          EGInfo eg;
216            double eg3depth = RTMath::CentsToFreqRatio(pDimRgn->EG3Depth);          eg.Attack  = (pRegion->EG2ControllerAttackInfluence)  ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerAttackInfluence)  * eg2ControllerValue : 1.0;
217            pEG3->Trigger(eg3depth, pDimRgn->EG3Attack, Delay);          eg.Decay   = (pRegion->EG2ControllerDecayInfluence)   ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerDecayInfluence)   * eg2ControllerValue : 1.0;
218          }          eg.Release = (pRegion->EG2ControllerReleaseInfluence) ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerReleaseInfluence) * eg2ControllerValue : 1.0;
219    
220            return eg;
221        }
222    
223          // setup LFO 1 (VCA LFO)      void Voice::InitLFO1() {
224          {          uint16_t lfo1_internal_depth;
225              uint16_t lfo1_internal_depth;          switch (pRegion->LFO1Controller) {
226              switch (pDimRgn->LFO1Controller) {              case ::gig::lfo1_ctrl_internal:
227                  case ::gig::lfo1_ctrl_internal:                  lfo1_internal_depth  = pRegion->LFO1InternalDepth;
228                      lfo1_internal_depth  = pDimRgn->LFO1InternalDepth;                  pLFO1->ExtController = 0; // no external controller
229                      pLFO1->ExtController = 0; // no external controller                  bLFO1Enabled         = (lfo1_internal_depth > 0);
230                      break;                  break;
231                  case ::gig::lfo1_ctrl_modwheel:              case ::gig::lfo1_ctrl_modwheel:
232                      lfo1_internal_depth  = 0;                  lfo1_internal_depth  = 0;
233                      pLFO1->ExtController = 1; // MIDI controller 1                  pLFO1->ExtController = 1; // MIDI controller 1
234                      break;                  bLFO1Enabled         = (pRegion->LFO1ControlDepth > 0);
235                  case ::gig::lfo1_ctrl_breath:                  break;
236                      lfo1_internal_depth  = 0;              case ::gig::lfo1_ctrl_breath:
237                      pLFO1->ExtController = 2; // MIDI controller 2                  lfo1_internal_depth  = 0;
238                      break;                  pLFO1->ExtController = 2; // MIDI controller 2
239                  case ::gig::lfo1_ctrl_internal_modwheel:                  bLFO1Enabled         = (pRegion->LFO1ControlDepth > 0);
240                      lfo1_internal_depth  = pDimRgn->LFO1InternalDepth;                  break;
241                      pLFO1->ExtController = 1; // MIDI controller 1              case ::gig::lfo1_ctrl_internal_modwheel:
242                      break;                  lfo1_internal_depth  = pRegion->LFO1InternalDepth;
243                  case ::gig::lfo1_ctrl_internal_breath:                  pLFO1->ExtController = 1; // MIDI controller 1
244                      lfo1_internal_depth  = pDimRgn->LFO1InternalDepth;                  bLFO1Enabled         = (lfo1_internal_depth > 0 || pRegion->LFO1ControlDepth > 0);
245                      pLFO1->ExtController = 2; // MIDI controller 2                  break;
246                      break;              case ::gig::lfo1_ctrl_internal_breath:
247                  default:                  lfo1_internal_depth  = pRegion->LFO1InternalDepth;
248                      lfo1_internal_depth  = 0;                  pLFO1->ExtController = 2; // MIDI controller 2
249                      pLFO1->ExtController = 0; // no external controller                  bLFO1Enabled         = (lfo1_internal_depth > 0 || pRegion->LFO1ControlDepth > 0);
250              }                  break;
251              pLFO1->Trigger(pDimRgn->LFO1Frequency,              default:
252                            lfo1_internal_depth,                  lfo1_internal_depth  = 0;
253                            pDimRgn->LFO1ControlDepth,                  pLFO1->ExtController = 0; // no external controller
254                            pEngine->ControllerTable[pLFO1->ExtController],                  bLFO1Enabled         = false;
255                            pDimRgn->LFO1FlipPhase,          }
256                            pEngine->SampleRate,          if (bLFO1Enabled) {
257                            Delay);              pLFO1->trigger(pRegion->LFO1Frequency,
258                               start_level_min,
259                               lfo1_internal_depth,
260                               pRegion->LFO1ControlDepth,
261                               pRegion->LFO1FlipPhase,
262                               pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
263                pLFO1->update(pLFO1->ExtController ? GetGigEngineChannel()->ControllerTable[pLFO1->ExtController] : 0);
264          }          }
265        }
266    
267        void Voice::InitLFO2() {
268          // setup LFO 2 (VCF Cutoff LFO)          uint16_t lfo2_internal_depth;
269          {          switch (pRegion->LFO2Controller) {
270              uint16_t lfo2_internal_depth;              case ::gig::lfo2_ctrl_internal:
271              switch (pDimRgn->LFO2Controller) {                  lfo2_internal_depth  = pRegion->LFO2InternalDepth;
272                  case ::gig::lfo2_ctrl_internal:                  pLFO2->ExtController = 0; // no external controller
273                      lfo2_internal_depth  = pDimRgn->LFO2InternalDepth;                  bLFO2Enabled         = (lfo2_internal_depth > 0);
274                      pLFO2->ExtController = 0; // no external controller                  break;
275                      break;              case ::gig::lfo2_ctrl_modwheel:
276                  case ::gig::lfo2_ctrl_modwheel:                  lfo2_internal_depth  = 0;
277                      lfo2_internal_depth  = 0;                  pLFO2->ExtController = 1; // MIDI controller 1
278                      pLFO2->ExtController = 1; // MIDI controller 1                  bLFO2Enabled         = (pRegion->LFO2ControlDepth > 0);
279                      break;                  break;
280                  case ::gig::lfo2_ctrl_foot:              case ::gig::lfo2_ctrl_foot:
281                      lfo2_internal_depth  = 0;                  lfo2_internal_depth  = 0;
282                      pLFO2->ExtController = 4; // MIDI controller 4                  pLFO2->ExtController = 4; // MIDI controller 4
283                      break;                  bLFO2Enabled         = (pRegion->LFO2ControlDepth > 0);
284                  case ::gig::lfo2_ctrl_internal_modwheel:                  break;
285                      lfo2_internal_depth  = pDimRgn->LFO2InternalDepth;              case ::gig::lfo2_ctrl_internal_modwheel:
286                      pLFO2->ExtController = 1; // MIDI controller 1                  lfo2_internal_depth  = pRegion->LFO2InternalDepth;
287                      break;                  pLFO2->ExtController = 1; // MIDI controller 1
288                  case ::gig::lfo2_ctrl_internal_foot:                  bLFO2Enabled         = (lfo2_internal_depth > 0 || pRegion->LFO2ControlDepth > 0);
289                      lfo2_internal_depth  = pDimRgn->LFO2InternalDepth;                  break;
290                      pLFO2->ExtController = 4; // MIDI controller 4              case ::gig::lfo2_ctrl_internal_foot:
291                      break;                  lfo2_internal_depth  = pRegion->LFO2InternalDepth;
292                  default:                  pLFO2->ExtController = 4; // MIDI controller 4
293                      lfo2_internal_depth  = 0;                  bLFO2Enabled         = (lfo2_internal_depth > 0 || pRegion->LFO2ControlDepth > 0);
294                      pLFO2->ExtController = 0; // no external controller                  break;
295              }              default:
296              pLFO2->Trigger(pDimRgn->LFO2Frequency,                  lfo2_internal_depth  = 0;
297                            lfo2_internal_depth,                  pLFO2->ExtController = 0; // no external controller
298                            pDimRgn->LFO2ControlDepth,                  bLFO2Enabled         = false;
299                            pEngine->ControllerTable[pLFO2->ExtController],          }
300                            pDimRgn->LFO2FlipPhase,          if (bLFO2Enabled) {
301                            pEngine->SampleRate,              pLFO2->trigger(pRegion->LFO2Frequency,
302                            Delay);                             start_level_max,
303                               lfo2_internal_depth,
304                               pRegion->LFO2ControlDepth,
305                               pRegion->LFO2FlipPhase,
306                               pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
307                pLFO2->update(pLFO2->ExtController ? GetGigEngineChannel()->ControllerTable[pLFO2->ExtController] : 0);
308          }          }
309        }
310    
311        void Voice::InitLFO3() {
312          // setup LFO 3 (VCO LFO)          uint16_t lfo3_internal_depth;
313          {          switch (pRegion->LFO3Controller) {
314              uint16_t lfo3_internal_depth;              case ::gig::lfo3_ctrl_internal:
315              switch (pDimRgn->LFO3Controller) {                  lfo3_internal_depth  = pRegion->LFO3InternalDepth;
316                  case ::gig::lfo3_ctrl_internal:                  pLFO3->ExtController = 0; // no external controller
317                      lfo3_internal_depth  = pDimRgn->LFO3InternalDepth;                  bLFO3Enabled         = (lfo3_internal_depth > 0);
318                      pLFO3->ExtController = 0; // no external controller                  break;
319                      break;              case ::gig::lfo3_ctrl_modwheel:
320                  case ::gig::lfo3_ctrl_modwheel:                  lfo3_internal_depth  = 0;
321                      lfo3_internal_depth  = 0;                  pLFO3->ExtController = 1; // MIDI controller 1
322                      pLFO3->ExtController = 1; // MIDI controller 1                  bLFO3Enabled         = (pRegion->LFO3ControlDepth > 0);
323                      break;                  break;
324                  case ::gig::lfo3_ctrl_aftertouch:              case ::gig::lfo3_ctrl_aftertouch:
325                      lfo3_internal_depth  = 0;                  lfo3_internal_depth  = 0;
326                      pLFO3->ExtController = 0; // TODO: aftertouch not implemented yet                  pLFO3->ExtController = 128;
327                      break;                  bLFO3Enabled         = true;
328                  case ::gig::lfo3_ctrl_internal_modwheel:                  break;
329                      lfo3_internal_depth  = pDimRgn->LFO3InternalDepth;              case ::gig::lfo3_ctrl_internal_modwheel:
330                      pLFO3->ExtController = 1; // MIDI controller 1                  lfo3_internal_depth  = pRegion->LFO3InternalDepth;
331                      break;                  pLFO3->ExtController = 1; // MIDI controller 1
332                  case ::gig::lfo3_ctrl_internal_aftertouch:                  bLFO3Enabled         = (lfo3_internal_depth > 0 || pRegion->LFO3ControlDepth > 0);
333                      lfo3_internal_depth  = pDimRgn->LFO3InternalDepth;                  break;
334                      pLFO1->ExtController = 0; // TODO: aftertouch not implemented yet              case ::gig::lfo3_ctrl_internal_aftertouch:
335                      break;                  lfo3_internal_depth  = pRegion->LFO3InternalDepth;
336                  default:                  pLFO3->ExtController = 128;
337                      lfo3_internal_depth  = 0;                  bLFO3Enabled         = (lfo3_internal_depth > 0 || pRegion->LFO3ControlDepth > 0);
338                      pLFO3->ExtController = 0; // no external controller                  break;
339              }              default:
340              pLFO3->Trigger(pDimRgn->LFO3Frequency,                  lfo3_internal_depth  = 0;
341                            lfo3_internal_depth,                  pLFO3->ExtController = 0; // no external controller
342                            pDimRgn->LFO3ControlDepth,                  bLFO3Enabled         = false;
343                            pEngine->ControllerTable[pLFO3->ExtController],          }
344                            false,          if (bLFO3Enabled) {
345                            pEngine->SampleRate,              pLFO3->trigger(pRegion->LFO3Frequency,
346                            Delay);                             start_level_mid,
347                               lfo3_internal_depth,
348                               pRegion->LFO3ControlDepth,
349                               false,
350                               pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
351                pLFO3->update(pLFO3->ExtController ? GetGigEngineChannel()->ControllerTable[pLFO3->ExtController] : 0);
352          }          }
353        }
354    
355        float Voice::CalculateCutoffBase(uint8_t MIDIKeyVelocity) {
356          #if FORCE_FILTER_USAGE          float cutoff = pRegion->GetVelocityCutoff(MIDIKeyVelocity);
357          SYNTHESIS_MODE_SET_FILTER(SynthesisMode, true);          if (pRegion->VCFKeyboardTracking) {
358          #else // use filter only if instrument file told so              cutoff *= RTMath::CentsToFreqRatioUnlimited((MIDIKey - pRegion->VCFKeyboardTrackingBreakpoint) * 100);
359          SYNTHESIS_MODE_SET_FILTER(SynthesisMode, pDimRgn->VCFEnabled);          }
360          #endif // FORCE_FILTER_USAGE          return cutoff;
361          if (pDimRgn->VCFEnabled) {      }
362              #ifdef OVERRIDE_FILTER_CUTOFF_CTRL  
363              VCFCutoffCtrl.controller = OVERRIDE_FILTER_CUTOFF_CTRL;      float Voice::CalculateFinalCutoff(float cutoffBase) {
364              #else // use the one defined in the instrument file          int cvalue;
365              switch (pDimRgn->VCFCutoffController) {          if (VCFCutoffCtrl.controller) {
366                  case ::gig::vcf_cutoff_ctrl_modwheel:              cvalue = GetGigEngineChannel()->ControllerTable[VCFCutoffCtrl.controller];
367                      VCFCutoffCtrl.controller = 1;              if (pRegion->VCFCutoffControllerInvert) cvalue = 127 - cvalue;
368                      break;              // VCFVelocityScale in this case means Minimum cutoff
369                  case ::gig::vcf_cutoff_ctrl_effect1:              if (cvalue < pRegion->VCFVelocityScale) cvalue = pRegion->VCFVelocityScale;
                     VCFCutoffCtrl.controller = 12;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_effect2:  
                     VCFCutoffCtrl.controller = 13;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_breath:  
                     VCFCutoffCtrl.controller = 2;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_foot:  
                     VCFCutoffCtrl.controller = 4;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_sustainpedal:  
                     VCFCutoffCtrl.controller = 64;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_softpedal:  
                     VCFCutoffCtrl.controller = 67;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_genpurpose7:  
                     VCFCutoffCtrl.controller = 82;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_genpurpose8:  
                     VCFCutoffCtrl.controller = 83;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_aftertouch: //TODO: not implemented yet  
                 case ::gig::vcf_cutoff_ctrl_none:  
                 default:  
                     VCFCutoffCtrl.controller = 0;  
                     break;  
             }  
             #endif // OVERRIDE_FILTER_CUTOFF_CTRL  
   
             #ifdef OVERRIDE_FILTER_RES_CTRL  
             VCFResonanceCtrl.controller = OVERRIDE_FILTER_RES_CTRL;  
             #else // use the one defined in the instrument file  
             switch (pDimRgn->VCFResonanceController) {  
                 case ::gig::vcf_res_ctrl_genpurpose3:  
                     VCFResonanceCtrl.controller = 18;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose4:  
                     VCFResonanceCtrl.controller = 19;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose5:  
                     VCFResonanceCtrl.controller = 80;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose6:  
                     VCFResonanceCtrl.controller = 81;  
                     break;  
                 case ::gig::vcf_res_ctrl_none:  
                 default:  
                     VCFResonanceCtrl.controller = 0;  
             }  
             #endif // OVERRIDE_FILTER_RES_CTRL  
   
             #ifndef OVERRIDE_FILTER_TYPE  
             FilterLeft.SetType(pDimRgn->VCFType);  
             FilterRight.SetType(pDimRgn->VCFType);  
             #else // override filter type  
             FilterLeft.SetType(OVERRIDE_FILTER_TYPE);  
             FilterRight.SetType(OVERRIDE_FILTER_TYPE);  
             #endif // OVERRIDE_FILTER_TYPE  
   
             VCFCutoffCtrl.value    = pEngine->ControllerTable[VCFCutoffCtrl.controller];  
             VCFResonanceCtrl.value = pEngine->ControllerTable[VCFResonanceCtrl.controller];  
   
             // calculate cutoff frequency  
             float cutoff = (!VCFCutoffCtrl.controller)  
                 ? exp((float) (127 - itNoteOnEvent->Param.Note.Velocity) * (float) pDimRgn->VCFVelocityScale * 6.2E-5f * FILTER_CUTOFF_COEFF) * FILTER_CUTOFF_MAX  
                 : exp((float) VCFCutoffCtrl.value * 0.00787402f * FILTER_CUTOFF_COEFF) * FILTER_CUTOFF_MAX;  
   
             // calculate resonance  
             float resonance = (float) VCFResonanceCtrl.value * 0.00787f;   // 0.0..1.0  
             if (pDimRgn->VCFKeyboardTracking) {  
                 resonance += (float) (itNoteOnEvent->Param.Note.Key - pDimRgn->VCFKeyboardTrackingBreakpoint) * 0.00787f;  
             }  
             Constrain(resonance, 0.0, 1.0); // correct resonance if outside allowed value range (0.0..1.0)  
   
             VCFCutoffCtrl.fvalue    = cutoff - FILTER_CUTOFF_MIN;  
             VCFResonanceCtrl.fvalue = resonance;  
   
             FilterUpdateCounter = -1;  
370          }          }
371          else {          else {
372              VCFCutoffCtrl.controller    = 0;              cvalue = pRegion->VCFCutoff;
             VCFResonanceCtrl.controller = 0;  
373          }          }
374            float fco = cutoffBase * float(cvalue);
375            if (fco > 127.0f) fco = 127.0f;
376    
377          return 0; // success          return fco;
378      }      }
379    
380      /**      uint8_t Voice::GetVCFCutoffCtrl() {
381       *  Renders the audio data for this voice for the current audio fragment.          uint8_t ctrl;
382       *  The sample input data can either come from RAM (cached sample or sample          switch (pRegion->VCFCutoffController) {
383       *  part) or directly from disk. The output signal will be rendered by              case ::gig::vcf_cutoff_ctrl_modwheel:
384       *  resampling / interpolation. If this voice is a disk streaming voice and                  ctrl = 1;
      *  the voice completely played back the cached RAM part of the sample, it  
      *  will automatically switch to disk playback for the next RenderAudio()  
      *  call.  
      *  
      *  @param Samples - number of samples to be rendered in this audio fragment cycle  
      */  
     void Voice::Render(uint Samples) {  
   
         // select default values for synthesis mode bits  
         SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, (PitchBase * PitchBend) != 1.0f);  
         SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, true);  
         SYNTHESIS_MODE_SET_LOOP(SynthesisMode, false);  
   
         // Reset the synthesis parameter matrix  
   
         pEngine->ResetSynthesisParameters(Event::destination_vca, this->Volume * this->CrossfadeVolume * pEngine->GlobalVolume);  
         pEngine->ResetSynthesisParameters(Event::destination_vco, this->PitchBase);  
         pEngine->ResetSynthesisParameters(Event::destination_vcfc, VCFCutoffCtrl.fvalue);  
         pEngine->ResetSynthesisParameters(Event::destination_vcfr, VCFResonanceCtrl.fvalue);  
   
         // Apply events to the synthesis parameter matrix  
         ProcessEvents(Samples);  
   
         // Let all modulators write their parameter changes to the synthesis parameter matrix for the current audio fragment  
         pEG1->Process(Samples, pEngine->pMIDIKeyInfo[MIDIKey].pEvents, itTriggerEvent, this->Pos, this->PitchBase * this->PitchBend, itKillEvent);  
         pEG2->Process(Samples, pEngine->pMIDIKeyInfo[MIDIKey].pEvents, itTriggerEvent, this->Pos, this->PitchBase * this->PitchBend);  
         if (pEG3->Process(Samples)) { // if pitch EG is active  
             SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, true);  
             SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, false);  
         }  
         pLFO1->Process(Samples);  
         pLFO2->Process(Samples);  
         if (pLFO3->Process(Samples)) { // if pitch LFO modulation is active  
             SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, true);  
             SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, false);  
         }  
   
         if (SYNTHESIS_MODE_GET_FILTER(SynthesisMode))  
                 CalculateBiquadParameters(Samples); // calculate the final biquad filter parameters  
   
         switch (this->PlaybackState) {  
   
             case playback_state_ram: {  
                     if (RAMLoop) SYNTHESIS_MODE_SET_LOOP(SynthesisMode, true); // enable looping  
   
                     // render current fragment  
                     Synthesize(Samples, (sample_t*) pSample->GetCache().pStart, Delay);  
   
                     if (DiskVoice) {  
                         // check if we reached the allowed limit of the sample RAM cache  
                         if (Pos > MaxRAMPos) {  
                             dmsg(5,("Voice: switching to disk playback (Pos=%f)\n", Pos));  
                             this->PlaybackState = playback_state_disk;  
                         }  
                     }  
                     else if (Pos >= pSample->GetCache().Size / pSample->FrameSize) {  
                         this->PlaybackState = playback_state_end;  
                     }  
                 }  
                 break;  
   
             case playback_state_disk: {  
                     if (!DiskStreamRef.pStream) {  
                         // check if the disk thread created our ordered disk stream in the meantime  
                         DiskStreamRef.pStream = pDiskThread->AskForCreatedStream(DiskStreamRef.OrderID);  
                         if (!DiskStreamRef.pStream) {  
                             std::cout << stderr << "Disk stream not available in time!" << std::endl << std::flush;  
                             KillImmediately();  
                             return;  
                         }  
                         DiskStreamRef.pStream->IncrementReadPos(pSample->Channels * (int(Pos) - MaxRAMPos));  
                         Pos -= int(Pos);  
                         RealSampleWordsLeftToRead = -1; // -1 means no silence has been added yet  
                     }  
   
                     const int sampleWordsLeftToRead = DiskStreamRef.pStream->GetReadSpace();  
   
                     // add silence sample at the end if we reached the end of the stream (for the interpolator)  
                     if (DiskStreamRef.State == Stream::state_end) {  
                         const int maxSampleWordsPerCycle = (pEngine->MaxSamplesPerCycle << MAX_PITCH) * pSample->Channels + 6; // +6 for the interpolator algorithm  
                         if (sampleWordsLeftToRead <= maxSampleWordsPerCycle) {  
                             // remember how many sample words there are before any silence has been added  
                             if (RealSampleWordsLeftToRead < 0) RealSampleWordsLeftToRead = sampleWordsLeftToRead;  
                             DiskStreamRef.pStream->WriteSilence(maxSampleWordsPerCycle - sampleWordsLeftToRead);  
                         }  
                     }  
   
                     sample_t* ptr = DiskStreamRef.pStream->GetReadPtr(); // get the current read_ptr within the ringbuffer where we read the samples from  
   
                     // render current audio fragment  
                     Synthesize(Samples, ptr, Delay);  
   
                     const int iPos = (int) Pos;  
                     const int readSampleWords = iPos * pSample->Channels; // amount of sample words actually been read  
                     DiskStreamRef.pStream->IncrementReadPos(readSampleWords);  
                     Pos -= iPos; // just keep fractional part of Pos  
   
                     // change state of voice to 'end' if we really reached the end of the sample data  
                     if (RealSampleWordsLeftToRead >= 0) {  
                         RealSampleWordsLeftToRead -= readSampleWords;  
                         if (RealSampleWordsLeftToRead <= 0) this->PlaybackState = playback_state_end;  
                     }  
                 }  
385                  break;                  break;
386                case ::gig::vcf_cutoff_ctrl_effect1:
387              case playback_state_end:                  ctrl = 12;
388                  std::cerr << "gig::Voice::Render(): entered with playback_state_end, this is a bug!\n" << std::flush;                  break;
389                case ::gig::vcf_cutoff_ctrl_effect2:
390                    ctrl = 13;
391                    break;
392                case ::gig::vcf_cutoff_ctrl_breath:
393                    ctrl = 2;
394                    break;
395                case ::gig::vcf_cutoff_ctrl_foot:
396                    ctrl = 4;
397                    break;
398                case ::gig::vcf_cutoff_ctrl_sustainpedal:
399                    ctrl = 64;
400                    break;
401                case ::gig::vcf_cutoff_ctrl_softpedal:
402                    ctrl = 67;
403                    break;
404                case ::gig::vcf_cutoff_ctrl_genpurpose7:
405                    ctrl = 82;
406                    break;
407                case ::gig::vcf_cutoff_ctrl_genpurpose8:
408                    ctrl = 83;
409                    break;
410                case ::gig::vcf_cutoff_ctrl_aftertouch:
411                    ctrl = 128;
412                    break;
413                case ::gig::vcf_cutoff_ctrl_none:
414                default:
415                    ctrl = 0;
416                  break;                  break;
417          }          }
418    
419          // Reset synthesis event lists (except VCO, as VCO events apply channel wide currently)          return ctrl;
420          pEngine->pSynthesisEvents[Event::destination_vca]->clear();      }
         pEngine->pSynthesisEvents[Event::destination_vcfc]->clear();  
         pEngine->pSynthesisEvents[Event::destination_vcfr]->clear();  
   
         // Reset delay  
         Delay = 0;  
   
         itTriggerEvent = Pool<Event>::Iterator();  
   
         // If sample stream or release stage finished, kill the voice  
         if (PlaybackState == playback_state_end || pEG1->GetStage() == EGADSR::stage_end) KillImmediately();  
     }  
   
     /**  
      *  Resets voice variables. Should only be called if rendering process is  
      *  suspended / not running.  
      */  
     void Voice::Reset() {  
         pLFO1->Reset();  
         pLFO2->Reset();  
         pLFO3->Reset();  
         FilterLeft.Reset();  
         FilterRight.Reset();  
         DiskStreamRef.pStream = NULL;  
         DiskStreamRef.hStream = 0;  
         DiskStreamRef.State   = Stream::state_unused;  
         DiskStreamRef.OrderID = 0;  
         PlaybackState = playback_state_end;  
         itTriggerEvent = Pool<Event>::Iterator();  
         itKillEvent    = Pool<Event>::Iterator();  
     }  
   
     /**  
      *  Process the control change event lists of the engine for the current  
      *  audio fragment. Event values will be applied to the synthesis parameter  
      *  matrix.  
      *  
      *  @param Samples - number of samples to be rendered in this audio fragment cycle  
      */  
     void Voice::ProcessEvents(uint Samples) {  
   
         // dispatch control change events  
         RTList<Event>::Iterator itCCEvent = pEngine->pCCEvents->first();  
         if (Delay) { // skip events that happened before this voice was triggered  
             while (itCCEvent && itCCEvent->FragmentPos() <= Delay) ++itCCEvent;  
         }  
         while (itCCEvent) {  
             if (itCCEvent->Param.CC.Controller) { // if valid MIDI controller  
                 if (itCCEvent->Param.CC.Controller == VCFCutoffCtrl.controller) {  
                     *pEngine->pSynthesisEvents[Event::destination_vcfc]->allocAppend() = *itCCEvent;  
                 }  
                 if (itCCEvent->Param.CC.Controller == VCFResonanceCtrl.controller) {  
                     *pEngine->pSynthesisEvents[Event::destination_vcfr]->allocAppend() = *itCCEvent;  
                 }  
                 if (itCCEvent->Param.CC.Controller == pLFO1->ExtController) {  
                     pLFO1->SendEvent(itCCEvent);  
                 }  
                 if (itCCEvent->Param.CC.Controller == pLFO2->ExtController) {  
                     pLFO2->SendEvent(itCCEvent);  
                 }  
                 if (itCCEvent->Param.CC.Controller == pLFO3->ExtController) {  
                     pLFO3->SendEvent(itCCEvent);  
                 }  
                 if (pDimRgn->AttenuationController.type == ::gig::attenuation_ctrl_t::type_controlchange &&  
                     itCCEvent->Param.CC.Controller == pDimRgn->AttenuationController.controller_number) { // if crossfade event  
                     *pEngine->pSynthesisEvents[Event::destination_vca]->allocAppend() = *itCCEvent;  
                 }  
             }  
   
             ++itCCEvent;  
         }  
   
   
         // process pitch events  
         {  
             RTList<Event>* pVCOEventList = pEngine->pSynthesisEvents[Event::destination_vco];  
             RTList<Event>::Iterator itVCOEvent = pVCOEventList->first();  
             if (Delay) { // skip events that happened before this voice was triggered  
                 while (itVCOEvent && itVCOEvent->FragmentPos() <= Delay) ++itVCOEvent;  
             }  
             // apply old pitchbend value until first pitch event occurs  
             if (this->PitchBend != 1.0) {  
                 uint end = (itVCOEvent) ? itVCOEvent->FragmentPos() : Samples;  
                 for (uint i = Delay; i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vco][i] *= this->PitchBend;  
                 }  
             }  
             float pitch;  
             while (itVCOEvent) {  
                 RTList<Event>::Iterator itNextVCOEvent = itVCOEvent;  
                 ++itNextVCOEvent;  
   
                 // calculate the influence length of this event (in sample points)  
                 uint end = (itNextVCOEvent) ? itNextVCOEvent->FragmentPos() : Samples;  
   
                 pitch = RTMath::CentsToFreqRatio(((double) itVCOEvent->Param.Pitch.Pitch / 8192.0) * 200.0); // +-two semitones = +-200 cents  
   
                 // apply pitch value to the pitch parameter sequence  
                 for (uint i = itVCOEvent->FragmentPos(); i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vco][i] *= pitch;  
                 }  
   
                 itVCOEvent = itNextVCOEvent;  
             }  
             if (!pVCOEventList->isEmpty()) {  
                 this->PitchBend = pitch;  
                 SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, true);  
                 SYNTHESIS_MODE_SET_CONSTPITCH(SynthesisMode, false);  
             }  
         }  
   
         // process volume / attenuation events (TODO: we only handle and _expect_ crossfade events here ATM !)  
         {  
             RTList<Event>* pVCAEventList = pEngine->pSynthesisEvents[Event::destination_vca];  
             RTList<Event>::Iterator itVCAEvent = pVCAEventList->first();  
             if (Delay) { // skip events that happened before this voice was triggered  
                 while (itVCAEvent && itVCAEvent->FragmentPos() <= Delay) ++itVCAEvent;  
             }  
             float crossfadevolume;  
             while (itVCAEvent) {  
                 RTList<Event>::Iterator itNextVCAEvent = itVCAEvent;  
                 ++itNextVCAEvent;  
   
                 // calculate the influence length of this event (in sample points)  
                 uint end = (itNextVCAEvent) ? itNextVCAEvent->FragmentPos() : Samples;  
   
                 crossfadevolume = CrossfadeAttenuation(itVCAEvent->Param.CC.Value);  
   
                 float effective_volume = crossfadevolume * this->Volume * pEngine->GlobalVolume;  
   
                 // apply volume value to the volume parameter sequence  
                 for (uint i = itVCAEvent->FragmentPos(); i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vca][i] = effective_volume;  
                 }  
   
                 itVCAEvent = itNextVCAEvent;  
             }  
             if (!pVCAEventList->isEmpty()) this->CrossfadeVolume = crossfadevolume;  
         }  
   
         // process filter cutoff events  
         {  
             RTList<Event>* pCutoffEventList = pEngine->pSynthesisEvents[Event::destination_vcfc];  
             RTList<Event>::Iterator itCutoffEvent = pCutoffEventList->first();  
             if (Delay) { // skip events that happened before this voice was triggered  
                 while (itCutoffEvent && itCutoffEvent->FragmentPos() <= Delay) ++itCutoffEvent;  
             }  
             float cutoff;  
             while (itCutoffEvent) {  
                 RTList<Event>::Iterator itNextCutoffEvent = itCutoffEvent;  
                 ++itNextCutoffEvent;  
   
                 // calculate the influence length of this event (in sample points)  
                 uint end = (itNextCutoffEvent) ? itNextCutoffEvent->FragmentPos() : Samples;  
   
                 cutoff = exp((float) itCutoffEvent->Param.CC.Value * 0.00787402f * FILTER_CUTOFF_COEFF) * FILTER_CUTOFF_MAX - FILTER_CUTOFF_MIN;  
   
                 // apply cutoff frequency to the cutoff parameter sequence  
                 for (uint i = itCutoffEvent->FragmentPos(); i < end; i++) {  
                     pEngine->pSynthesisParameters[Event::destination_vcfc][i] = cutoff;  
                 }  
421    
422                  itCutoffEvent = itNextCutoffEvent;      uint8_t Voice::GetVCFResonanceCtrl() {
423              }          uint8_t ctrl;
424              if (!pCutoffEventList->isEmpty()) VCFCutoffCtrl.fvalue = cutoff; // needed for initialization of parameter matrix next time          switch (pRegion->VCFResonanceController) {
425                case ::gig::vcf_res_ctrl_genpurpose3:
426                    ctrl = 18;
427                    break;
428                case ::gig::vcf_res_ctrl_genpurpose4:
429                    ctrl = 19;
430                    break;
431                case ::gig::vcf_res_ctrl_genpurpose5:
432                    ctrl = 80;
433                    break;
434                case ::gig::vcf_res_ctrl_genpurpose6:
435                    ctrl = 81;
436                    break;
437                case ::gig::vcf_res_ctrl_none:
438                default:
439                    ctrl = 0;
440          }          }
441    
442          // process filter resonance events          return ctrl;
443          {      }
             RTList<Event>* pResonanceEventList = pEngine->pSynthesisEvents[Event::destination_vcfr];  
             RTList<Event>::Iterator itResonanceEvent = pResonanceEventList->first();  
             if (Delay) { // skip events that happened before this voice was triggered  
                 while (itResonanceEvent && itResonanceEvent->FragmentPos() <= Delay) ++itResonanceEvent;  
             }  
             while (itResonanceEvent) {  
                 RTList<Event>::Iterator itNextResonanceEvent = itResonanceEvent;  
                 ++itNextResonanceEvent;  
   
                 // calculate the influence length of this event (in sample points)  
                 uint end = (itNextResonanceEvent) ? itNextResonanceEvent->FragmentPos() : Samples;  
   
                 // convert absolute controller value to differential  
                 int ctrldelta = itResonanceEvent->Param.CC.Value - VCFResonanceCtrl.value;  
                 VCFResonanceCtrl.value = itResonanceEvent->Param.CC.Value;  
   
                 float resonancedelta = (float) ctrldelta * 0.00787f; // 0.0..1.0  
444    
445                  // apply cutoff frequency to the cutoff parameter sequence      void Voice::TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) {
446                  for (uint i = itResonanceEvent->FragmentPos(); i < end; i++) {          EG1.trigger(pRegion->EG1PreAttack,
447                      pEngine->pSynthesisParameters[Event::destination_vcfr][i] += resonancedelta;                      pRegion->EG1Attack * egInfo.Attack,
448                  }                      pRegion->EG1Hold,
449                        pRegion->EG1Decay1 * egInfo.Decay * velrelease,
450                        pRegion->EG1Decay2 * egInfo.Decay * velrelease,
451                        pRegion->EG1InfiniteSustain,
452                        pRegion->EG1Sustain,
453                        pRegion->EG1Release * egInfo.Release * velrelease,
454                        velocityAttenuation,
455                        sampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
456        }
457    
458                  itResonanceEvent = itNextResonanceEvent;      void Voice::TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) {
459              }          EG2.trigger(uint(RgnInfo.EG2PreAttack),
460              if (!pResonanceEventList->isEmpty()) VCFResonanceCtrl.fvalue = pResonanceEventList->last()->Param.CC.Value * 0.00787f; // needed for initialization of parameter matrix next time                      RgnInfo.EG2Attack * egInfo.Attack,
461          }                      false,
462                        RgnInfo.EG2Decay1 * egInfo.Decay * velrelease,
463                        RgnInfo.EG2Decay2 * egInfo.Decay * velrelease,
464                        RgnInfo.EG2InfiniteSustain,
465                        uint(RgnInfo.EG2Sustain),
466                        RgnInfo.EG2Release * egInfo.Release * velrelease,
467                        velocityAttenuation,
468                        sampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
469      }      }
470    
471      /**      void Voice::ProcessGroupEvent(RTList<Event>::Iterator& itEvent) {
472       * Calculate all necessary, final biquad filter parameters.          dmsg(4,("Voice %x processGroupEvents event type=%d", this, itEvent->Type));
      *  
      * @param Samples - number of samples to be rendered in this audio fragment cycle  
      */  
     void Voice::CalculateBiquadParameters(uint Samples) {  
         biquad_param_t bqbase;  
         biquad_param_t bqmain;  
         float prev_cutoff = pEngine->pSynthesisParameters[Event::destination_vcfc][0];  
         float prev_res    = pEngine->pSynthesisParameters[Event::destination_vcfr][0];  
         FilterLeft.SetParameters(&bqbase, &bqmain, prev_cutoff, prev_res, pEngine->SampleRate);  
         FilterRight.SetParameters(&bqbase, &bqmain, prev_cutoff, prev_res, pEngine->SampleRate);  
         pEngine->pBasicFilterParameters[0] = bqbase;  
         pEngine->pMainFilterParameters[0]  = bqmain;  
   
         float* bq;  
         for (int i = 1; i < Samples; i++) {  
             // recalculate biquad parameters if cutoff or resonance differ from previous sample point  
             if (!(i & FILTER_UPDATE_MASK)) {  
                 if (pEngine->pSynthesisParameters[Event::destination_vcfr][i] != prev_res ||  
                     pEngine->pSynthesisParameters[Event::destination_vcfc][i] != prev_cutoff)  
                 {  
                     prev_cutoff = pEngine->pSynthesisParameters[Event::destination_vcfc][i];  
                     prev_res    = pEngine->pSynthesisParameters[Event::destination_vcfr][i];  
                     FilterLeft.SetParameters(&bqbase, &bqmain, prev_cutoff, prev_res, pEngine->SampleRate);  
                     FilterRight.SetParameters(&bqbase, &bqmain, prev_cutoff, prev_res, pEngine->SampleRate);  
                 }  
             }  
473    
474              //same as 'pEngine->pBasicFilterParameters[i] = bqbase;'          // TODO: The SustainPedal condition could be wrong, maybe the
475              bq    = (float*) &pEngine->pBasicFilterParameters[i];          // check should be if this Voice is in release stage or is a
476              bq[0] = bqbase.b0;          // release sample instead. Need to test this in GSt.
477              bq[1] = bqbase.b1;          if (itEvent->Param.Note.Key != MIDIKey ||
478              bq[2] = bqbase.b2;              !GetGigEngineChannel()->SustainPedal) {
479              bq[3] = bqbase.a1;              dmsg(4,("Voice %x - kill", this));
             bq[4] = bqbase.a2;  
   
             // same as 'pEngine->pMainFilterParameters[i] = bqmain;'  
             bq    = (float*) &pEngine->pMainFilterParameters[i];  
             bq[0] = bqmain.b0;  
             bq[1] = bqmain.b1;  
             bq[2] = bqmain.b2;  
             bq[3] = bqmain.a1;  
             bq[4] = bqmain.a2;  
         }  
     }  
480    
481      /**              // kill the voice fast
482       *  Synthesizes the current audio fragment for this voice.              pEG1->enterFadeOutStage();
      *  
      *  @param Samples - number of sample points to be rendered in this audio  
      *                   fragment cycle  
      *  @param pSrc    - pointer to input sample data  
      *  @param Skip    - number of sample points to skip in output buffer  
      */  
     void Voice::Synthesize(uint Samples, sample_t* pSrc, uint Skip) {  
         RunSynthesisFunction(SynthesisMode, *this, Samples, pSrc, Skip);  
     }  
   
     /**  
      *  Immediately kill the voice. This method should not be used to kill  
      *  a normal, active voice, because it doesn't take care of things like  
      *  fading down the volume level to avoid clicks and regular processing  
      *  until the kill event actually occured!  
      *  
      *  @see Kill()  
      */  
     void Voice::KillImmediately() {  
         if (DiskVoice && DiskStreamRef.State != Stream::state_unused) {  
             pDiskThread->OrderDeletionOfStream(&DiskStreamRef);  
483          }          }
         Reset();  
484      }      }
485    
486      /**      void Voice::CalculateFadeOutCoeff(float FadeOutTime, float SampleRate) {
487       *  Kill the voice in regular sense. Let the voice render audio until          EG1.CalculateFadeOutCoeff(FadeOutTime, SampleRate);
      *  the kill event actually occured and then fade down the volume level  
      *  very quickly and let the voice die finally. Unlike a normal release  
      *  of a voice, a kill process cannot be cancalled and is therefore  
      *  usually used for voice stealing and key group conflicts.  
      *  
      *  @param itKillEvent - event which caused the voice to be killed  
      */  
     void Voice::Kill(Pool<Event>::Iterator& itKillEvent) {  
         //FIXME: just two sanity checks for debugging, can be removed  
         if (!itKillEvent) dmsg(1,("gig::Voice::Kill(): ERROR, !itKillEvent !!!\n"));  
         if (itKillEvent && !itKillEvent.isValid()) dmsg(1,("gig::Voice::Kill(): ERROR, itKillEvent invalid !!!\n"));  
   
         if (itTriggerEvent && itKillEvent->FragmentPos() <= itTriggerEvent->FragmentPos()) return;  
         this->itKillEvent = itKillEvent;  
488      }      }
489    
490  }} // namespace LinuxSampler::gig  }} // namespace LinuxSampler::gig

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