/[svn]/linuxsampler/trunk/src/engines/sf2/Voice.h
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Annotation of /linuxsampler/trunk/src/engines/sf2/Voice.h

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Revision 2327 - (hide annotations) (download) (as text)
Sat Mar 10 16:16:14 2012 UTC (12 years, 1 month ago) by persson
File MIME type: text/x-c++hdr
File size: 6959 byte(s)
* sfz/sf2 engine: fixed crash when using small audio fragment size

1 iliev 2012 /***************************************************************************
2     * *
3     * LinuxSampler - modular, streaming capable sampler *
4     * *
5     * Copyright (C) 2003, 2004 by Benno Senoner and Christian Schoenebeck *
6 persson 2055 * Copyright (C) 2005 - 2008 Christian Schoenebeck *
7 persson 2327 * Copyright (C) 2009 - 2012 Christian Schoenebeck and Grigor Iliev *
8 iliev 2012 * *
9     * This program is free software; you can redistribute it and/or modify *
10     * it under the terms of the GNU General Public License as published by *
11     * the Free Software Foundation; either version 2 of the License, or *
12     * (at your option) any later version. *
13     * *
14     * This program is distributed in the hope that it will be useful, *
15     * but WITHOUT ANY WARRANTY; without even the implied warranty of *
16     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
17     * GNU General Public License for more details. *
18     * *
19     * You should have received a copy of the GNU General Public License *
20     * along with this program; if not, write to the Free Software *
21     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
22     * MA 02111-1307 USA *
23     ***************************************************************************/
24    
25     #ifndef __LS_SF2_VOICE_H__
26     #define __LS_SF2_VOICE_H__
27    
28     #include "../../common/global_private.h"
29    
30     #include "../../common/RTMath.h"
31     #include "../../common/Pool.h"
32     #include "../../drivers/audio/AudioOutputDevice.h"
33     #include "Stream.h"
34     #include "DiskThread.h"
35 persson 2055 #include "../gig/EGADSR.h"
36 iliev 2012 #include "../gig/Filter.h"
37     #include "../common/VoiceBase.h"
38     #include "../gig/SynthesisParam.h"
39 persson 2203 #include "../sfz/EGADSR.h"
40 iliev 2205 #include "SF2SignalUnitRack.h"
41 iliev 2012
42     namespace LinuxSampler { namespace sf2 {
43     class Engine;
44     class EngineChannel;
45    
46 iliev 2015 /** SoundFont Voice
47 iliev 2012 *
48 iliev 2015 * Renders a voice for the SoundFont format.
49 iliev 2012 */
50 iliev 2015 class Voice : public LinuxSampler::VoiceBase<EngineChannel, ::sf2::Region, ::sf2::Sample, DiskThread> {
51 iliev 2012 public:
52     Voice();
53     virtual ~Voice();
54     void SetOutput(AudioOutputDevice* pAudioOutputDevice);
55     void SetEngine(LinuxSampler::Engine* pEngine);
56 persson 2327 void CalculateFadeOutCoeff(float FadeOutTime, float SampleRate);
57 iliev 2012
58 iliev 2015 protected:
59     virtual SampleInfo GetSampleInfo();
60     virtual RegionInfo GetRegionInfo();
61     virtual InstrumentInfo GetInstrumentInfo();
62     virtual double CalculateCrossfadeVolume(uint8_t MIDIKeyVelocity);
63     virtual AbstractEngine* GetEngine() { return (AbstractEngine*)pEngine; }
64     virtual double GetEG1ControllerValue(uint8_t MIDIKeyVelocity);
65     virtual EGInfo CalculateEG1ControllerInfluence(double eg1ControllerValue);
66 iliev 2217 virtual void TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) { }
67 iliev 2015 virtual double GetEG2ControllerValue(uint8_t MIDIKeyVelocity);
68     virtual EGInfo CalculateEG2ControllerInfluence(double eg2ControllerValue);
69 iliev 2217 virtual void TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) { }
70     virtual void InitLFO1() { }
71     virtual void InitLFO2() { }
72     virtual void InitLFO3() { }
73 iliev 2015 virtual float CalculateCutoffBase(uint8_t MIDIKeyVelocity);
74     virtual float CalculateFinalCutoff(float cutoffBase);
75     virtual uint8_t GetVCFCutoffCtrl();
76     virtual uint8_t GetVCFResonanceCtrl();
77     virtual void ProcessCCEvent(RTList<Event>::Iterator& itEvent);
78     virtual void ProcessCutoffEvent(RTList<Event>::Iterator& itEvent);
79     virtual double GetVelocityAttenuation(uint8_t MIDIKeyVelocity);
80     virtual double GetVelocityRelease(uint8_t MIDIKeyVelocity);
81     virtual double GetSampleAttenuation();
82 persson 2114 virtual void ProcessGroupEvent(RTList<Event>::Iterator& itEvent);
83 iliev 2205 virtual void AboutToTrigger();
84 iliev 2015
85     private:
86 persson 2203 ::sf2::Region* pPresetRegion;
87 iliev 2205 SF2SignalUnitRack SignalRack;
88 persson 2055
89 iliev 2015 public: // FIXME: just made public for debugging (sanity check in Engine::RenderAudio()), should be changed to private before the final release
90 iliev 2012 // Attributes
91     Engine* pEngine; ///< Pointer to the sampler engine, to be able to access the event lists.
92     //uint LoopCyclesLeft; ///< In case there is a RAMLoop and it's not an endless loop; reflects number of loop cycles left to be passed
93    
94     // Static Methods
95     static float CalculateFilterCutoffCoeff();
96    
97     // Methods
98     void ProcessEvents(uint Samples);
99     void processCrossFadeEvent(RTList<Event>::Iterator& itEvent);
100    
101 iliev 2015 EngineChannel* GetSf2EngineChannel();
102    
103 iliev 2205 friend class EGUnit;
104     friend class VolEGUnit;
105     friend class ModEGUnit;
106 iliev 2207 friend class ModLfoUnit;
107 iliev 2205 friend class VibLfoUnit;
108     friend class EndpointUnit;
109     friend class SF2SignalUnitRack;
110    
111 iliev 2015 protected:
112     virtual uint8_t CrossfadeAttenuation(uint8_t& CrossfadeControllerValue) {
113     /*uint8_t c = std::max(CrossfadeControllerValue, pRegion->AttenuationControllerThreshold);
114     c = (!pRegion->Crossfade.out_end) ? c // 0,0,0,0 means no crossfade defined
115     : (c < pRegion->Crossfade.in_end) ?
116     ((c <= pRegion->Crossfade.in_start) ? 0
117     : 127 * (c - pRegion->Crossfade.in_start) / (pRegion->Crossfade.in_end - pRegion->Crossfade.in_start))
118     : (c <= pRegion->Crossfade.out_start) ? 127
119     : (c < pRegion->Crossfade.out_end) ? 127 * (pRegion->Crossfade.out_end - c) / (pRegion->Crossfade.out_end - pRegion->Crossfade.out_start)
120     : 0;
121     return pRegion->InvertAttenuationController ? 127 - c : c;*/ // TODO: ^^^
122     return 0;
123 iliev 2012 }
124     };
125    
126     }} // namespace LinuxSampler::sf2
127    
128     #endif // __LS_SF2_VOICE_H__

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