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* Bugfix: When creating MIDI instrument map entries with "PERSISTENT" type, the instruments were uselessly precached with zero samples, however it still took the full preloading time and on 1st program change the respective instrument was completely reloaded again. * Bumped version to 1.0.0.svn15
* fixed compilation with gcc 4.6.1 * another "make dist" fix, for LV2 plugin * made --enable-pthread-testcancel default on Mac OS X * Mac OS X: fixed hanging threads
* sfz engine: support for exclusive groups * sf2 engine: support for exclusive groups * sf2 engine: manage presets only * sf2 engine: preset regions are now taken into account
* sfz engine: loop support * sf2 engine: 24bit support * sf2 engine: loop support * sf2 engine: instrument unloading
* SFZ format engine: Implemented sfz version 1 Filter EG, Amplifier EG and Pitch EG * use SF2 file loader from libgig
* Refactoring: moved the independent code from the Gigasampler format engine to base classes * SFZ format engine: experimental code (not usable yet) * SoundFont format engine: experimental code (not usable yet) * Fixed crash which may occur when MIDI key + transpose is out of range
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