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* Bugfix: When creating MIDI instrument map entries with "PERSISTENT" type, the instruments were uselessly precached with zero samples, however it still took the full preloading time and on 1st program change the respective instrument was completely reloaded again. * Bumped version to 1.0.0.svn15
* fixed compilation with gcc 4.6.1 * another "make dist" fix, for LV2 plugin * made --enable-pthread-testcancel default on Mac OS X * Mac OS X: fixed hanging threads
* sfz/sf2 engines: fixed memory leak and memory handling errors * sfz engine: added support for sw_trigger=first, sw_trigger=legato and sw_previous * sfz parser: allow non-numerical key values ("C#4" for example) * sfz engine: "key" opcode now sets pitch_keycenter too * sfz engine: fixed error when unloading instrument with same sample used by multiple regions * sfz parser: added some opcode aliases, like loopmode for loop_mode, to be more compatible
* sfz engine: loop support * sf2 engine: 24bit support * sf2 engine: loop support * sf2 engine: instrument unloading
* Refactoring: moved the independent code from the Gigasampler format engine to base classes * SFZ format engine: experimental code (not usable yet) * SoundFont format engine: experimental code (not usable yet) * Fixed crash which may occur when MIDI key + transpose is out of range
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