/[svn]/linuxsampler/trunk/src/engines/sf2/EngineChannel.cpp
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Contents of /linuxsampler/trunk/src/engines/sf2/EngineChannel.cpp

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Revision 2277 - (show annotations) (download)
Sat Oct 1 08:23:02 2011 UTC (12 years, 6 months ago) by persson
File size: 6777 byte(s)
* fixed handling of rapid bank select and program change messages sent
  to the same sampler channel (patch from the Open Octave project,
  slightly adjusted)

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck *
6 * Copyright (C) 2005-2009 Christian Schoenebeck *
7 * Copyright (C) 2009-2011 Grigor Iliev *
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 * This program is distributed in the hope that it will be useful, *
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
17 * GNU General Public License for more details. *
18 * *
19 * You should have received a copy of the GNU General Public License *
20 * along with this program; if not, write to the Free Software *
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
22 * MA 02111-1307 USA *
23 ***************************************************************************/
24
25 #include "EngineChannel.h"
26 #include "Engine.h"
27
28 namespace LinuxSampler { namespace sf2 {
29 EngineChannel::EngineChannel() {
30 for(int i = 0; i < 128; i++) PressedKeys[i] = false;
31 LastKey = LastKeySwitch = -1;
32 }
33
34 EngineChannel::~EngineChannel() {
35 DisconnectAudioOutputDevice();
36 // In case the channel was removed before the instrument was
37 // fully loaded, try to give back instrument again (see bug #113)
38 InstrumentChangeCmd< ::sf2::Region, ::sf2::Preset>& cmd = ChangeInstrument(NULL);
39 if (cmd.pInstrument) {
40 Engine::instruments.HandBack(cmd.pInstrument, this);
41 }
42 ///////
43 }
44
45 AbstractEngine::Format EngineChannel::GetEngineFormat() { return AbstractEngine::SF2; }
46
47 /** This method is not thread safe! */
48 void EngineChannel::ResetInternal() {
49 CurrentKeyDimension = 0;
50 EngineChannelBase<Voice, ::sf2::Region, ::sf2::Preset>::ResetInternal();
51 for(int i = 0; i < 128; i++) PressedKeys[i] = false;
52 }
53
54 /**
55 * Will be called by the MIDIIn Thread to signal that a program
56 * change should be performed. As a program change isn't
57 * real-time safe, the actual change is performed by the disk
58 * thread.
59 *
60 * @param Program - MIDI program change number
61 */
62 void EngineChannel::SendProgramChange(uint8_t Program) {
63 SetMidiProgram(Program);
64 Engine* engine = dynamic_cast<Engine*>(pEngine);
65 if(engine == NULL) return;
66
67 if(engine->GetDiskThread()) {
68 uint32_t merged = (GetMidiBankMsb() << 16) | (GetMidiBankLsb() << 8) | Program;
69 engine->GetDiskThread()->OrderProgramChange(merged, this);
70 } else {
71 // TODO:
72 }
73 }
74
75 /**
76 * Load an instrument from a .sf2 file. PrepareLoadInstrument() has to
77 * be called first to provide the information which instrument to load.
78 * This method will then actually start to load the instrument and block
79 * the calling thread until loading was completed.
80 *
81 * @see PrepareLoadInstrument()
82 */
83 void EngineChannel::LoadInstrument() {
84 InstrumentResourceManager* pInstrumentManager = dynamic_cast<InstrumentResourceManager*>(pEngine->GetInstrumentManager());
85
86 // make sure we don't trigger any new notes with an old
87 // instrument
88 InstrumentChangeCmd< ::sf2::Region, ::sf2::Preset>& cmd = ChangeInstrument(0);
89 if (cmd.pInstrument) {
90 // give old instrument back to instrument manager, but
91 // keep the dimension regions and samples that are in use
92 pInstrumentManager->HandBackInstrument(cmd.pInstrument, this, cmd.pRegionsInUse);
93 }
94 cmd.pRegionsInUse->clear();
95
96 // delete all key groups
97 DeleteGroupEventLists();
98
99 // request sf2 instrument from instrument manager
100 ::sf2::Preset* newInstrument;
101 try {
102 InstrumentManager::instrument_id_t instrid;
103 instrid.FileName = InstrumentFile;
104 instrid.Index = InstrumentIdx;
105
106 newInstrument = pInstrumentManager->Borrow(instrid, this);
107 if (!newInstrument) {
108 throw InstrumentManagerException("resource was not created");
109 }
110 }
111 catch (InstrumentManagerException e) {
112 InstrumentStat = -3;
113 StatusChanged(true);
114 String msg = "sf2::Engine error: Failed to load instrument, cause: " + e.Message();
115 throw Exception(msg);
116 }
117 catch (::sf2::Exception e) {
118 InstrumentStat = -3;
119 StatusChanged(true);
120 String msg = "sf2::Engine error: Failed to load instrument, cause: " + e.Message;
121 throw Exception(msg);
122 }
123 catch (::std::runtime_error e) {
124 InstrumentStat = -3;
125 StatusChanged(true);
126 String msg = "sf2::Engine error: Failed to load instrument, cause: ";
127 msg += e.what();
128 throw Exception(msg);
129 }
130 catch (...) {
131 InstrumentStat = -4;
132 StatusChanged(true);
133 throw Exception("sf2::Engine error: Failed to load instrument, cause: Unknown exception while trying to parse sf2 file.");
134 }
135
136 // rebuild ActiveKeyGroups map with key groups of current instrument
137 for (int i = 0 ; i < newInstrument->GetRegionCount() ; i++) {
138 ::sf2::Region* pRegion = newInstrument->GetRegion(i);
139 for (int j = 0 ; j < pRegion->pInstrument->GetRegionCount() ; j++) {
140 ::sf2::Region* pSubRegion = pRegion->pInstrument->GetRegion(j);
141 AddGroup(pSubRegion->exclusiveClass);
142 }
143 }
144
145 InstrumentIdxName = newInstrument->GetName();
146 InstrumentStat = 100;
147
148 ChangeInstrument(newInstrument);
149
150 StatusChanged(true);
151 }
152
153 void EngineChannel::ProcessKeySwitchChange(int key) { }
154
155 }} // namespace LinuxSampler::sf2

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