/[svn]/linuxsampler/trunk/src/engines/sfz/SfzSignalUnitRack.h
ViewVC logotype

Contents of /linuxsampler/trunk/src/engines/sfz/SfzSignalUnitRack.h

Parent Directory Parent Directory | Revision Log Revision Log


Revision 2226 - (show annotations) (download) (as text)
Wed Aug 3 09:12:09 2011 UTC (12 years, 8 months ago) by iliev
File MIME type: text/x-c++hdr
File size: 12264 byte(s)
* sfz engine: implemented opcodes pitchlfo_fade,
  fillfo_fade, amplfo_fade, lfoN_fade, lfoN_fade_onccX

1 /***************************************************************************
2 * *
3 * LinuxSampler - modular, streaming capable sampler *
4 * *
5 * Copyright (C) 2011 Grigor Iliev *
6 * *
7 * This program is free software; you can redistribute it and/or modify *
8 * it under the terms of the GNU General Public License as published by *
9 * the Free Software Foundation; either version 2 of the License, or *
10 * (at your option) any later version. *
11 * *
12 * This program is distributed in the hope that it will be useful, *
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
15 * GNU General Public License for more details. *
16 * *
17 * You should have received a copy of the GNU General Public License *
18 * along with this program; if not, write to the Free Software *
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, *
20 * MA 02111-1307 USA *
21 ***************************************************************************/
22
23 #ifndef __LS_SFZSIGNALUNITRACK_H__
24 #define __LS_SFZSIGNALUNITRACK_H__
25
26 #include "../common/SignalUnitRack.h"
27 #include "EG.h"
28 #include "EGADSR.h"
29 #include "../common/AbstractVoice.h"
30 #include "../common/PulseLFO.h"
31 #include "../common/SawLFO.h"
32 #include "../common/SineLFO.h"
33
34 namespace LinuxSampler { namespace sfz {
35 const int MaxUnitCount = 1000;
36 const int maxEgCount = 100; // Maximum number of v2 envelope generators
37 const int maxLfoCount = 100; // Maximum number of v2 LFOs
38
39 class Voice;
40 class SfzSignalUnitRack;
41
42 class SfzSignalUnit: public SignalUnit {
43 public:
44 Voice* pVoice;
45
46 SfzSignalUnit(SfzSignalUnitRack* rack);
47 SfzSignalUnit(const SfzSignalUnit& Unit): SignalUnit(Unit.pRack) { Copy(Unit); }
48
49 void Copy(const SfzSignalUnit& Unit) {
50 pVoice = Unit.pVoice;
51
52 SignalUnit::Copy(Unit);
53 }
54
55 double GetSampleRate();
56 };
57
58
59 class CCUnit: public CCSignalUnit {
60 public:
61 Voice* pVoice;
62
63 CCUnit(SfzSignalUnitRack* rack);
64
65 virtual void Trigger();
66
67 void SetCCs(::sfz::Array<int>& pCC);
68 void SetCCs(ArrayList< ::sfz::CC>& cc);
69 };
70
71
72 template <class T>
73 class EGUnit: public SfzSignalUnit {
74 public:
75 ::sfz::EG* pEGInfo;
76 T EG;
77
78 EGUnit(SfzSignalUnitRack* rack): SfzSignalUnit(rack), pEGInfo(NULL) { }
79 EGUnit(const EGUnit& Unit): SfzSignalUnit(Unit) { Copy(Unit); }
80 void operator=(const EGUnit& Unit) { Copy(Unit); }
81
82 void Copy(const EGUnit& Unit) {
83 pEGInfo = Unit.pEGInfo;
84
85 SfzSignalUnit::Copy(Unit);
86 }
87
88 virtual bool Active() { return EG.active(); }
89 virtual float GetLevel() { return DelayStage() ? 0 : EG.getLevel(); }
90
91 virtual void EnterReleaseStage() { EG.update(EG::event_release, GetSampleRate()); }
92 virtual void CancelRelease() { EG.update(EG::event_cancel_release, GetSampleRate()); }
93
94 virtual void Increment() {
95 if (DelayStage()) return;
96
97 SfzSignalUnit::Increment();
98 if (!EG.active()) return;
99
100 switch (EG.getSegmentType()) {
101 case EG::segment_lin:
102 EG.processLin();
103 break;
104 case EG::segment_exp:
105 EG.processExp();
106 break;
107 case EG::segment_end:
108 EG.getLevel();
109 break; // noop
110 case EG::segment_pow:
111 EG.processPow();
112 break;
113 }
114
115 if (EG.active()) {
116 EG.increment(1);
117 if (!EG.toStageEndLeft()) EG.update(EG::event_stage_end, GetSampleRate());
118 }
119 }
120 };
121
122 class EGv1Unit: public EGUnit<EGADSR> {
123 public:
124 int depth;
125 EGv1Unit(SfzSignalUnitRack* rack): EGUnit<EGADSR>(rack), depth(0) { }
126 virtual void Trigger();
127 };
128
129 class EGv2Unit: public EGUnit< ::LinuxSampler::sfz::EG> {
130 public:
131 EGv2Unit(SfzSignalUnitRack* rack): EGUnit< ::LinuxSampler::sfz::EG>(rack) { }
132 virtual void Trigger();
133 };
134
135 class PitchEGUnit: public EGv1Unit {
136 public:
137 PitchEGUnit(SfzSignalUnitRack* rack): EGv1Unit(rack) { }
138 virtual void Trigger();
139 };
140
141 class FilEGUnit: public EGv1Unit {
142 public:
143 FilEGUnit(SfzSignalUnitRack* rack): EGv1Unit(rack) { }
144 virtual void Trigger();
145 };
146
147 class AbstractLfo {
148 public:
149 virtual float Render() = 0;
150 virtual void Update(const uint16_t& ExtControlValue) = 0;
151 virtual void Trigger(float Frequency, start_level_t StartLevel, uint16_t InternalDepth, uint16_t ExtControlDepth, bool FlipPhase, unsigned int SampleRate) = 0;
152 virtual void SetPhase(float phase) = 0;
153 };
154
155 template <class T>
156 class LfoBase: public AbstractLfo, public T {
157 public:
158 LfoBase(float Max): T(Max) { }
159 virtual float Render() { return T::render(); }
160
161 virtual void Update(const uint16_t& ExtControlValue) { T::update(ExtControlValue); }
162
163 virtual void Trigger (
164 float Frequency, start_level_t StartLevel, uint16_t InternalDepth,
165 uint16_t ExtControlDepth, bool FlipPhase, unsigned int SampleRate
166 ) {
167 T::trigger(Frequency, StartLevel, InternalDepth, ExtControlDepth, FlipPhase, SampleRate);
168 }
169
170 virtual void SetPhase(float phase) { T::setPhase(phase); }
171 };
172
173 class LFOUnit;
174
175 class FadeEGUnit: public EGUnit<EGADSR> {
176 public:
177 FadeEGUnit(SfzSignalUnitRack* rack): EGUnit<EGADSR>(rack) { }
178 virtual void Trigger() { }
179 virtual void EnterReleaseStage() { }
180 virtual void CancelRelease() { }
181
182 friend class LFOUnit;
183 };
184
185 class LFOUnit: public SfzSignalUnit {
186 public:
187 ::sfz::LFO* pLfoInfo;
188 AbstractLfo* pLFO;
189 FadeEGUnit suFadeEG;
190
191 LFOUnit(SfzSignalUnitRack* rack): SfzSignalUnit(rack), pLfoInfo(NULL), pLFO(NULL), suFadeEG(rack) { }
192 LFOUnit(const LFOUnit& Unit);
193 void operator=(const LFOUnit& Unit) { Copy(Unit); }
194
195 void Copy(const LFOUnit& Unit) {
196 pLfoInfo = Unit.pLfoInfo;
197 suFadeEG = Unit.suFadeEG;
198
199 SfzSignalUnit::Copy(Unit);
200 }
201
202 virtual bool Active() { return true; }
203 virtual void Trigger();
204 virtual void Increment();
205 virtual float GetLevel() { return Level; }
206 };
207
208 class LFOv1Unit: public LFOUnit {
209 public:
210 ::sfz::LFO lfoInfo;
211 LfoBase<LFOSigned> lfo;
212
213 LFOv1Unit(SfzSignalUnitRack* rack): LFOUnit(rack), lfo(1200.0f) {
214 pLfoInfo = &lfoInfo; pLFO = &lfo;
215 }
216
217 virtual void Trigger();
218 };
219
220 class LFOv2Unit: public LFOUnit {
221 protected:
222 FixedArray<AbstractLfo*> lfos;
223 LfoBase<LFOSigned> lfo0; // triangle
224 LfoBase<SineLFO<range_signed> > lfo1; // sine
225 LfoBase<PulseLFO<range_unsigned, 750> > lfo2; // pulse 75%
226 LfoBase<SquareLFO<range_signed> > lfo3; // square
227 LfoBase<PulseLFO<range_unsigned, 250> > lfo4; // pulse 25%
228 LfoBase<PulseLFO<range_unsigned, 125> > lfo5; // pulse 12,5%
229 LfoBase<SawLFO<range_unsigned, true> > lfo6; // saw up
230 LfoBase<SawLFO<range_unsigned, false> > lfo7; // saw down
231
232
233 public:
234 CCUnit suPitchOnCC;
235
236 LFOv2Unit(SfzSignalUnitRack* rack);
237
238 virtual void Trigger();
239 };
240
241 class AmpLFOUnit: public LFOv1Unit {
242 public:
243 AmpLFOUnit(SfzSignalUnitRack* rack): LFOv1Unit(rack) { }
244
245 virtual void Trigger();
246 };
247
248 class PitchLFOUnit: public LFOv1Unit {
249 public:
250 CCUnit suDepthCC;
251
252 PitchLFOUnit(SfzSignalUnitRack* rack): LFOv1Unit(rack), suDepthCC(rack) { }
253
254 virtual void Trigger();
255 };
256
257 class FilLFOUnit: public LFOv1Unit {
258 public:
259 FilLFOUnit(SfzSignalUnitRack* rack): LFOv1Unit(rack) { }
260
261 virtual void Trigger();
262 };
263
264
265
266 class EndpointUnit: public EndpointSignalUnit {
267 public:
268 Voice* pVoice;
269
270 EndpointUnit(SfzSignalUnitRack* rack);
271
272 virtual void Trigger();
273
274 /** The endpoint should be active until the volume EG is active. */
275 virtual bool Active();
276
277 virtual float GetVolume();
278 virtual float GetFilterCutoff();
279 virtual float GetPitch();
280 virtual float GetResonance();
281 virtual float GetPan();
282
283 SfzSignalUnitRack* const GetRack();
284
285 virtual float CalculateResonance(float res) {
286 return GetResonance() + res;
287 }
288 };
289
290
291 class SfzSignalUnitRack : public SignalUnitRack {
292 private:
293 EndpointUnit suEndpoint;
294 EGv1Unit suVolEG;
295 FilEGUnit suFilEG;
296 PitchEGUnit suPitchEG;
297
298 AmpLFOUnit suAmpLFO;
299 PitchLFOUnit suPitchLFO;
300 FilLFOUnit suFilLFO;
301
302 FixedArray<EGv2Unit*> EGs;
303
304 // used for optimization - contains only the ones that are modulating volume
305 FixedArray<EGv2Unit*> volEGs;
306
307 // used for optimization - contains only the ones that are modulating pitch
308 FixedArray<EGv2Unit*> pitchEGs;
309
310
311 FixedArray<LFOv2Unit*> LFOs;
312
313 // used for optimization - contains only the ones that are modulating pitch
314 FixedArray<LFOv2Unit*> pitchLFOs;
315
316 // used for optimization - contains only the ones that are modulating filter cutoff
317 FixedArray<LFOv2Unit*> filLFOs;
318
319 // used for optimization - contains only the ones that are modulating resonance
320 FixedArray<LFOv2Unit*> resLFOs;
321
322 // used for optimization - contains only the ones that are modulating pan
323 FixedArray<LFOv2Unit*> panLFOs;
324
325
326 public:
327 Voice* const pVoice;
328
329 /**
330 * @param Voice The voice to which this rack belongs.
331 */
332 SfzSignalUnitRack(Voice* voice);
333 ~SfzSignalUnitRack();
334
335 virtual EndpointSignalUnit* GetEndpointUnit();
336
337 virtual void Trigger();
338 virtual void EnterFadeOutStage();
339
340 friend class EndpointUnit;
341 };
342 }} // namespace LinuxSampler::sfz
343
344 #endif /* __LS_SFZSIGNALUNITRACK_H__ */
345

  ViewVC Help
Powered by ViewVC