/[svn]/linuxsampler/trunk/src/engines/sf2/Voice.cpp
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revision 2012 by iliev, Fri Oct 23 17:53:17 2009 UTC revision 2207 by iliev, Fri Jul 15 15:43:49 2011 UTC
# Line 3  Line 3 
3   *   LinuxSampler - modular, streaming capable sampler                     *   *   LinuxSampler - modular, streaming capable sampler                     *
4   *                                                                         *   *                                                                         *
5   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *   *   Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck   *
6   *   Copyright (C) 2005 - 2009 Christian Schoenebeck                       *   *   Copyright (C) 2005 - 2008 Christian Schoenebeck                       *
7     *   Copyright (C) 2009 - 2011 Christian Schoenebeck and Grigor Iliev      *
8   *                                                                         *   *                                                                         *
9   *   This program is free software; you can redistribute it and/or modify  *   *   This program is free software; you can redistribute it and/or modify  *
10   *   it under the terms of the GNU General Public License as published by  *   *   it under the terms of the GNU General Public License as published by  *
# Line 21  Line 22 
22   *   MA  02111-1307  USA                                                   *   *   MA  02111-1307  USA                                                   *
23   ***************************************************************************/   ***************************************************************************/
24    
25  #include "../../common/Features.h"  #include "Voice.h"
26  #include "../gig/Synthesizer.h"  
 #include "../gig/Profiler.h"  
27  #include "Engine.h"  #include "Engine.h"
28  #include "EngineChannel.h"  #include "EngineChannel.h"
29    
 #include "Voice.h"  
   
30  namespace LinuxSampler { namespace sf2 {  namespace LinuxSampler { namespace sf2 {
31    
32      typedef LinuxSampler::gig::Profiler Profiler; // TODO: remove      Voice::Voice(): SignalRack(this) {
33            pEngine = NULL;
34            pEG1 = &EG1;
35            pEG2 = &EG2;
36        }
37    
38      Voice::Voice() {      Voice::~Voice() {
         pEngine     = NULL;  
         pDiskThread = NULL;  
         PlaybackState = playback_state_end;  
         pLFO1 = new LFOUnsigned(1.0f);  // amplitude EG (0..1 range)  
         pLFO2 = new LFOUnsigned(1.0f);  // filter EG (0..1 range)  
         pLFO3 = new LFOSigned(1200.0f); // pitch EG (-1200..+1200 range)  
         KeyGroup = 0;  
         SynthesisMode = 0; // set all mode bits to 0 first  
         // select synthesis implementation (asm core is not supported ATM)  
         #if 0 // CONFIG_ASM && ARCH_X86  
         SYNTHESIS_MODE_SET_IMPLEMENTATION(SynthesisMode, Features::supportsMMX() && Features::supportsSSE());  
         #else  
         SYNTHESIS_MODE_SET_IMPLEMENTATION(SynthesisMode, false);  
         #endif  
         SYNTHESIS_MODE_SET_PROFILING(SynthesisMode, Profiler::isEnabled());  
39    
         finalSynthesisParameters.filterLeft.Reset();  
         finalSynthesisParameters.filterRight.Reset();  
40      }      }
41    
42      Voice::~Voice() {      void Voice::AboutToTrigger() {
43          if (pLFO1) delete pLFO1;          
44          if (pLFO2) delete pLFO2;      }
45          if (pLFO3) delete pLFO3;  
46        EngineChannel* Voice::GetSf2EngineChannel() {
47            return static_cast<EngineChannel*>(pEngineChannel);
48      }      }
49    
50      void Voice::SetEngine(LinuxSampler::Engine* pEngine) {      void Voice::SetEngine(LinuxSampler::Engine* pEngine) {
# Line 67  namespace LinuxSampler { namespace sf2 { Line 54  namespace LinuxSampler { namespace sf2 {
54          dmsg(6,("Voice::SetEngine()\n"));          dmsg(6,("Voice::SetEngine()\n"));
55      }      }
56    
57      /**      Voice::SampleInfo Voice::GetSampleInfo() {
58       *  Initializes and triggers the voice, a disk stream will be launched if          SampleInfo si;
59       *  needed.          si.SampleRate       = pSample->SampleRate;
60       *          si.ChannelCount     = pSample->GetChannelCount();
61       *  @param pEngineChannel - engine channel on which this voice was ordered          si.FrameSize        = pSample->GetFrameSize();
62       *  @param itNoteOnEvent  - event that caused triggering of this voice          si.BitDepth         = (pSample->GetFrameSize() / pSample->GetChannelCount()) * 8;
63       *  @param PitchBend      - MIDI detune factor (-8192 ... +8191)          si.TotalFrameCount  = pSample->GetTotalFrameCount();
64       *  @param pRegion        - points to the dimension region which provides sample wave(s) and articulation data  
65       *  @param VoiceType      - type of this voice          si.HasLoops       = pRegion->HasLoop;
66       *  @param iKeyGroup      - a value > 0 defines a key group in which this voice is member of          si.LoopStart      = (si.HasLoops) ? pRegion->LoopStart : 0;
67       *  @returns 0 on success, a value < 0 if the voice wasn't triggered          si.LoopLength     = (si.HasLoops) ? ((pRegion->LoopEnd) - pRegion->LoopStart): 0;
68       *           (either due to an error or e.g. because no region is          si.LoopPlayCount  = 0; // TODO:
69       *           defined for the given key)          si.Unpitched      = pSample->IsUnpitched();
70       */  
71      int Voice::Trigger(EngineChannel* pEngineChannel, Pool<Event>::Iterator& itNoteOnEvent, int PitchBend, ::sf2::Region* pRegion, type_t VoiceType, int iKeyGroup) {          return si;
72          this->pEngineChannel = pEngineChannel;      }
73          this->pRegion        = pRegion;  
74          Orphan = false;      Voice::RegionInfo Voice::GetRegionInfo() {
75            ::sf2::Region* reg = NULL;
76          #if CONFIG_DEVMODE          ::sf2::Preset* preset = GetSf2EngineChannel()->pInstrument;
77          if (itNoteOnEvent->FragmentPos() > pEngine->MaxSamplesPerCycle) { // just a sanity check for debugging          for (int i = 0; i < preset->GetRegionCount(); i++) { // TODO: some optimization?
78              dmsg(1,("Voice::Trigger(): ERROR, TriggerDelay > Totalsamples\n"));              if (preset->GetRegion(i)->pInstrument == pRegion->GetParentInstrument()) {
79          }                  reg = preset->GetRegion(i); // TODO: Can the instrument belong to more than one preset region?
         #endif // CONFIG_DEVMODE  
   
         Type            = VoiceType;  
         MIDIKey         = itNoteOnEvent->Param.Note.Key;  
         PlaybackState   = playback_state_init; // mark voice as triggered, but no audio rendered yet  
         Delay           = itNoteOnEvent->FragmentPos();  
         itTriggerEvent  = itNoteOnEvent;  
         itKillEvent     = Pool<Event>::Iterator();  
         KeyGroup        = iKeyGroup;  
         pSample         = pRegion->pSample; // sample won't change until the voice is finished  
   
         /*// calculate volume  
         const double velocityAttenuation = pRegion->GetVelocityAttenuation(itNoteOnEvent->Param.Note.Velocity);  
   
         // For 16 bit samples, we downscale by 32768 to convert from  
         // int16 value range to DSP value range (which is  
         // -1.0..1.0). For 24 bit, we downscale from int32.  
         float volume = velocityAttenuation / (pSample->BitDepth == 16 ? 32768.0f : 32768.0f * 65536.0f);  
   
         float volume = pRegion->SampleAttenuation * pEngineChannel->GlobalVolume * GLOBAL_VOLUME;  
          */ // TODO: ^^^  
         float volume = pEngineChannel->GlobalVolume * GLOBAL_VOLUME;  
   
         // the volume of release triggered samples depends on note length  
         /**if (Type == type_release_trigger) {  
             float noteLength = float(pEngine->FrameTime + Delay -  
                                      pEngineChannel->pMIDIKeyInfo[MIDIKey].NoteOnTime) / pEngine->SampleRate;  
             float attenuation = 1 - 0.01053 * (256 >> pRegion->ReleaseTriggerDecay) * noteLength;  
             if (attenuation <= 0) return -1;  
             volume *= attenuation;  
         }  
          */ // TODO: ^^^  
   
         // select channel mode (mono or stereo)  
         SYNTHESIS_MODE_SET_CHANNELS(SynthesisMode, pSample->GetChannelCount() == 2);  
         // select bit depth (16 or 24)  
         SYNTHESIS_MODE_SET_BITDEPTH24(SynthesisMode, (pSample->GetFrameSize() / pSample->GetChannelCount()) > 2);  
   
         // get starting crossfade volume level  
         /*float crossfadeVolume;  
         switch (pRegion->AttenuationController.type) {  
             case ::gig::attenuation_ctrl_t::type_channelaftertouch:  
                 crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(pEngineChannel->ControllerTable[128])];  
                 break;  
             case ::gig::attenuation_ctrl_t::type_velocity:  
                 crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(itNoteOnEvent->Param.Note.Velocity)];  
                 break;  
             case ::gig::attenuation_ctrl_t::type_controlchange: //FIXME: currently not sample accurate  
                 crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(pEngineChannel->ControllerTable[pRegion->AttenuationController.controller_number])];  
80                  break;                  break;
             case ::gig::attenuation_ctrl_t::type_none: // no crossfade defined  
             default:  
                 crossfadeVolume = 1.0f;  
         }*/ // TODO: ^^^  
   
         VolumeLeft  = volume * Engine::PanCurve[64 - pRegion->pan];  
         VolumeRight = volume * Engine::PanCurve[64 + pRegion->pan];  
   
         float subfragmentRate = pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE;  
         //CrossfadeSmoother.trigger(crossfadeVolume, subfragmentRate); // TODO:  
         VolumeSmoother.trigger(pEngineChannel->MidiVolume, subfragmentRate);  
         PanLeftSmoother.trigger(pEngineChannel->GlobalPanLeft, subfragmentRate);  
         PanRightSmoother.trigger(pEngineChannel->GlobalPanRight, subfragmentRate);  
   
         /*finalSynthesisParameters.dPos = pRegion->SampleStartOffset; // offset where we should start playback of sample (0 - 2000 sample points)  
         Pos = pRegion->SampleStartOffset;*/ // TODO: ^^^  
         Pos = finalSynthesisParameters.dPos = 0;  
   
         // Check if the sample needs disk streaming or is too short for that  
         long cachedsamples = pSample->GetCache().Size / pSample->GetFrameSize();  
         DiskVoice          = cachedsamples < pSample->GetTotalFrameCount();  
   
         //const DLS::sample_loop_t& loopinfo = pRegion->pSampleLoops[0]; // TODO:  
   
         if (DiskVoice) { // voice to be streamed from disk  
             if (cachedsamples > (pEngine->MaxSamplesPerCycle << CONFIG_MAX_PITCH)) {  
                 MaxRAMPos = cachedsamples - (pEngine->MaxSamplesPerCycle << CONFIG_MAX_PITCH) / pSample->GetChannelCount(); //TODO: this calculation is too pessimistic and may better be moved to Render() method, so it calculates MaxRAMPos dependent to the current demand of sample points to be rendered (e.g. in case of JACK)  
             } else {  
                 // The cache is too small to fit a max sample buffer.  
                 // Setting MaxRAMPos to 0 will probably cause a click  
                 // in the audio, but it's better than not handling  
                 // this case at all, which would have caused the  
                 // unsigned MaxRAMPos to be set to a negative number.  
                 MaxRAMPos = 0;  
             }  
   
             // check if there's a loop defined which completely fits into the cached (RAM) part of the sample  
             //RAMLoop = (pRegion->SampleLoops && (loopinfo.LoopStart + loopinfo.LoopLength) <= MaxRAMPos); // TODO:  
             if (pDiskThread->OrderNewStream(&DiskStreamRef, pRegion, MaxRAMPos, false) < 0) {  
                 dmsg(1,("Disk stream order failed!\n"));  
                 KillImmediately();  
                 return -1;  
             }  
             dmsg(4,("Disk voice launched (cached samples: %d, total Samples: %d, MaxRAMPos: %d, RAMLooping: %s)\n", cachedsamples, pSample->GetTotalFrameCount(), MaxRAMPos, (RAMLoop) ? "yes" : "no"));  
         }  
         else { // RAM only voice  
             MaxRAMPos = cachedsamples;  
             /*RAMLoop = (pRegion->SampleLoops != 0);  
             dmsg(4,("RAM only voice launched (Looping: %s)\n", (RAMLoop) ? "yes" : "no")); */ // TODO:  
         }  
         /*if (RAMLoop) {  
             loop.uiTotalCycles = pSample->LoopPlayCount;  
             loop.uiCyclesLeft  = pSample->LoopPlayCount;  
             loop.uiStart       = loopinfo.LoopStart;  
             loop.uiEnd         = loopinfo.LoopStart + loopinfo.LoopLength;  
             loop.uiSize        = loopinfo.LoopLength;  
         }*/ // TODO: ^^^  
   
         // calculate initial pitch value  
         {  
             double pitchbasecents = /* TODO: pEngineChannel->pInstrument->FineTune*/ + pRegion->fineTune + pEngine->ScaleTuning[MIDIKey % 12];  
   
             // GSt behaviour: maximum transpose up is 40 semitones. If  
             // MIDI key is more than 40 semitones above unity note,  
             // the transpose is not done.  
             /*if (pRegion->PitchTrack && (MIDIKey - (int) pRegion->UnityNote) < 40) pitchbasecents += (MIDIKey - (int) pRegion->UnityNote) * 100;  
   
             this->PitchBase = RTMath::CentsToFreqRatioUnlimited(pitchbasecents) * (double(pSample->SamplesPerSecond) / double(pEngine->SampleRate));  
             this->PitchBendRange = 1.0 / 8192.0 * 100.0 * pEngineChannel->pInstrument->PitchbendRange;  
             this->PitchBend = RTMath::CentsToFreqRatio(PitchBend * PitchBendRange);*/ // TODO: ^^^  
         }  
   
         // the length of the decay and release curves are dependent on the velocity  
         //const double velrelease = 1 / pRegion->GetVelocityRelease(itNoteOnEvent->Param.Note.Velocity); //TODO:  
   
         // setup EG 1 (VCA EG)  
         {  
         /*    // get current value of EG1 controller  
             double eg1controllervalue;  
             switch (pRegion->EG1Controller.type) {  
                 case ::gig::eg1_ctrl_t::type_none: // no controller defined  
                     eg1controllervalue = 0;  
                     break;  
                 case ::gig::eg1_ctrl_t::type_channelaftertouch:  
                     eg1controllervalue = pEngineChannel->ControllerTable[128];  
                     break;  
                 case ::gig::eg1_ctrl_t::type_velocity:  
                     eg1controllervalue = itNoteOnEvent->Param.Note.Velocity;  
                     break;  
                 case ::gig::eg1_ctrl_t::type_controlchange: // MIDI control change controller  
                     eg1controllervalue = pEngineChannel->ControllerTable[pRegion->EG1Controller.controller_number];  
                     break;  
81              }              }
             if (pRegion->EG1ControllerInvert) eg1controllervalue = 127 - eg1controllervalue;  
   
             // calculate influence of EG1 controller on EG1's parameters  
             // (eg1attack is different from the others)  
             double eg1attack  = (pRegion->EG1ControllerAttackInfluence)  ?  
                 1 + 0.031 * (double) (pRegion->EG1ControllerAttackInfluence == 1 ?  
                                       1 : 1 << pRegion->EG1ControllerAttackInfluence) * eg1controllervalue : 1.0;  
             double eg1decay   = (pRegion->EG1ControllerDecayInfluence)   ? 1 + 0.00775 * (double) (1 << pRegion->EG1ControllerDecayInfluence)   * eg1controllervalue : 1.0;  
             double eg1release = (pRegion->EG1ControllerReleaseInfluence) ? 1 + 0.00775 * (double) (1 << pRegion->EG1ControllerReleaseInfluence) * eg1controllervalue : 1.0;  
   
             EG1.trigger(pRegion->EG1PreAttack,  
                         pRegion->EG1Attack * eg1attack,  
                         pRegion->EG1Hold,  
                         pRegion->EG1Decay1 * eg1decay * velrelease,  
                         pRegion->EG1Decay2 * eg1decay * velrelease,  
                         pRegion->EG1InfiniteSustain,  
                         pRegion->EG1Sustain,  
                         pRegion->EG1Release * eg1release * velrelease,  
                         velocityAttenuation,  
                         pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);  
         }*/ // TODO: ^^^  
             EG1.trigger(0,  
                         0,  
                         false,  
                         0,  
                         0,  
                         true,  
                         100,  
                         0,  
                         1,  
                         pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);  
82          }          }
83            pPresetRegion = reg;
84    
85  #ifdef CONFIG_INTERPOLATE_VOLUME          RegionInfo ri;
86          // setup initial volume in synthesis parameters          ri.UnityNote = pRegion->GetUnityNote();
87  #ifdef CONFIG_PROCESS_MUTED_CHANNELS          ri.FineTune  = pRegion->GetFineTune(reg) + (pRegion->GetCoarseTune(reg) * 100);
88          if (pEngineChannel->GetMute()) {          ri.Pan       = pRegion->GetPan(reg);
89              finalSynthesisParameters.fFinalVolumeLeft  = 0;          ri.SampleStartOffset = pRegion->startAddrsOffset + pRegion->startAddrsCoarseOffset;
             finalSynthesisParameters.fFinalVolumeRight = 0;  
         }  
         else  
 #else  
         {  
             //float finalVolume = pEngineChannel->MidiVolume * crossfadeVolume * EG1.getLevel(); // TODO:  
             float finalVolume = pEngineChannel->MidiVolume;  
90    
91              finalSynthesisParameters.fFinalVolumeLeft  = finalVolume * VolumeLeft  * pEngineChannel->GlobalPanLeft;          // filter cutoff frequency
92              finalSynthesisParameters.fFinalVolumeRight = finalVolume * VolumeRight * pEngineChannel->GlobalPanRight;          ri.EG2PreAttack        = 1000;
93          }          ri.EG2Attack           = pRegion->GetEG2Attack(reg);
94  #endif          //ri.EG2Hold             = pRegion->EG2Hold; // TODO:
95  #endif          ri.EG2Decay1           = pRegion->GetEG2Decay(reg);
96            ri.EG2Decay2           = pRegion->GetEG2Decay(reg);
97          // setup EG 2 (VCF Cutoff EG)          ri.EG2Sustain          = pRegion->GetEG2Sustain(reg);
98          /*{          ri.EG2InfiniteSustain  = true;
99              // get current value of EG2 controller          ri.EG2Release          = pRegion->GetEG2Release(reg);
             double eg2controllervalue;  
             switch (pRegion->EG2Controller.type) {  
                 case ::gig::eg2_ctrl_t::type_none: // no controller defined  
                     eg2controllervalue = 0;  
                     break;  
                 case ::gig::eg2_ctrl_t::type_channelaftertouch:  
                     eg2controllervalue = pEngineChannel->ControllerTable[128];  
                     break;  
                 case ::gig::eg2_ctrl_t::type_velocity:  
                     eg2controllervalue = itNoteOnEvent->Param.Note.Velocity;  
                     break;  
                 case ::gig::eg2_ctrl_t::type_controlchange: // MIDI control change controller  
                     eg2controllervalue = pEngineChannel->ControllerTable[pRegion->EG2Controller.controller_number];  
                     break;  
             }  
             if (pRegion->EG2ControllerInvert) eg2controllervalue = 127 - eg2controllervalue;  
100    
101              // calculate influence of EG2 controller on EG2's parameters          // sample pitch
102              double eg2attack  = (pRegion->EG2ControllerAttackInfluence)  ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerAttackInfluence)  * eg2controllervalue : 1.0;          ri.EG3Attack     = 0; // TODO:
103              double eg2decay   = (pRegion->EG2ControllerDecayInfluence)   ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerDecayInfluence)   * eg2controllervalue : 1.0;          ri.EG3Depth      = 0; // TODO:
104              double eg2release = (pRegion->EG2ControllerReleaseInfluence) ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerReleaseInfluence) * eg2controllervalue : 1.0;          ri.VCFEnabled    = true; // TODO:
105            ri.VCFType       = Filter::vcf_type_2p_lowpass; // TODO:
106              EG2.trigger(pRegion->EG2PreAttack,          ri.VCFResonance  = 0; // TODO:
                         pRegion->EG2Attack * eg2attack,  
                         false,  
                         pRegion->EG2Decay1 * eg2decay * velrelease,  
                         pRegion->EG2Decay2 * eg2decay * velrelease,  
                         pRegion->EG2InfiniteSustain,  
                         pRegion->EG2Sustain,  
                         pRegion->EG2Release * eg2release * velrelease,  
                         velocityAttenuation,  
                         pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);  
         }  
107    
108            ri.ReleaseTriggerDecay = 0; // TODO:
109    
110          // setup EG 3 (VCO EG)          return ri;
111          {      }
             // if portamento mode is on, we dedicate EG3 purely for portamento, otherwise if portamento is off we do as told by the patch  
             bool  bPortamento = pEngineChannel->PortamentoMode && pEngineChannel->PortamentoPos >= 0.0f;  
             float eg3depth = (bPortamento)  
                                  ? RTMath::CentsToFreqRatio((pEngineChannel->PortamentoPos - (float) MIDIKey) * 100)  
                                  : RTMath::CentsToFreqRatio(pRegion->EG3Depth);  
             float eg3time = (bPortamento)  
                                 ? pEngineChannel->PortamentoTime  
                                 : pRegion->EG3Attack;  
             EG3.trigger(eg3depth, eg3time, pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);  
             dmsg(5,("PortamentoPos=%f, depth=%f, time=%f\n", pEngineChannel->PortamentoPos, eg3depth, eg3time));  
         }  
112    
113        Voice::InstrumentInfo Voice::GetInstrumentInfo() {
114            InstrumentInfo ii;
115            ii.FineTune = 0; // TODO:
116            ii.PitchbendRange = 2; // TODO:
117    
118          // setup LFO 1 (VCA LFO)          return ii;
119          {      }
             uint16_t lfo1_internal_depth;  
             switch (pRegion->LFO1Controller) {  
                 case ::gig::lfo1_ctrl_internal:  
                     lfo1_internal_depth  = pRegion->LFO1InternalDepth;  
                     pLFO1->ExtController = 0; // no external controller  
                     bLFO1Enabled         = (lfo1_internal_depth > 0);  
                     break;  
                 case ::gig::lfo1_ctrl_modwheel:  
                     lfo1_internal_depth  = 0;  
                     pLFO1->ExtController = 1; // MIDI controller 1  
                     bLFO1Enabled         = (pRegion->LFO1ControlDepth > 0);  
                     break;  
                 case ::gig::lfo1_ctrl_breath:  
                     lfo1_internal_depth  = 0;  
                     pLFO1->ExtController = 2; // MIDI controller 2  
                     bLFO1Enabled         = (pRegion->LFO1ControlDepth > 0);  
                     break;  
                 case ::gig::lfo1_ctrl_internal_modwheel:  
                     lfo1_internal_depth  = pRegion->LFO1InternalDepth;  
                     pLFO1->ExtController = 1; // MIDI controller 1  
                     bLFO1Enabled         = (lfo1_internal_depth > 0 || pRegion->LFO1ControlDepth > 0);  
                     break;  
                 case ::gig::lfo1_ctrl_internal_breath:  
                     lfo1_internal_depth  = pRegion->LFO1InternalDepth;  
                     pLFO1->ExtController = 2; // MIDI controller 2  
                     bLFO1Enabled         = (lfo1_internal_depth > 0 || pRegion->LFO1ControlDepth > 0);  
                     break;  
                 default:  
                     lfo1_internal_depth  = 0;  
                     pLFO1->ExtController = 0; // no external controller  
                     bLFO1Enabled         = false;  
             }  
             if (bLFO1Enabled) {  
                 pLFO1->trigger(pRegion->LFO1Frequency,  
                                start_level_min,  
                                lfo1_internal_depth,  
                                pRegion->LFO1ControlDepth,  
                                pRegion->LFO1FlipPhase,  
                                pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);  
                 pLFO1->update(pLFO1->ExtController ? pEngineChannel->ControllerTable[pLFO1->ExtController] : 0);  
             }  
         }  
120    
121        double Voice::GetSampleAttenuation() {
122            return 1.0; // TODO:
123        }
124    
125          // setup LFO 2 (VCF Cutoff LFO)      double Voice::GetVelocityAttenuation(uint8_t MIDIKeyVelocity) {
126          {          return double(MIDIKeyVelocity) / 127.0f; // TODO:
127              uint16_t lfo2_internal_depth;      }
             switch (pRegion->LFO2Controller) {  
                 case ::gig::lfo2_ctrl_internal:  
                     lfo2_internal_depth  = pRegion->LFO2InternalDepth;  
                     pLFO2->ExtController = 0; // no external controller  
                     bLFO2Enabled         = (lfo2_internal_depth > 0);  
                     break;  
                 case ::gig::lfo2_ctrl_modwheel:  
                     lfo2_internal_depth  = 0;  
                     pLFO2->ExtController = 1; // MIDI controller 1  
                     bLFO2Enabled         = (pRegion->LFO2ControlDepth > 0);  
                     break;  
                 case ::gig::lfo2_ctrl_foot:  
                     lfo2_internal_depth  = 0;  
                     pLFO2->ExtController = 4; // MIDI controller 4  
                     bLFO2Enabled         = (pRegion->LFO2ControlDepth > 0);  
                     break;  
                 case ::gig::lfo2_ctrl_internal_modwheel:  
                     lfo2_internal_depth  = pRegion->LFO2InternalDepth;  
                     pLFO2->ExtController = 1; // MIDI controller 1  
                     bLFO2Enabled         = (lfo2_internal_depth > 0 || pRegion->LFO2ControlDepth > 0);  
                     break;  
                 case ::gig::lfo2_ctrl_internal_foot:  
                     lfo2_internal_depth  = pRegion->LFO2InternalDepth;  
                     pLFO2->ExtController = 4; // MIDI controller 4  
                     bLFO2Enabled         = (lfo2_internal_depth > 0 || pRegion->LFO2ControlDepth > 0);  
                     break;  
                 default:  
                     lfo2_internal_depth  = 0;  
                     pLFO2->ExtController = 0; // no external controller  
                     bLFO2Enabled         = false;  
             }  
             if (bLFO2Enabled) {  
                 pLFO2->trigger(pRegion->LFO2Frequency,  
                                start_level_max,  
                                lfo2_internal_depth,  
                                pRegion->LFO2ControlDepth,  
                                pRegion->LFO2FlipPhase,  
                                pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);  
                 pLFO2->update(pLFO2->ExtController ? pEngineChannel->ControllerTable[pLFO2->ExtController] : 0);  
             }  
         }  
128    
129        double Voice::GetVelocityRelease(uint8_t MIDIKeyVelocity) {
130            return 0.9; // TODO:
131        }
132    
133          // setup LFO 3 (VCO LFO)      void Voice::ProcessCCEvent(RTList<Event>::Iterator& itEvent) {
134          {          /*if (itEvent->Type == Event::type_control_change && itEvent->Param.CC.Controller) { // if (valid) MIDI control change event
135              uint16_t lfo3_internal_depth;              if (pRegion->AttenuationController.type == ::gig::attenuation_ctrl_t::type_controlchange &&
136              switch (pRegion->LFO3Controller) {                  itEvent->Param.CC.Controller == pRegion->AttenuationController.controller_number) {
137                  case ::gig::lfo3_ctrl_internal:                  CrossfadeSmoother.update(AbstractEngine::CrossfadeCurve[CrossfadeAttenuation(itEvent->Param.CC.Value)]);
                     lfo3_internal_depth  = pRegion->LFO3InternalDepth;  
                     pLFO3->ExtController = 0; // no external controller  
                     bLFO3Enabled         = (lfo3_internal_depth > 0);  
                     break;  
                 case ::gig::lfo3_ctrl_modwheel:  
                     lfo3_internal_depth  = 0;  
                     pLFO3->ExtController = 1; // MIDI controller 1  
                     bLFO3Enabled         = (pRegion->LFO3ControlDepth > 0);  
                     break;  
                 case ::gig::lfo3_ctrl_aftertouch:  
                     lfo3_internal_depth  = 0;  
                     pLFO3->ExtController = 128;  
                     bLFO3Enabled         = true;  
                     break;  
                 case ::gig::lfo3_ctrl_internal_modwheel:  
                     lfo3_internal_depth  = pRegion->LFO3InternalDepth;  
                     pLFO3->ExtController = 1; // MIDI controller 1  
                     bLFO3Enabled         = (lfo3_internal_depth > 0 || pRegion->LFO3ControlDepth > 0);  
                     break;  
                 case ::gig::lfo3_ctrl_internal_aftertouch:  
                     lfo3_internal_depth  = pRegion->LFO3InternalDepth;  
                     pLFO1->ExtController = 128;  
                     bLFO3Enabled         = (lfo3_internal_depth > 0 || pRegion->LFO3ControlDepth > 0);  
                     break;  
                 default:  
                     lfo3_internal_depth  = 0;  
                     pLFO3->ExtController = 0; // no external controller  
                     bLFO3Enabled         = false;  
             }  
             if (bLFO3Enabled) {  
                 pLFO3->trigger(pRegion->LFO3Frequency,  
                                start_level_mid,  
                                lfo3_internal_depth,  
                                pRegion->LFO3ControlDepth,  
                                false,  
                                pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);  
                 pLFO3->update(pLFO3->ExtController ? pEngineChannel->ControllerTable[pLFO3->ExtController] : 0);  
138              }              }
139          }*/ // TODO: ^^^          }*/ // TODO: ^^^
140        }
141    
142        void Voice::ProcessCutoffEvent(RTList<Event>::Iterator& itEvent) {
143            /*int ccvalue = itEvent->Param.CC.Value;
144            if (VCFCutoffCtrl.value == ccvalue) return;
145            VCFCutoffCtrl.value == ccvalue;
146            if (pRegion->VCFCutoffControllerInvert)  ccvalue = 127 - ccvalue;
147            if (ccvalue < pRegion->VCFVelocityScale) ccvalue = pRegion->VCFVelocityScale;
148            float cutoff = CutoffBase * float(ccvalue);
149            if (cutoff > 127.0f) cutoff = 127.0f;
150    
151          /*#if CONFIG_FORCE_FILTER          VCFCutoffCtrl.fvalue = cutoff; // needed for initialization of fFinalCutoff next time
152          const bool bUseFilter = true;          fFinalCutoff = cutoff;*/ // TODO: ^^^
153          #else // use filter only if instrument file told so      }
         const bool bUseFilter = pRegion->VCFEnabled;  
         #endif // CONFIG_FORCE_FILTER  
         SYNTHESIS_MODE_SET_FILTER(SynthesisMode, bUseFilter);  
         if (bUseFilter) {  
             #ifdef CONFIG_OVERRIDE_CUTOFF_CTRL  
             VCFCutoffCtrl.controller = CONFIG_OVERRIDE_CUTOFF_CTRL;  
             #else // use the one defined in the instrument file  
             switch (pRegion->VCFCutoffController) {  
                 case ::gig::vcf_cutoff_ctrl_modwheel:  
                     VCFCutoffCtrl.controller = 1;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_effect1:  
                     VCFCutoffCtrl.controller = 12;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_effect2:  
                     VCFCutoffCtrl.controller = 13;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_breath:  
                     VCFCutoffCtrl.controller = 2;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_foot:  
                     VCFCutoffCtrl.controller = 4;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_sustainpedal:  
                     VCFCutoffCtrl.controller = 64;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_softpedal:  
                     VCFCutoffCtrl.controller = 67;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_genpurpose7:  
                     VCFCutoffCtrl.controller = 82;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_genpurpose8:  
                     VCFCutoffCtrl.controller = 83;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_aftertouch:  
                     VCFCutoffCtrl.controller = 128;  
                     break;  
                 case ::gig::vcf_cutoff_ctrl_none:  
                 default:  
                     VCFCutoffCtrl.controller = 0;  
                     break;  
             }  
             #endif // CONFIG_OVERRIDE_CUTOFF_CTRL  
   
             #ifdef CONFIG_OVERRIDE_RESONANCE_CTRL  
             VCFResonanceCtrl.controller = CONFIG_OVERRIDE_RESONANCE_CTRL;  
             #else // use the one defined in the instrument file  
             switch (pRegion->VCFResonanceController) {  
                 case ::gig::vcf_res_ctrl_genpurpose3:  
                     VCFResonanceCtrl.controller = 18;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose4:  
                     VCFResonanceCtrl.controller = 19;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose5:  
                     VCFResonanceCtrl.controller = 80;  
                     break;  
                 case ::gig::vcf_res_ctrl_genpurpose6:  
                     VCFResonanceCtrl.controller = 81;  
                     break;  
                 case ::gig::vcf_res_ctrl_none:  
                 default:  
                     VCFResonanceCtrl.controller = 0;  
             }  
             #endif // CONFIG_OVERRIDE_RESONANCE_CTRL  
   
             #ifndef CONFIG_OVERRIDE_FILTER_TYPE  
             finalSynthesisParameters.filterLeft.SetType(pRegion->VCFType);  
             finalSynthesisParameters.filterRight.SetType(pRegion->VCFType);  
             #else // override filter type  
             finalSynthesisParameters.filterLeft.SetType(CONFIG_OVERRIDE_FILTER_TYPE);  
             finalSynthesisParameters.filterRight.SetType(CONFIG_OVERRIDE_FILTER_TYPE);  
             #endif // CONFIG_OVERRIDE_FILTER_TYPE  
   
             VCFCutoffCtrl.value    = pEngineChannel->ControllerTable[VCFCutoffCtrl.controller];  
             VCFResonanceCtrl.value = pEngineChannel->ControllerTable[VCFResonanceCtrl.controller];  
   
             // calculate cutoff frequency  
             float cutoff = pRegion->GetVelocityCutoff(itNoteOnEvent->Param.Note.Velocity);  
             if (pRegion->VCFKeyboardTracking) {  
                 cutoff *= exp((itNoteOnEvent->Param.Note.Key - pRegion->VCFKeyboardTrackingBreakpoint) * 0.057762265f); // (ln(2) / 12)  
             }  
             CutoffBase = cutoff;  
   
             int cvalue;  
             if (VCFCutoffCtrl.controller) {  
                 cvalue = pEngineChannel->ControllerTable[VCFCutoffCtrl.controller];  
                 if (pRegion->VCFCutoffControllerInvert) cvalue = 127 - cvalue;  
                 // VCFVelocityScale in this case means Minimum cutoff  
                 if (cvalue < pRegion->VCFVelocityScale) cvalue = pRegion->VCFVelocityScale;  
             }  
             else {  
                 cvalue = pRegion->VCFCutoff;  
             }  
             cutoff *= float(cvalue);  
             if (cutoff > 127.0f) cutoff = 127.0f;  
   
             // calculate resonance  
             float resonance = (float) (VCFResonanceCtrl.controller ? VCFResonanceCtrl.value : pRegion->VCFResonance);  
154    
155              VCFCutoffCtrl.fvalue    = cutoff;      double Voice::CalculateCrossfadeVolume(uint8_t MIDIKeyVelocity) {
156              VCFResonanceCtrl.fvalue = resonance;          /*float crossfadeVolume;
157            switch (pRegion->AttenuationController.type) {
158                case ::gig::attenuation_ctrl_t::type_channelaftertouch:
159                    crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(GetSf2EngineChannel()->ControllerTable[128])];
160                    break;
161                case ::gig::attenuation_ctrl_t::type_velocity:
162                    crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(MIDIKeyVelocity)];
163                    break;
164                case ::gig::attenuation_ctrl_t::type_controlchange: //FIXME: currently not sample accurate
165                    crossfadeVolume = Engine::CrossfadeCurve[CrossfadeAttenuation(GetSf2EngineChannel()->ControllerTable[pRegion->AttenuationController.controller_number])];
166                    break;
167                case ::gig::attenuation_ctrl_t::type_none: // no crossfade defined
168                default:
169                    crossfadeVolume = 1.0f;
170          }          }
         else {  
             VCFCutoffCtrl.controller    = 0;  
             VCFResonanceCtrl.controller = 0;  
         }*/ // TODO: ^^^  
171    
172          return 0; // success          return crossfadeVolume;*/ // TODO: ^^^
173            return 1.0f;
174      }      }
175    
176      /**      double Voice::GetEG1ControllerValue(uint8_t MIDIKeyVelocity) {
177       *  Renders the audio data for this voice for the current audio fragment.          /*double eg1controllervalue = 0;
178       *  The sample input data can either come from RAM (cached sample or sample          switch (pRegion->EG1Controller.type) {
179       *  part) or directly from disk. The output signal will be rendered by              case ::gig::eg1_ctrl_t::type_none: // no controller defined
180       *  resampling / interpolation. If this voice is a disk streaming voice and                  eg1controllervalue = 0;
      *  the voice completely played back the cached RAM part of the sample, it  
      *  will automatically switch to disk playback for the next RenderAudio()  
      *  call.  
      *  
      *  @param Samples - number of samples to be rendered in this audio fragment cycle  
      */  
     void Voice::Render(uint Samples) {  
         // select default values for synthesis mode bits  
         SYNTHESIS_MODE_SET_LOOP(SynthesisMode, false);  
   
         switch (this->PlaybackState) {  
   
             case playback_state_init:  
                 this->PlaybackState = playback_state_ram; // we always start playback from RAM cache and switch then to disk if needed  
                 // no break - continue with playback_state_ram  
   
             case playback_state_ram: {  
                     //if (RAMLoop) SYNTHESIS_MODE_SET_LOOP(SynthesisMode, true); // enable looping  
   
                     // render current fragment  
                     Synthesize(Samples, (sample_t*) pSample->GetCache().pStart, Delay);  
                     /*uint8_t* pBuf = (uint8_t*)pSample->GetCache().pStart;  
                     pBuf += pRegion->startAddrsOffset * pSample->GetFrameSize();  
                     Synthesize(Samples, (sample_t*) pBuf, Delay);*/ // TODO: implement startAddrsOffset  
   
                     if (DiskVoice) {  
                         // check if we reached the allowed limit of the sample RAM cache  
                         if (finalSynthesisParameters.dPos > MaxRAMPos) {  
                             dmsg(5,("Voice: switching to disk playback (Pos=%f)\n", finalSynthesisParameters.dPos));  
                             this->PlaybackState = playback_state_disk;  
                         }  
                     } else if (finalSynthesisParameters.dPos >= pSample->GetCache().Size / pSample->GetFrameSize()) {  
                         this->PlaybackState = playback_state_end;  
                     }  
                 }  
                 break;  
   
             case playback_state_disk: {  
                     if (!DiskStreamRef.pStream) {  
                         // check if the disk thread created our ordered disk stream in the meantime  
                         DiskStreamRef.pStream = pDiskThread->AskForCreatedStream(DiskStreamRef.OrderID);  
                         if (!DiskStreamRef.pStream) {  
                             std::cout << stderr << "Disk stream not available in time!" << std::endl << std::flush;  
                             KillImmediately();  
                             return;  
                         }  
                         DiskStreamRef.pStream->IncrementReadPos(pSample->GetChannelCount() * (int(finalSynthesisParameters.dPos) - MaxRAMPos));  
                         finalSynthesisParameters.dPos -= int(finalSynthesisParameters.dPos);  
                         RealSampleWordsLeftToRead = -1; // -1 means no silence has been added yet  
                     }  
   
                     const int sampleWordsLeftToRead = DiskStreamRef.pStream->GetReadSpace();  
   
                     // add silence sample at the end if we reached the end of the stream (for the interpolator)  
                     if (DiskStreamRef.State == Stream::state_end) {  
                         const int maxSampleWordsPerCycle = (pEngine->MaxSamplesPerCycle << CONFIG_MAX_PITCH) * pSample->GetChannelCount() + 6; // +6 for the interpolator algorithm  
                         if (sampleWordsLeftToRead <= maxSampleWordsPerCycle) {  
                             // remember how many sample words there are before any silence has been added  
                             if (RealSampleWordsLeftToRead < 0) RealSampleWordsLeftToRead = sampleWordsLeftToRead;  
                             DiskStreamRef.pStream->WriteSilence(maxSampleWordsPerCycle - sampleWordsLeftToRead);  
                         }  
                     }  
   
                     sample_t* ptr = (sample_t*)DiskStreamRef.pStream->GetReadPtr(); // get the current read_ptr within the ringbuffer where we read the samples from  
   
                     // render current audio fragment  
                     Synthesize(Samples, ptr, Delay);  
   
                     const int iPos = (int) finalSynthesisParameters.dPos;  
                     const int readSampleWords = iPos * pSample->GetChannelCount(); // amount of sample words actually been read  
                     DiskStreamRef.pStream->IncrementReadPos(readSampleWords);  
                     finalSynthesisParameters.dPos -= iPos; // just keep fractional part of playback position  
   
                     // change state of voice to 'end' if we really reached the end of the sample data  
                     if (RealSampleWordsLeftToRead >= 0) {  
                         RealSampleWordsLeftToRead -= readSampleWords;  
                         if (RealSampleWordsLeftToRead <= 0) this->PlaybackState = playback_state_end;  
                     }  
                 }  
181                  break;                  break;
182                case ::gig::eg1_ctrl_t::type_channelaftertouch:
183              case playback_state_end:                  eg1controllervalue = GetSf2EngineChannel()->ControllerTable[128];
184                  std::cerr << "gig::Voice::Render(): entered with playback_state_end, this is a bug!\n" << std::flush;                  break;
185                case ::gig::eg1_ctrl_t::type_velocity:
186                    eg1controllervalue = MIDIKeyVelocity;
187                    break;
188                case ::gig::eg1_ctrl_t::type_controlchange: // MIDI control change controller
189                    eg1controllervalue = GetSf2EngineChannel()->ControllerTable[pRegion->EG1Controller.controller_number];
190                  break;                  break;
191          }          }
192            if (pRegion->EG1ControllerInvert) eg1controllervalue = 127 - eg1controllervalue;
193    
194          // Reset delay          return eg1controllervalue;*/ // TODO: ^^^
195          Delay = 0;          return 0;
   
         itTriggerEvent = Pool<Event>::Iterator();  
   
         // If sample stream or release stage finished, kill the voice  
         if (PlaybackState == playback_state_end || EG1.getSegmentType() == EGADSR::segment_end) KillImmediately();  
196      }      }
197    
198      /**      Voice::EGInfo Voice::CalculateEG1ControllerInfluence(double eg1ControllerValue) {
199       *  Resets voice variables. Should only be called if rendering process is          /*EGInfo eg;
200       *  suspended / not running.          // (eg1attack is different from the others)
201       */          eg.Attack  = (pRegion->EG1ControllerAttackInfluence)  ?
202      void Voice::Reset() {              1 + 0.031 * (double) (pRegion->EG1ControllerAttackInfluence == 1 ?
203          finalSynthesisParameters.filterLeft.Reset();                                    1 : 1 << pRegion->EG1ControllerAttackInfluence) * eg1ControllerValue : 1.0;
204          finalSynthesisParameters.filterRight.Reset();          eg.Decay   = (pRegion->EG1ControllerDecayInfluence)   ? 1 + 0.00775 * (double) (1 << pRegion->EG1ControllerDecayInfluence)   * eg1ControllerValue : 1.0;
205          DiskStreamRef.pStream = NULL;          eg.Release = (pRegion->EG1ControllerReleaseInfluence) ? 1 + 0.00775 * (double) (1 << pRegion->EG1ControllerReleaseInfluence) * eg1ControllerValue : 1.0;
206          DiskStreamRef.hStream = 0;  
207          DiskStreamRef.State   = Stream::state_unused;          return eg;*/ // TODO: ^^^
208          DiskStreamRef.OrderID = 0;          EGInfo eg;
209          PlaybackState = playback_state_end;          eg.Attack = 1.0;
210          itTriggerEvent = Pool<Event>::Iterator();          eg.Decay = 1.0;
211          itKillEvent    = Pool<Event>::Iterator();          eg.Release = 1.0;
212      }          return eg;
213        }
214      /**  
215       * Process given list of MIDI note on, note off and sustain pedal events      void Voice::TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) {
216       * for the given time.          EG1.trigger(0,
217       *                      pRegion->GetEG1Attack(pPresetRegion),
218       * @param itEvent - iterator pointing to the next event to be processed                      pRegion->GetEG1Hold(pPresetRegion),
219       * @param End     - youngest time stamp where processing should be stopped                      pRegion->GetEG1Decay(pPresetRegion),
220       */                      uint(pRegion->GetEG1Sustain(pPresetRegion)),
221      void Voice::processTransitionEvents(RTList<Event>::Iterator& itEvent, uint End) {                      pRegion->GetEG1Release(pPresetRegion),
222          for (; itEvent && itEvent->FragmentPos() <= End; ++itEvent) {                      sampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
223              if (itEvent->Type == Event::type_release) {      }
224                  EG1.update(EGADSR::event_release, pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);  
225                  EG2.update(EGADSR::event_release, pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);      double Voice::GetEG2ControllerValue(uint8_t MIDIKeyVelocity) {
226              } else if (itEvent->Type == Event::type_cancel_release) {          /*double eg2controllervalue = 0;
227                  EG1.update(EGADSR::event_cancel_release, pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);          switch (pRegion->EG2Controller.type) {
228                  EG2.update(EGADSR::event_cancel_release, pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);              case ::gig::eg2_ctrl_t::type_none: // no controller defined
229              }                  eg2controllervalue = 0;
230                    break;
231                case ::gig::eg2_ctrl_t::type_channelaftertouch:
232                    eg2controllervalue = GetSf2EngineChannel()->ControllerTable[128];
233                    break;
234                case ::gig::eg2_ctrl_t::type_velocity:
235                    eg2controllervalue = MIDIKeyVelocity;
236                    break;
237                case ::gig::eg2_ctrl_t::type_controlchange: // MIDI control change controller
238                    eg2controllervalue = GetSf2EngineChannel()->ControllerTable[pRegion->EG2Controller.controller_number];
239                    break;
240          }          }
241      }          if (pRegion->EG2ControllerInvert) eg2controllervalue = 127 - eg2controllervalue;
242    
243      /**          return eg2controllervalue;*/ // TODO: ^^^
244       * Process given list of MIDI control change and pitch bend events for          return 0;
      * the given time.  
      *  
      * @param itEvent - iterator pointing to the next event to be processed  
      * @param End     - youngest time stamp where processing should be stopped  
      */  
     void Voice::processCCEvents(RTList<Event>::Iterator& itEvent, uint End) {  
         for (; itEvent && itEvent->FragmentPos() <= End; ++itEvent) {  
             if (itEvent->Type == Event::type_control_change &&  
                 itEvent->Param.CC.Controller) { // if (valid) MIDI control change event  
                 if (itEvent->Param.CC.Controller == VCFCutoffCtrl.controller) {  
                     processCutoffEvent(itEvent);  
                 }  
                 if (itEvent->Param.CC.Controller == VCFResonanceCtrl.controller) {  
                     processResonanceEvent(itEvent);  
                 }  
                 if (itEvent->Param.CC.Controller == pLFO1->ExtController) {  
                     pLFO1->update(itEvent->Param.CC.Value);  
                 }  
                 if (itEvent->Param.CC.Controller == pLFO2->ExtController) {  
                     pLFO2->update(itEvent->Param.CC.Value);  
                 }  
                 if (itEvent->Param.CC.Controller == pLFO3->ExtController) {  
                     pLFO3->update(itEvent->Param.CC.Value);  
                 }  
                 /*if (pRegion->AttenuationController.type == ::gig::attenuation_ctrl_t::type_controlchange &&  
                     itEvent->Param.CC.Controller == pRegion->AttenuationController.controller_number) {  
                     CrossfadeSmoother.update(Engine::CrossfadeCurve[CrossfadeAttenuation(itEvent->Param.CC.Value)]);  
                 }*/ // TODO:  
                 if (itEvent->Param.CC.Controller == 7) { // volume  
                     VolumeSmoother.update(Engine::VolumeCurve[itEvent->Param.CC.Value]);  
                 } else if (itEvent->Param.CC.Controller == 10) { // panpot  
                     PanLeftSmoother.update(Engine::PanCurve[128 - itEvent->Param.CC.Value]);  
                     PanRightSmoother.update(Engine::PanCurve[itEvent->Param.CC.Value]);  
                 }  
             } else if (itEvent->Type == Event::type_pitchbend) { // if pitch bend event  
                 processPitchEvent(itEvent);  
             }  
         }  
245      }      }
246    
247      void Voice::processPitchEvent(RTList<Event>::Iterator& itEvent) {      Voice::EGInfo Voice::CalculateEG2ControllerInfluence(double eg2ControllerValue) {
248          PitchBend = RTMath::CentsToFreqRatio(itEvent->Param.Pitch.Pitch * PitchBendRange);          /*EGInfo eg;
249            eg.Attack  = (pRegion->EG2ControllerAttackInfluence)  ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerAttackInfluence)  * eg2ControllerValue : 1.0;
250            eg.Decay   = (pRegion->EG2ControllerDecayInfluence)   ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerDecayInfluence)   * eg2ControllerValue : 1.0;
251            eg.Release = (pRegion->EG2ControllerReleaseInfluence) ? 1 + 0.00775 * (double) (1 << pRegion->EG2ControllerReleaseInfluence) * eg2ControllerValue : 1.0;
252    
253            return eg;*/ // TODO: ^^^
254            EGInfo eg;
255            eg.Attack = 1.0;
256            eg.Decay = 1.0;
257            eg.Release = 1.0;
258            return eg;
259        }
260    
261        void Voice::TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) {
262            EG2.trigger(uint(RgnInfo.EG2PreAttack),
263                        RgnInfo.EG2Attack * egInfo.Attack,
264                        false,
265                        RgnInfo.EG2Decay1 * egInfo.Decay * velrelease,
266                        RgnInfo.EG2Decay2 * egInfo.Decay * velrelease,
267                        RgnInfo.EG2InfiniteSustain,
268                        uint(RgnInfo.EG2Sustain),
269                        RgnInfo.EG2Release * egInfo.Release * velrelease,
270                        velocityAttenuation,
271                        sampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
272        }
273    
274        void Voice::InitLFO1() {
275            /*uint16_t lfo1_internal_depth;
276            switch (pRegion->LFO1Controller) {
277                case ::gig::lfo1_ctrl_internal:
278                    lfo1_internal_depth  = pRegion->LFO1InternalDepth;
279                    pLFO1->ExtController = 0; // no external controller
280                    bLFO1Enabled         = (lfo1_internal_depth > 0);
281                    break;
282                case ::gig::lfo1_ctrl_modwheel:
283                    lfo1_internal_depth  = 0;
284                    pLFO1->ExtController = 1; // MIDI controller 1
285                    bLFO1Enabled         = (pRegion->LFO1ControlDepth > 0);
286                    break;
287                case ::gig::lfo1_ctrl_breath:
288                    lfo1_internal_depth  = 0;
289                    pLFO1->ExtController = 2; // MIDI controller 2
290                    bLFO1Enabled         = (pRegion->LFO1ControlDepth > 0);
291                    break;
292                case ::gig::lfo1_ctrl_internal_modwheel:
293                    lfo1_internal_depth  = pRegion->LFO1InternalDepth;
294                    pLFO1->ExtController = 1; // MIDI controller 1
295                    bLFO1Enabled         = (lfo1_internal_depth > 0 || pRegion->LFO1ControlDepth > 0);
296                    break;
297                case ::gig::lfo1_ctrl_internal_breath:
298                    lfo1_internal_depth  = pRegion->LFO1InternalDepth;
299                    pLFO1->ExtController = 2; // MIDI controller 2
300                    bLFO1Enabled         = (lfo1_internal_depth > 0 || pRegion->LFO1ControlDepth > 0);
301                    break;
302                default:
303                    lfo1_internal_depth  = 0;
304                    pLFO1->ExtController = 0; // no external controller
305                    bLFO1Enabled         = false;
306            }
307            if (bLFO1Enabled) {
308                pLFO1->trigger(pRegion->LFO1Frequency,
309                               start_level_min,
310                               lfo1_internal_depth,
311                               pRegion->LFO1ControlDepth,
312                               pRegion->LFO1FlipPhase,
313                               pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
314                pLFO1->update(pLFO1->ExtController ? GetSf2EngineChannel()->ControllerTable[pLFO1->ExtController] : 0);
315            }*/ // TODO: ^^^
316            bLFO1Enabled = false;
317      }      }
318    
319      void Voice::processCutoffEvent(RTList<Event>::Iterator& itEvent) {      void Voice::InitLFO2() {
320          /*int ccvalue = itEvent->Param.CC.Value;          /*uint16_t lfo2_internal_depth;
321          if (VCFCutoffCtrl.value == ccvalue) return;          switch (pRegion->LFO2Controller) {
322          VCFCutoffCtrl.value == ccvalue;              case ::gig::lfo2_ctrl_internal:
323          if (pRegion->VCFCutoffControllerInvert)  ccvalue = 127 - ccvalue;                  lfo2_internal_depth  = pRegion->LFO2InternalDepth;
324          if (ccvalue < pRegion->VCFVelocityScale) ccvalue = pRegion->VCFVelocityScale;                  pLFO2->ExtController = 0; // no external controller
325          float cutoff = CutoffBase * float(ccvalue);                  bLFO2Enabled         = (lfo2_internal_depth > 0);
326          if (cutoff > 127.0f) cutoff = 127.0f;                  break;
327                case ::gig::lfo2_ctrl_modwheel:
328                    lfo2_internal_depth  = 0;
329                    pLFO2->ExtController = 1; // MIDI controller 1
330                    bLFO2Enabled         = (pRegion->LFO2ControlDepth > 0);
331                    break;
332                case ::gig::lfo2_ctrl_foot:
333                    lfo2_internal_depth  = 0;
334                    pLFO2->ExtController = 4; // MIDI controller 4
335                    bLFO2Enabled         = (pRegion->LFO2ControlDepth > 0);
336                    break;
337                case ::gig::lfo2_ctrl_internal_modwheel:
338                    lfo2_internal_depth  = pRegion->LFO2InternalDepth;
339                    pLFO2->ExtController = 1; // MIDI controller 1
340                    bLFO2Enabled         = (lfo2_internal_depth > 0 || pRegion->LFO2ControlDepth > 0);
341                    break;
342                case ::gig::lfo2_ctrl_internal_foot:
343                    lfo2_internal_depth  = pRegion->LFO2InternalDepth;
344                    pLFO2->ExtController = 4; // MIDI controller 4
345                    bLFO2Enabled         = (lfo2_internal_depth > 0 || pRegion->LFO2ControlDepth > 0);
346                    break;
347                default:
348                    lfo2_internal_depth  = 0;
349                    pLFO2->ExtController = 0; // no external controller
350                    bLFO2Enabled         = false;
351            }
352            if (bLFO2Enabled) {
353                pLFO2->trigger(pRegion->LFO2Frequency,
354                               start_level_max,
355                               lfo2_internal_depth,
356                               pRegion->LFO2ControlDepth,
357                               pRegion->LFO2FlipPhase,
358                               pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
359                pLFO2->update(pLFO2->ExtController ? GetSf2EngineChannel()->ControllerTable[pLFO2->ExtController] : 0);
360            }*/ // TODO: ^^^
361             bLFO2Enabled = false;
362        }
363    
364          VCFCutoffCtrl.fvalue = cutoff; // needed for initialization of fFinalCutoff next time      void Voice::InitLFO3() {
365          fFinalCutoff = cutoff;*/ // TODO: ^^^          /*uint16_t lfo3_internal_depth;
366            switch (pRegion->LFO3Controller) {
367                case ::gig::lfo3_ctrl_internal:
368                    lfo3_internal_depth  = pRegion->LFO3InternalDepth;
369                    pLFO3->ExtController = 0; // no external controller
370                    bLFO3Enabled         = (lfo3_internal_depth > 0);
371                    break;
372                case ::gig::lfo3_ctrl_modwheel:
373                    lfo3_internal_depth  = 0;
374                    pLFO3->ExtController = 1; // MIDI controller 1
375                    bLFO3Enabled         = (pRegion->LFO3ControlDepth > 0);
376                    break;
377                case ::gig::lfo3_ctrl_aftertouch:
378                    lfo3_internal_depth  = 0;
379                    pLFO3->ExtController = 128;
380                    bLFO3Enabled         = true;
381                    break;
382                case ::gig::lfo3_ctrl_internal_modwheel:
383                    lfo3_internal_depth  = pRegion->LFO3InternalDepth;
384                    pLFO3->ExtController = 1; // MIDI controller 1
385                    bLFO3Enabled         = (lfo3_internal_depth > 0 || pRegion->LFO3ControlDepth > 0);
386                    break;
387                case ::gig::lfo3_ctrl_internal_aftertouch:
388                    lfo3_internal_depth  = pRegion->LFO3InternalDepth;
389                    pLFO1->ExtController = 128;
390                    bLFO3Enabled         = (lfo3_internal_depth > 0 || pRegion->LFO3ControlDepth > 0);
391                    break;
392                default:
393                    lfo3_internal_depth  = 0;
394                    pLFO3->ExtController = 0; // no external controller
395                    bLFO3Enabled         = false;
396            }
397            if (bLFO3Enabled) {
398                pLFO3->trigger(pRegion->LFO3Frequency,
399                               start_level_mid,
400                               lfo3_internal_depth,
401                               pRegion->LFO3ControlDepth,
402                               false,
403                               pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);
404                pLFO3->update(pLFO3->ExtController ? GetSf2EngineChannel()->ControllerTable[pLFO3->ExtController] : 0);
405            }*/ // TODO: ^^^
406             bLFO3Enabled = false;
407        }
408        
409        SignalUnitRack* Voice::GetSignalUnitRack() {
410            return static_cast<SignalUnitRack*> (&SignalRack);
411      }      }
412    
413      void Voice::processResonanceEvent(RTList<Event>::Iterator& itEvent) {      float Voice::CalculateCutoffBase(uint8_t MIDIKeyVelocity) {
414          // convert absolute controller value to differential          float cutoff = pRegion->GetInitialFilterFc(pPresetRegion);
415          const int ctrldelta = itEvent->Param.CC.Value - VCFResonanceCtrl.value;          if (MIDIKeyVelocity == 0) return cutoff;
         VCFResonanceCtrl.value = itEvent->Param.CC.Value;  
         const float resonancedelta = (float) ctrldelta;  
         fFinalResonance += resonancedelta;  
         // needed for initialization of parameter  
         VCFResonanceCtrl.fvalue = itEvent->Param.CC.Value;  
     }  
   
     /**  
      *  Synthesizes the current audio fragment for this voice.  
      *  
      *  @param Samples - number of sample points to be rendered in this audio  
      *                   fragment cycle  
      *  @param pSrc    - pointer to input sample data  
      *  @param Skip    - number of sample points to skip in output buffer  
      */  
     void Voice::Synthesize(uint Samples, sample_t* pSrc, uint Skip) {  
         finalSynthesisParameters.pOutLeft  = &pEngineChannel->pChannelLeft->Buffer()[Skip];  
         finalSynthesisParameters.pOutRight = &pEngineChannel->pChannelRight->Buffer()[Skip];  
         finalSynthesisParameters.pSrc      = pSrc;  
416    
417          RTList<Event>::Iterator itCCEvent = pEngineChannel->pEvents->first();          cutoff *= RTMath::CentsToFreqRatioUnlimited (
418          RTList<Event>::Iterator itNoteEvent = pEngineChannel->pMIDIKeyInfo[MIDIKey].pEvents->first();              ((127 - MIDIKeyVelocity) / 127.0) * -2400 // 8.4.2 MIDI Note-On Velocity to Filter Cutoff
419                    );
420    
421          if (itTriggerEvent) { // skip events that happened before this voice was triggered          return cutoff;
422              while (itCCEvent && itCCEvent->FragmentPos() <= Skip) ++itCCEvent;      }
             // we can't simply compare the timestamp here, because note events  
             // might happen on the same time stamp, so we have to deal on the  
             // actual sequence the note events arrived instead (see bug #112)  
             for (; itNoteEvent; ++itNoteEvent) {  
                 if (itTriggerEvent == itNoteEvent) {  
                     ++itNoteEvent;  
                     break;  
                 }  
             }  
         }  
423    
424          uint killPos;      float Voice::CalculateFinalCutoff(float cutoffBase) {
425          if (itKillEvent) {          /*int cvalue;
426              int maxFadeOutPos = Samples - pEngine->MinFadeOutSamples;          if (VCFCutoffCtrl.controller) {
427              if (maxFadeOutPos < 0) {              cvalue = GetSf2EngineChannel()->ControllerTable[VCFCutoffCtrl.controller];
428                  // There's not enough space in buffer to do a fade out              if (pRegion->VCFCutoffControllerInvert) cvalue = 127 - cvalue;
429                  // from max volume (this can only happen for audio              // VCFVelocityScale in this case means Minimum cutoff
430                  // drivers that use Samples < MaxSamplesPerCycle).              if (cvalue < pRegion->VCFVelocityScale) cvalue = pRegion->VCFVelocityScale;
                 // End the EG1 here, at pos 0, with a shorter max fade  
                 // out time.  
                 EG1.enterFadeOutStage(Samples / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);  
                 itKillEvent = Pool<Event>::Iterator();  
             } else {  
                 killPos = RTMath::Min(itKillEvent->FragmentPos(), maxFadeOutPos);  
             }  
431          }          }
432            else {
433                cvalue = pRegion->VCFCutoff;
434            }
435            float fco = cutoffBase * float(cvalue);
436            if (fco > 127.0f) fco = 127.0f;
437    
438          uint i = Skip;          return fco;*/ // TODO: ^^^
439          /*while (i < Samples) {          return cutoffBase;
440              int iSubFragmentEnd = RTMath::Min(i + CONFIG_DEFAULT_SUBFRAGMENT_SIZE, Samples);      }
   
             // initialize all final synthesis parameters  
             fFinalCutoff    = VCFCutoffCtrl.fvalue;  
             fFinalResonance = VCFResonanceCtrl.fvalue;  
   
             // process MIDI control change and pitchbend events for this subfragment  
             processCCEvents(itCCEvent, iSubFragmentEnd);  
   
             finalSynthesisParameters.fFinalPitch = PitchBase * PitchBend;  
             float fFinalVolume = VolumeSmoother.render() * CrossfadeSmoother.render();  
 #ifdef CONFIG_PROCESS_MUTED_CHANNELS  
             if (pEngineChannel->GetMute()) fFinalVolume = 0;  
 #endif  
   
             // process transition events (note on, note off & sustain pedal)  
             processTransitionEvents(itNoteEvent, iSubFragmentEnd);  
   
             // if the voice was killed in this subfragment, or if the  
             // filter EG is finished, switch EG1 to fade out stage  
             if ((itKillEvent && killPos <= iSubFragmentEnd) ||  
                 (SYNTHESIS_MODE_GET_FILTER(SynthesisMode) &&  
                  EG2.getSegmentType() == EGADSR::segment_end)) {  
                 EG1.enterFadeOutStage();  
                 itKillEvent = Pool<Event>::Iterator();  
             }  
   
             // process envelope generators  
             switch (EG1.getSegmentType()) {  
                 case EGADSR::segment_lin:  
                     fFinalVolume *= EG1.processLin();  
                     break;  
                 case EGADSR::segment_exp:  
                     fFinalVolume *= EG1.processExp();  
                     break;  
                 case EGADSR::segment_end:  
                     fFinalVolume *= EG1.getLevel();  
                     break; // noop  
             }  
             switch (EG2.getSegmentType()) {  
                 case EGADSR::segment_lin:  
                     fFinalCutoff *= EG2.processLin();  
                     break;  
                 case EGADSR::segment_exp:  
                     fFinalCutoff *= EG2.processExp();  
                     break;  
                 case EGADSR::segment_end:  
                     fFinalCutoff *= EG2.getLevel();  
                     break; // noop  
             }  
             if (EG3.active()) finalSynthesisParameters.fFinalPitch *= EG3.render();  
   
             // process low frequency oscillators  
             if (bLFO1Enabled) fFinalVolume *= (1.0f - pLFO1->render());  
             if (bLFO2Enabled) fFinalCutoff *= pLFO2->render();  
             if (bLFO3Enabled) finalSynthesisParameters.fFinalPitch *= RTMath::CentsToFreqRatio(pLFO3->render());  
   
             // limit the pitch so we don't read outside the buffer  
             finalSynthesisParameters.fFinalPitch = RTMath::Min(finalSynthesisParameters.fFinalPitch, float(1 << CONFIG_MAX_PITCH));  
   
             // if filter enabled then update filter coefficients  
             if (SYNTHESIS_MODE_GET_FILTER(SynthesisMode)) {  
                 finalSynthesisParameters.filterLeft.SetParameters(fFinalCutoff, fFinalResonance, pEngine->SampleRate);  
                 finalSynthesisParameters.filterRight.SetParameters(fFinalCutoff, fFinalResonance, pEngine->SampleRate);  
             }  
   
             // do we need resampling?  
             const float __PLUS_ONE_CENT  = 1.000577789506554859250142541782224725466f;  
             const float __MINUS_ONE_CENT = 0.9994225441413807496009516495583113737666f;  
             const bool bResamplingRequired = !(finalSynthesisParameters.fFinalPitch <= __PLUS_ONE_CENT &&  
                                                finalSynthesisParameters.fFinalPitch >= __MINUS_ONE_CENT);  
             SYNTHESIS_MODE_SET_INTERPOLATE(SynthesisMode, bResamplingRequired);  
   
             fFinalVolume = 1.0;  
             // prepare final synthesis parameters structure  
             finalSynthesisParameters.uiToGo            = iSubFragmentEnd - i;  
 #ifdef CONFIG_INTERPOLATE_VOLUME  
             finalSynthesisParameters.fFinalVolumeDeltaLeft  = 1;  
             finalSynthesisParameters.fFinalVolumeDeltaRight = 1;  
 #else  
             finalSynthesisParameters.fFinalVolumeLeft  =1;  
             finalSynthesisParameters.fFinalVolumeRight =1;  
 #endif  
             // render audio for one subfragment  
             //RunSynthesisFunction(SynthesisMode, &finalSynthesisParameters, &loop);  
   
             // stop the rendering if volume EG is finished  
             if (EG1.getSegmentType() == EGADSR::segment_end) break;  
   
             const double newPos = Pos + (iSubFragmentEnd - i) * finalSynthesisParameters.fFinalPitch;  
   
             // increment envelopes' positions  
             if (EG1.active()) {  
   
                 // if sample has a loop and loop start has been reached in this subfragment, send a special event to EG1 to let it finish the attack hold stage  
                 if (pRegion->SampleLoops && Pos <= pRegion->pSampleLoops[0].LoopStart && pRegion->pSampleLoops[0].LoopStart < newPos) {  
                     EG1.update(EGADSR::event_hold_end, pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);  
                 } // TODO:  
441    
442                  EG1.increment(1);      uint8_t Voice::GetVCFCutoffCtrl() {
443                  if (!EG1.toStageEndLeft()) EG1.update(EGADSR::event_stage_end, pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);          /*uint8_t ctrl;
444              }          switch (pRegion->VCFCutoffController) {
445              if (EG2.active()) {              case ::gig::vcf_cutoff_ctrl_modwheel:
446                  EG2.increment(1);                  ctrl = 1;
447                  if (!EG2.toStageEndLeft()) EG2.update(EGADSR::event_stage_end, pEngine->SampleRate / CONFIG_DEFAULT_SUBFRAGMENT_SIZE);                  break;
448              }              case ::gig::vcf_cutoff_ctrl_effect1:
449              EG3.increment(1);                  ctrl = 12;
450              if (!EG3.toEndLeft()) EG3.update(); // neutralize envelope coefficient if end reached                  break;
451                case ::gig::vcf_cutoff_ctrl_effect2:
452                    ctrl = 13;
453                    break;
454                case ::gig::vcf_cutoff_ctrl_breath:
455                    ctrl = 2;
456                    break;
457                case ::gig::vcf_cutoff_ctrl_foot:
458                    ctrl = 4;
459                    break;
460                case ::gig::vcf_cutoff_ctrl_sustainpedal:
461                    ctrl = 64;
462                    break;
463                case ::gig::vcf_cutoff_ctrl_softpedal:
464                    ctrl = 67;
465                    break;
466                case ::gig::vcf_cutoff_ctrl_genpurpose7:
467                    ctrl = 82;
468                    break;
469                case ::gig::vcf_cutoff_ctrl_genpurpose8:
470                    ctrl = 83;
471                    break;
472                case ::gig::vcf_cutoff_ctrl_aftertouch:
473                    ctrl = 128;
474                    break;
475                case ::gig::vcf_cutoff_ctrl_none:
476                default:
477                    ctrl = 0;
478                    break;
479            }
480    
481              Pos = newPos;          return ctrl;*/ // TODO: ^^^
482              i = iSubFragmentEnd;          return 0;
         }*/  
   
             int32_t* pSrc2 = NULL;  
             if((pSample->GetFrameSize() / pSample->GetChannelCount()) == 4) pSrc2 = (int32_t*)pSrc;  
             for(int j = 0; j < Samples; j++) {  
                 int lp, rp;  
                 if(pSample->GetChannelCount() == 1) {  
                     lp = (int)(finalSynthesisParameters.dPos + j);  
                     rp = (int)(finalSynthesisParameters.dPos + j);  
                 } else {  
                     lp = (int)(finalSynthesisParameters.dPos + j) * 2;  
                     rp = (int)(finalSynthesisParameters.dPos + j) * 2 + 1;  
                 }  
                 float left, right;  
                 if(pSrc2 != NULL) {  
                     left = pSrc2[lp]; right = pSrc2[rp];  
                 } else {  
                     left = pSrc[lp]; right = pSrc[rp];  
                 }  
                 float f = (pSrc2 == NULL ? 32768.0f : 32768.0f * 65536.0f);  
                 left /= f; right /= f;  
                 finalSynthesisParameters.pOutLeft[j] += left;  
                 finalSynthesisParameters.pOutRight[j] += right;  
             }  
             finalSynthesisParameters.dPos += Samples;  
483      }      }
484    
485      /** @brief Update current portamento position.      uint8_t Voice::GetVCFResonanceCtrl() {
486       *          /*uint8_t ctrl;
487       * Will be called when portamento mode is enabled to get the final          switch (pRegion->VCFResonanceController) {
488       * portamento position of this active voice from where the next voice(s)              case ::gig::vcf_res_ctrl_genpurpose3:
489       * might continue to slide on.                  ctrl = 18;
490       *                  break;
491       * @param itNoteOffEvent - event which causes this voice to die soon              case ::gig::vcf_res_ctrl_genpurpose4:
492       */                  ctrl = 19;
493      void Voice::UpdatePortamentoPos(Pool<Event>::Iterator& itNoteOffEvent) {                  break;
494          const float fFinalEG3Level = EG3.level(itNoteOffEvent->FragmentPos());              case ::gig::vcf_res_ctrl_genpurpose5:
495          pEngineChannel->PortamentoPos = (float) MIDIKey + RTMath::FreqRatioToCents(fFinalEG3Level) * 0.01f;                  ctrl = 80;
496      }                  break;
497                case ::gig::vcf_res_ctrl_genpurpose6:
498      /**                  ctrl = 81;
499       *  Immediately kill the voice. This method should not be used to kill                  break;
500       *  a normal, active voice, because it doesn't take care of things like              case ::gig::vcf_res_ctrl_none:
501       *  fading down the volume level to avoid clicks and regular processing              default:
502       *  until the kill event actually occured!                  ctrl = 0;
      *  
      * If it's necessary to know when the voice's disk stream was actually  
      * deleted, then one can set the optional @a bRequestNotification  
      * parameter and this method will then return the handle of the disk  
      * stream (unique identifier) and one can use this handle to poll the  
      * disk thread if this stream has been deleted. In any case this method  
      * will return immediately and will not block until the stream actually  
      * was deleted.  
      *  
      * @param bRequestNotification - (optional) whether the disk thread shall  
      *                                provide a notification once it deleted  
      *                               the respective disk stream  
      *                               (default=false)  
      * @returns handle to the voice's disk stream or @c Stream::INVALID_HANDLE  
      *          if the voice did not use a disk stream at all  
      * @see Kill()  
      */  
     Stream::Handle Voice::KillImmediately(bool bRequestNotification) {  
         Stream::Handle hStream = Stream::INVALID_HANDLE;  
         if (DiskVoice && DiskStreamRef.State != Stream::state_unused) {  
             pDiskThread->OrderDeletionOfStream(&DiskStreamRef, bRequestNotification);  
             hStream = DiskStreamRef.hStream;  
503          }          }
         Reset();  
         return hStream;  
     }  
504    
505      /**          return ctrl;*/ // TODO: ^^^
506       *  Kill the voice in regular sense. Let the voice render audio until          return 0;
507       *  the kill event actually occured and then fade down the volume level      }
      *  very quickly and let the voice die finally. Unlike a normal release  
      *  of a voice, a kill process cannot be cancalled and is therefore  
      *  usually used for voice stealing and key group conflicts.  
      *  
      *  @param itKillEvent - event which caused the voice to be killed  
      */  
     void Voice::Kill(Pool<Event>::Iterator& itKillEvent) {  
         #if CONFIG_DEVMODE  
         if (!itKillEvent) dmsg(1,("gig::Voice::Kill(): ERROR, !itKillEvent !!!\n"));  
         if (itKillEvent && !itKillEvent.isValid()) dmsg(1,("gig::Voice::Kill(): ERROR, itKillEvent invalid !!!\n"));  
         #endif // CONFIG_DEVMODE  
508    
509          if (itTriggerEvent && itKillEvent->FragmentPos() <= itTriggerEvent->FragmentPos()) return;      void Voice::ProcessGroupEvent(RTList<Event>::Iterator& itEvent) {
510          this->itKillEvent = itKillEvent;          if (itEvent->Param.Note.Key != MIDIKey) {
511                // kill the voice fast
512                pEG1->enterFadeOutStage();
513            }
514      }      }
515    
516  }} // namespace LinuxSampler::sf2  }} // namespace LinuxSampler::sf2

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