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#include "qsamplerChannelStrip.h" |
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|
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#include "qsamplerMainForm.h" |
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|
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#include <q3dragobject.h> |
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|
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#include <QUrl> |
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|
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#include <math.h> |
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|
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// Channel status/usage usage limit control. |
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#define QSAMPLER_ERROR_LIMIT 3 |
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|
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namespace QSampler { |
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|
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ChannelStrip::ChannelStrip(QWidget* parent, Qt::WFlags f) : QWidget(parent, f) { |
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ui.setupUi(this); |
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|
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// Initialize locals. |
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m_pChannel = NULL; |
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m_iDirtyChange = 0; |
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m_iErrorCount = 0; |
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|
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// Try to restore normal window positioning. |
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adjustSize(); |
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} |
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|
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ChannelStrip::~ChannelStrip() { |
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// Destroy existing channel descriptor. |
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if (m_pChannel) |
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delete m_pChannel; |
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m_pChannel = NULL; |
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} |
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|
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|
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// Drag'n'drop file handler. |
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bool ChannelStrip::decodeDragFile ( const QMimeSource *pEvent, QString& sInstrumentFile ) |
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{ |
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if (m_pChannel == NULL) |
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return false; |
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if (Q3TextDrag::canDecode(pEvent)) { |
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QString sText; |
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if (Q3TextDrag::decode(pEvent, sText)) { |
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QStringList files = QStringList::split('\n', sText); |
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for (QStringList::Iterator iter = files.begin(); iter != files.end(); iter++) { |
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*iter = QUrl((*iter).stripWhiteSpace().replace(QRegExp("^file:"), QString::null)).path(); |
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if (qsamplerChannel::isInstrumentFile(*iter)) { |
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sInstrumentFile = *iter; |
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return true; |
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} |
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} |
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} |
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} |
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// Fail. |
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return false; |
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} |
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|
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|
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// Window drag-n-drop event handlers. |
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void ChannelStrip::dragEnterEvent ( QDragEnterEvent* pDragEnterEvent ) |
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{ |
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QString sInstrumentFile; |
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pDragEnterEvent->accept(decodeDragFile(pDragEnterEvent, sInstrumentFile)); |
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} |
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|
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|
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void ChannelStrip::dropEvent ( QDropEvent* pDropEvent ) |
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{ |
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QString sInstrumentFile; |
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|
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if (decodeDragFile(pDropEvent, sInstrumentFile)) { |
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// Go and set the dropped instrument filename... |
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m_pChannel->setInstrument(sInstrumentFile, 0); |
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// Open up the channel dialog. |
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channelSetup(); |
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} |
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} |
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|
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|
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// Channel strip setup formal initializer. |
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void ChannelStrip::setup ( qsamplerChannel *pChannel ) |
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{ |
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// Destroy any previous channel descriptor; |
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// (remember that once setup we own it!) |
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if (m_pChannel) |
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delete m_pChannel; |
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|
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// Set the new one... |
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m_pChannel = pChannel; |
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|
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// Stabilize this around. |
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updateChannelInfo(); |
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|
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// We'll accept drops from now on... |
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if (m_pChannel) |
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setAcceptDrops(true); |
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} |
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|
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// Channel secriptor accessor. |
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qsamplerChannel *ChannelStrip::channel (void) |
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{ |
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return m_pChannel; |
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} |
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|
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|
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// Messages view font accessors. |
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QFont ChannelStrip::displayFont (void) |
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{ |
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return ui.EngineNameTextLabel->font(); |
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} |
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|
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void ChannelStrip::setDisplayFont ( const QFont & font ) |
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{ |
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ui.EngineNameTextLabel->setFont(font); |
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ui.MidiPortChannelTextLabel->setFont(font); |
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ui.InstrumentNameTextLabel->setFont(font); |
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ui.InstrumentStatusTextLabel->setFont(font); |
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} |
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|
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|
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// Channel display background effect. |
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void ChannelStrip::setDisplayEffect ( bool bDisplayEffect ) |
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{ |
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QPixmap pm = |
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(bDisplayEffect) ? |
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QPixmap(":/qsampler/pixmaps/displaybg1.png") : QPixmap(); |
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setDisplayBackground(pm); |
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} |
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|
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|
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// Update main display background pixmap. |
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void ChannelStrip::setDisplayBackground ( const QPixmap& pm ) |
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{ |
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// Set the main origin... |
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ui.ChannelInfoFrame->setPaletteBackgroundPixmap(pm); |
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|
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// Iterate for every child text label... |
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QList<QObject*> list = ui.ChannelInfoFrame->queryList("QLabel"); |
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for (QList<QObject*>::iterator iter = list.begin(); iter != list.end(); iter++) { |
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static_cast<QLabel*>(*iter)->setPaletteBackgroundPixmap(pm); |
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} |
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|
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// And this standalone too. |
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ui.StreamVoiceCountTextLabel->setPaletteBackgroundPixmap(pm); |
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} |
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|
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|
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// Maximum volume slider accessors. |
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void ChannelStrip::setMaxVolume ( int iMaxVolume ) |
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{ |
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m_iDirtyChange++; |
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ui.VolumeSlider->setRange(0, iMaxVolume); |
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ui.VolumeSpinBox->setRange(0, iMaxVolume); |
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m_iDirtyChange--; |
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} |
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|
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|
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// Channel setup dialog slot. |
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bool ChannelStrip::channelSetup (void) |
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{ |
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if (m_pChannel == NULL) |
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return false; |
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|
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// Invoke the channel setup dialog. |
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bool bResult = m_pChannel->channelSetup(this); |
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// Notify that this channel has changed. |
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if (bResult) |
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emit channelChanged(this); |
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|
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return bResult; |
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} |
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|
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|
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// Channel mute slot. |
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bool ChannelStrip::channelMute ( bool bMute ) |
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{ |
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if (m_pChannel == NULL) |
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return false; |
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|
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// Invoke the channel mute method. |
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bool bResult = m_pChannel->setChannelMute(bMute); |
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// Notify that this channel has changed. |
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if (bResult) |
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emit channelChanged(this); |
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|
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return bResult; |
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} |
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|
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|
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// Channel solo slot. |
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bool ChannelStrip::channelSolo ( bool bSolo ) |
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{ |
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if (m_pChannel == NULL) |
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return false; |
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|
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// Invoke the channel solo method. |
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bool bResult = m_pChannel->setChannelSolo(bSolo); |
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// Notify that this channel has changed. |
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if (bResult) |
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emit channelChanged(this); |
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|
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return bResult; |
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} |
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|
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|
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// Channel edit slot. |
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void ChannelStrip::channelEdit (void) |
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{ |
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if (m_pChannel == NULL) |
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return; |
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|
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m_pChannel->editChannel(); |
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} |
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|
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|
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// Channel reset slot. |
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bool ChannelStrip::channelReset (void) |
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{ |
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if (m_pChannel == NULL) |
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return false; |
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|
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// Invoke the channel reset method. |
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bool bResult = m_pChannel->channelReset(); |
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// Notify that this channel has changed. |
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if (bResult) |
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emit channelChanged(this); |
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|
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return bResult; |
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} |
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|
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|
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// Update the channel instrument name. |
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bool ChannelStrip::updateInstrumentName ( bool bForce ) |
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{ |
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if (m_pChannel == NULL) |
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return false; |
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|
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// Do we refresh the actual name? |
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if (bForce) |
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m_pChannel->updateInstrumentName(); |
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|
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// Instrument name... |
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if (m_pChannel->instrumentName().isEmpty()) { |
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if (m_pChannel->instrumentStatus() >= 0) |
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ui.InstrumentNameTextLabel->setText(' ' + qsamplerChannel::loadingInstrument()); |
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else |
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ui.InstrumentNameTextLabel->setText(' ' + qsamplerChannel::noInstrumentName()); |
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} else |
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ui.InstrumentNameTextLabel->setText(' ' + m_pChannel->instrumentName()); |
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|
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return true; |
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} |
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|
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|
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// Do the dirty volume change. |
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bool ChannelStrip::updateChannelVolume (void) |
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{ |
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if (m_pChannel == NULL) |
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return false; |
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|
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// Convert... |
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#ifdef CONFIG_ROUND |
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int iVolume = (int) ::round(100.0 * m_pChannel->volume()); |
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#else |
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double fIPart = 0.0; |
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double fFPart = ::modf(100.0 * m_pChannel->volume(), &fIPart); |
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int iVolume = (int) fIPart; |
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if (fFPart >= +0.5) |
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iVolume++; |
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else |
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if (fFPart <= -0.5) |
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iVolume--; |
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#endif |
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|
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// And clip... |
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if (iVolume < 0) |
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iVolume = 0; |
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|
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// Flag it here, to avoid infinite recursion. |
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m_iDirtyChange++; |
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ui.VolumeSlider->setValue(iVolume); |
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ui.VolumeSpinBox->setValue(iVolume); |
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m_iDirtyChange--; |
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|
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return true; |
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} |
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|
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|
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// Update whole channel info state. |
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bool ChannelStrip::updateChannelInfo (void) |
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{ |
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if (m_pChannel == NULL) |
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return false; |
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|
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// Check for error limit/recycle... |
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if (m_iErrorCount > QSAMPLER_ERROR_LIMIT) |
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return true; |
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|
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// Update strip caption. |
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QString sText = m_pChannel->channelName(); |
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setCaption(sText); |
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ui.ChannelSetupPushButton->setText(sText); |
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|
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// Check if we're up and connected. |
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MainForm* pMainForm = MainForm::getInstance(); |
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if (pMainForm->client() == NULL) |
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return false; |
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|
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// Read actual channel information. |
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m_pChannel->updateChannelInfo(); |
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|
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// Engine name... |
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if (m_pChannel->engineName().isEmpty()) |
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ui.EngineNameTextLabel->setText(' ' + qsamplerChannel::noEngineName()); |
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else |
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ui.EngineNameTextLabel->setText(' ' + m_pChannel->engineName()); |
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|
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// Instrument name... |
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updateInstrumentName(false); |
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|
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// MIDI Port/Channel... |
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QString sMidiPortChannel = QString::number(m_pChannel->midiPort()) + " / "; |
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if (m_pChannel->midiChannel() == LSCP_MIDI_CHANNEL_ALL) |
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sMidiPortChannel += tr("All"); |
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else |
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sMidiPortChannel += QString::number(m_pChannel->midiChannel() + 1); |
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ui.MidiPortChannelTextLabel->setText(sMidiPortChannel); |
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|
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// Instrument status... |
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int iInstrumentStatus = m_pChannel->instrumentStatus(); |
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if (iInstrumentStatus < 0) { |
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ui.InstrumentStatusTextLabel->setPaletteForegroundColor(Qt::red); |
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ui.InstrumentStatusTextLabel->setText(tr("ERR%1").arg(iInstrumentStatus)); |
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m_iErrorCount++; |
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return false; |
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} |
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// All seems normal... |
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ui.InstrumentStatusTextLabel->setPaletteForegroundColor(iInstrumentStatus < 100 ? Qt::yellow : Qt::green); |
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ui.InstrumentStatusTextLabel->setText(QString::number(iInstrumentStatus) + '%'); |
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m_iErrorCount = 0; |
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|
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#ifdef CONFIG_MUTE_SOLO |
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// Mute/Solo button state coloring... |
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const QColor& rgbNormal = ChannelSetupPushButton->paletteBackgroundColor(); |
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bool bMute = m_pChannel->channelMute(); |
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ChannelMutePushButton->setPaletteBackgroundColor(bMute ? Qt::yellow : rgbNormal); |
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ChannelMutePushButton->setDown(bMute); |
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bool bSolo = m_pChannel->channelSolo(); |
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ChannelSoloPushButton->setPaletteBackgroundColor(bSolo ? Qt::cyan : rgbNormal); |
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ChannelSoloPushButton->setDown(bSolo); |
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#else |
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ui.ChannelMutePushButton->setEnabled(false); |
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ui.ChannelSoloPushButton->setEnabled(false); |
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#endif |
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|
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// And update the both GUI volume elements; |
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// return success if, and only if, intrument is fully loaded... |
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return updateChannelVolume() && (iInstrumentStatus == 100); |
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} |
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|
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|
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// Update whole channel usage state. |
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bool ChannelStrip::updateChannelUsage (void) |
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{ |
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if (m_pChannel == NULL) |
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return false; |
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|
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MainForm *pMainForm = MainForm::getInstance(); |
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if (pMainForm->client() == NULL) |
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return false; |
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|
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// This only makes sense on fully loaded channels... |
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if (m_pChannel->instrumentStatus() < 100) |
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return false; |
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|
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// Get current channel voice count. |
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int iVoiceCount = ::lscp_get_channel_voice_count(pMainForm->client(), m_pChannel->channelID()); |
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// Get current stream count. |
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int iStreamCount = ::lscp_get_channel_stream_count(pMainForm->client(), m_pChannel->channelID()); |
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// Get current channel buffer fill usage. |
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// As benno has suggested this is the percentage usage |
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// of the least filled buffer stream... |
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int iStreamUsage = ::lscp_get_channel_stream_usage(pMainForm->client(), m_pChannel->channelID());; |
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|
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// Update the GUI elements... |
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ui.StreamUsageProgressBar->setValue(iStreamUsage); |
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ui.StreamVoiceCountTextLabel->setText(QString("%1 / %2").arg(iStreamCount).arg(iVoiceCount)); |
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|
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// We're clean. |
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return true; |
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} |
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|
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|
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// Volume change slot. |
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void ChannelStrip::volumeChanged ( int iVolume ) |
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{ |
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if (m_pChannel == NULL) |
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return; |
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|
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// Avoid recursion. |
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if (m_iDirtyChange > 0) |
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return; |
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|
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// Convert and clip. |
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float fVolume = (float) iVolume / 100.0; |
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if (fVolume < 0.001) |
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fVolume = 0.0; |
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|
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// Update the GUI elements. |
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if (m_pChannel->setVolume(fVolume)) { |
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updateChannelVolume(); |
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emit channelChanged(this); |
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} |
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} |
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|
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|
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// Context menu event handler. |
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void ChannelStrip::contextMenuEvent( QContextMenuEvent *pEvent ) |
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{ |
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if (m_pChannel == NULL) |
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return; |
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|
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// We'll just show up the main form's edit menu (thru qsamplerChannel). |
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m_pChannel->contextMenuEvent(pEvent); |
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} |
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|
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|
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// Error count hackish accessors. |
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void ChannelStrip::resetErrorCount (void) |
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{ |
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m_iErrorCount = 0; |
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} |
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|
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} // namespace QSampler |