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* Introduced Signal Units and Signal Unit Racks, which hopefully will meet the demands of the new engines for flexible signal processing. * sf2: Initial implementation of vibrato LFO, fixes in modulation EG and and volume EG (work in progress)
* sf2 engine: fine-tuned amplitude EG (by switching from gig to sfz EG) * sfz engine: added support for EG hold (ampeg_hold) * Mac OS X: made it possible to specify plugin installation dir to configure
* sfz engine: implemeted filters. Filter types: lowpass, bandpass, bandreject and highpass. 1, 2, 4 and 6 pole filters. Opcodes: fil_type, cutoff, resonance, fil_veltrack, fil_keytrack, fil_keycenter, cutoff_cc, cutoff_chanaft. * sfz engine: bugfix: zero ampeg_sustain didn't work * gig engine: bugfix: pitch LFO controller "internal+aftertouch" was broken * gig engine: bugfix: filter keyboard tracking was broken * gig engine: filter performance fix (an unnecessary copy was made of the filter parameters in each sub fragment) * ASIO driver: fixes for newer gcc versions (fix from PortAudio)
* sfz engine: improved support for exclusive groups (group, off_by and off_mode) * minor valgrind fixes
* sfz engine: added support for v2 multiple stage envelope generators * sfz engine: added a fine-tuned v1 envelope generator instead of using the one from the gig engine
* sfz engine: support for exclusive groups * sf2 engine: support for exclusive groups * sf2 engine: manage presets only * sf2 engine: preset regions are now taken into account
* sfz engine: loop support * sf2 engine: 24bit support * sf2 engine: loop support * sf2 engine: instrument unloading
* Refactoring: moved the independent code from gig::Voice to base classes * SoundFont format engine: implemented EG1 & EG2
* Refactoring: moved the independent code from the Gigasampler format engine to base classes * SFZ format engine: experimental code (not usable yet) * SoundFont format engine: experimental code (not usable yet) * Fixed crash which may occur when MIDI key + transpose is out of range
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