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<body> |
<body> |
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<div id="mainwindow"><img name="LinuxSampler" src="gfx/lsbackground.jpg" alt="LinuxSampler"> |
<div id="mainwindow"><div class="lsbackground"><img name="LinuxSampler" src="gfx/lsbackground.jpg" alt="LinuxSampler"></div> |
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<h1><span class="hidden">The LinuxSampler Project</span></h1> |
<h1><span class="hidden">The LinuxSampler Project</span></h1> |
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<td>Or donate Bitcoins at:</td> |
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<pre class="btcaddr">1Q9CK7xUhMNWryqYTZLbUTXbrjpYYtwvng</pre> |
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<hr> |
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<a href="donations.html">Why donate?</a> |
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</div> |
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<p> |
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<div class=""> |
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<center> |
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<script type="text/javascript"><!-- |
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google_ad_client = "pub-3408196773880325"; |
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</center> |
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</div> |
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</td><td valign=top width="100%"> |
</td><td valign=top width="100%"> |
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<div id="contents"> |
<div id="contents"> |
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|
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<h2>The Project</h2> |
<h2>The Project</h2> |
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<p class="default"> |
<p class="default"> |
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The LinuxSampler proect was founded with the |
The LinuxSampler project was founded in 2002 with the |
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goal to produce a free, open source pure software audio sampler |
goal to produce a free, streaming capable open source pure |
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with professional grade features, comparable to both hardware and |
software audio sampler with high stability, efficiency and very |
183 |
commercial Windows/Mac software samplers |
low latency, providing professional grade features, |
184 |
and to introduce new features not yet available by any other |
comparable to both hardware and commercial Windows/Mac software |
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sampler in the world. |
samplers and to introduce new features not yet available by any |
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|
other sampler in the world. |
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</p> |
</p> |
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|
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<h2>The Engine</h2> |
<h2>The Engine</h2> |
236 |
<a href="screenshots/qs_0_2_1_win.jpg"> |
<a href="screenshots/qs_0_2_1_win.jpg"> |
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<img src="screenshots/qs_0_2_1_win_preview.jpg"> |
<img src="screenshots/qs_0_2_1_win_preview.jpg"> |
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</a> |
</a> |
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<a href="screenshots/qs_0_2_1_ubuntu.jpg"> |
<a href="screenshots/qs_0_2_1_ubuntu.png"> |
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<img src="screenshots/qs_0_2_1_ubuntu_preview.png"> |
<img src="screenshots/qs_0_2_1_ubuntu_preview.png"> |
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</a><br> |
</a><br> |
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<br> |
<br> |
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|
Note however, QSampler does not fully support all features of |
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the sampler engine (LinuxSampler) yet. Most notably the |
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engine's instruments database feature is not yet covered by |
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QSampler. But if you don't need that particular feature, |
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you're certainly fine with QSampler as well.<br> |
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<br> |
249 |
</li> |
</li> |
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|
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<li> |
<li> |
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<a href="screenshots/fantasia.png"><img src="screenshots/fantasia-preview.png"></a> |
<a href="screenshots/fantasia.png"><img src="screenshots/fantasia-preview.png"></a> |
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<br> |
<br> |
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JSampler supports all features currently available in the |
JSampler supports all features currently available in the |
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sampler engine (LinuxSampler).<br> |
sampler engine (LinuxSampler). Also note that even though |
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JSampler is written in Java and slightly more hungry |
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regarding resources (compared to QSampler), this usually |
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does not have any impact on the audio rendering performance |
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of the sampler, since the engine runs completely independently |
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and with much higher CPU priority than the frontend(s).<br> |
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</li> |
</li> |
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</ul> |
</ul> |
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<p class="default"> |
<p class="default"> |
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It's completely up to you which frontend to use. You could even use |
It's completely up to you which frontend to use. You could even use |
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both parallel at the same time for the same sampler engine |
both parallel at the same time for the same sampler engine |
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instance, really! ;-) |
instance, really! ;-) You're concerned that your sampler frontend |
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might waste precious resources of your computer? No problem, just |
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setup the sampler session for your needs and then quit the |
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frontend application. The sampler engine doesn't care! It continues |
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to do its job. You need to change something? Start the frontend |
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again (or another frontend) and you see what you expect to see: the |
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current setup and state of the running sampler engine. |
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</p> |
</p> |
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|
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<h2>The Format</h2> |
<h2>Sampler Formats</h2> |
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<p class="default"> |
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Virtual instruments (i.e. pianos, drums, orchestra ensembles) based |
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on sampler software are created and distributed as files, which |
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essentially contain recorded audio samples plus so called |
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<i>articulation informations</i>. The latter are a very important |
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factor to make audio samples assemble a realistic sound of i.e. |
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natural instruments. The are defining when and how exactly |
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the individual audio samples shall be played back and modified by |
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the sampler. So a <i>sampler format</i> is made up of two things: |
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</p> |
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<ol class="default"> |
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<li> |
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<b>File format:</b> which defines how audio samples and |
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articulation informations are stored in files exactly. |
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</li> |
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<li><b>Synthesis model:</b> which defines what the sampler sampler |
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can do with audio samples, and how the sampler should interpret |
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the articulation informations stored in files. |
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</i> |
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</ol> |
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<p class="default"> |
<p class="default"> |
303 |
It is planned to support all common sampler formats in |
It is planned to support all common sampler formats in |
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LinuxSampler, but at the moment we chose to concentrate on the |
LinuxSampler. At the moment the sampler supports the following |
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Gigasampler format, because when we started this project, the |
three: |
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Gigasampler format was (in our opinion) the most popular |
</p> |
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and "best" sampler format in regards of quality and power, |
<ol class="default"> |
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especially for the synthesis of natural instruments like pianos, |
<li> |
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brass and bowed instruments. But we already made good advance in |
<b>GigaStudio/GigaSampler Format:</b> |
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implementing this format, so we are optimistic to start with |
First format ever supported by LinuxSampler and hence probably |
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adding other formats soon. Beside that we also planned to |
the most mature option in LinuxSampler right now. When we |
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design our own, sophisticated sampler format to introduce a more |
started to develop LinuxSampler back in 2002, we chose to |
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powerful and more flexible sampler format compared to |
concentrate on this commercial sampler format first, because at |
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any sampler format currently available in the world. Be encouraged |
that point it was (in our opinion) the most popular and "best" |
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to share your ideas about such a new format with us! |
sampler format in regards of quality and features, especially |
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for the synthesis of natural instruments like pianos, brass and |
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bowed instruments. Some of the best sounding orchestra |
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libraries were made in this format at that time.<br> |
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<br> |
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In contrast to all those commercial samplers |
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out there who claim to support the GigaStudio/GigaSampler format, |
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we invested many years and a lot of effort to reassemble the original |
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sound of this format as exactly as possible, as it was with the |
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original GigaStudio PC software. Other samplers usually provide |
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only raw sample playback for this format and - if at all - only |
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limited support for its articulations and synthesis model. |
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LinuxSampler however is providing i.e. envelopes and filters |
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with very precise characteristics and accuracy of the original |
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ones used in the original GigaStudio software. We even |
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reassembled the "warty" parts of the format, that is strange |
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aspects of the format. All this just to fulfill one goal: |
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playing back your huge collection of high class .gig instruments with |
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LinuxSampler exactly as they sounded like with GigaStudio! |
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And as of to date there is probably no other sampler out there |
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which does that job better. |
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<br><br> |
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</li> |
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|
<li> |
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|
<b>SoundFont Format:</b> |
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Being a very popular sampler format, supported by numerous |
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hardware devices and sampler software products for many years, |
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we also added support for the SoundFont format. However, since |
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this format is fairly old and limited we did not spend as much |
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effort on it than on the other formats. So there is currently |
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not full support for all aspects of this format yet. Be invited |
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to help us on finishing support for this format! |
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<br><br> |
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</li> |
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<li> |
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|
<b>SFZ Format:</b> Not to be interchanged with the |
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<i>SoundFont</i> format! Even though their names suggest them to |
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be similar, and also being initiated by the same company, the SFZ |
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format does not have much in common with the SoundFont format! |
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The SFZ format is a quite new one, an open format that is also |
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used as basis in many commercial sampler products. It has the |
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potential to become a broad standard format among sampler |
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products. It is extensible for custom features, provides |
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|
articulation information in human-readable text form and samples |
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are usually stored as separate files along to the articulation |
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files. The latter also allows a variety of audio formats to be |
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used and gives sound designers and their customers various |
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|
advantages to work with. |
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<br><br> |
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Due to its high potential we recently spent a lot of time in |
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supporting this format in LinuxSampler. A lot of this format is |
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<a href="/sfz/">already supported</a> (v1 and v2) in |
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LinuxSampler, also extensions of commercial samplers, and we |
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continue to evolve support for this format. |
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</li> |
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|
</ol> |
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|
<p class="default"> |
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|
Along to these formats, we have been thinking about creating our |
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own, new sampler format from scratch, for providing new sampler |
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|
features currently not available in any sampler yet. However when |
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we started adding support for SFZ, we realized such features should |
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rather be implemented as extension to the SFZ format. |
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</p> |
</p> |
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|
|
379 |
<h2>The Editor</h2> |
<h2>Instrument Editors</h2> |
380 |
<p class="default"> |
<p class="default"> |
381 |
|
For creating new virtual instruments and for adjusting your |
382 |
|
existing ones, you may want to use an instrument editor. |
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|
LinuxSampler was designed decoupled from instrument editors, but |
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|
provides extensive support for cooperation with instrument editor |
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|
applications. Especially for the aspect of being able to edit an |
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|
instrument while playing it in the sampler, and for making all |
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|
changes audible immediately and without reloading the sounds into |
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|
sampler.<br> |
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|
<br> |
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|
Currently we implemented the following instrument editor |
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|
application:<br> |
392 |
|
<br> |
393 |
<u><b>gigedit</b></u> allows you to edit and create instruments |
<u><b>gigedit</b></u> allows you to edit and create instruments |
394 |
for the Gigasampler format, which can be used with LinuxSampler |
for the GigaStudio/Gigasampler format, which can be used with LinuxSampler |
395 |
as well as with Tascam's Gigastudio. Following our line of |
as well as with Tascam's original Gigastudio software. Following our line of |
396 |
modularity we also made the instrument editors independent |
modularity we also made this instrument editor an independent |
397 |
applications. Because let's face it: every sampler format is |
application. Because let's face it: every sampler format is |
398 |
different, so in our opinion it is better to honor the specific |
different, so in our opinion it is better to honor the specific |
399 |
features of one format with its own instrument editor application |
features of one format with its own instrument editor application |
400 |
instead of trying to fiddle everything into one single bloated |
instead of trying to fiddle everything into one single bloated |
408 |
into the sampler engine, so the engine (and with it the frontends) |
into the sampler engine, so the engine (and with it the frontends) |
409 |
knows that gigedit actually exists and can handle the .gig format. |
knows that gigedit actually exists and can handle the .gig format. |
410 |
So even though we decoupled the sampler's components into |
So even though we decoupled the sampler's components into |
411 |
independent applications, they all work seamlessly together. Just |
independent applications, they all work seamlessly together. |
412 |
press the "Edit" button on a channel strip of a frontend and |
<a href="http://download.linuxsampler.org/doc/gigedit/quickstart/gigedit_quickstart.html#live_editing"> |
413 |
|
Just press the "Edit" button |
414 |
|
</a> on a channel strip of a frontend and |
415 |
gigedit will automatically popup on the screen and you're |
gigedit will automatically popup on the screen and you're |
416 |
immediately ready to edit your selected instrument, making all your |
immediately ready to edit your selected instrument, making all your |
417 |
modifications audible in realtime. Even when editing huge |
modifications audible in realtime. Even when editing huge |
425 |
you. |
you. |
426 |
</p> |
</p> |
427 |
|
|
428 |
<h2>The Technical Interface</h2> |
<h2>Technical Interfaces</h2> |
429 |
<p class="default"> |
<p class="default"> |
430 |
As the components of the sampler are independent applications, |
As the components of the sampler are independent applications, |
431 |
there must be a way to let the applications communicate with each |
there must be a way to let the applications communicate with each |
434 |
as well as a network interface using an ASCII based protocol which |
as well as a network interface using an ASCII based protocol which |
435 |
we call "<a href="http://www.linuxsampler.org/api/draft-linuxsampler-protocol.html" title="LinuxSampler Control Protocol">LSCP</a>" |
we call "<a href="http://www.linuxsampler.org/api/draft-linuxsampler-protocol.html" title="LinuxSampler Control Protocol">LSCP</a>" |
436 |
for controlling the sampler engine and managing sampler sessions. |
for controlling the sampler engine and managing sampler sessions. |
437 |
Our frontends support that network interface, which also allwos |
Our frontends support that network interface, which also allows to |
438 |
control the sampler engine with the GUI frontend(s) remotely from |
control the sampler engine with the GUI frontend(s) remotely from |
439 |
another computer, probably even running a completely different |
another computer, probably even running a completely different |
440 |
Operating System. |
Operating System. And compared to other remote control solutions, |
441 |
|
the frontend won't feel sluggish, as the frontend is running on |
442 |
|
your local machine.<br> |
443 |
|
<br> |
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|
You can also configure your computer to automatically start the |
445 |
|
sampler engine and loading your prefered sampler session without |
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|
any frontend, simply by using a <i>LSCP session file</i>. How do |
447 |
|
you get such a "LSCP session file"? Both frontends write LSCP |
448 |
|
session files for you when you request them to save your current |
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|
sampler session. And as those LSCP session files are ordinary |
450 |
|
human readable text files, you can adjust them with any text |
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|
editor if you want. |
452 |
|
</p> |
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|
|
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|
<h2>Compatibility & Cross Platform</h2> |
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|
<p class="default"> |
456 |
|
LinuxSampler is available for the most popular operating |
457 |
|
systems and already supports a variety of audio and MIDI driver |
458 |
|
systems on each OS. It does not require any special dedicated |
459 |
|
device drivers from the sound card manufacturers, so you can |
460 |
|
also use it with cheap consumer cards. Due to its clean design |
461 |
|
the sampler can be ported to other operating systems and |
462 |
|
extended for further driver systems with a minimum of effort. |
463 |
|
So we're prepared for the future! |
464 |
</p> |
</p> |
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|
|
466 |
<h2>The Community</h2> |
<h2>Sequencer & DAW Plugin Support</h2> |
467 |
<p class="default"> |
<p class="default"> |
468 |
|
The sampler can be run stand alone as well as host plugin in popular |
469 |
|
sequencer or digital audio workstations like Cubase, Logic, Ardour, |
470 |
|
QTractor, Reaper and many more. At the moment the sampler supports |
471 |
|
the host plugin formats VSTi (v2), AudiUnit (AU), DSSI and LV2.<br> |
472 |
|
<br> |
473 |
|
You can also load effect plugins into the sampler, for them being |
474 |
|
used on parts or as master effects. Currently only the LADSPA plugin |
475 |
|
format is supported for sampler internal effects. |
476 |
|
</p> |
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|
|
478 |
|
<h2>Community</h2> |
479 |
|
<p class="default"> |
480 |
|
You need a helping hand? You certainly get the answers on your |
481 |
|
personal questions on our |
482 |
|
<a href="http://bb.linuxsampler.org/">web forum</a>.<br> |
483 |
|
<br> |
484 |
All applications are under active development. However we all work |
All applications are under active development. However we all work |
485 |
on this project for fun in our spare time. There are still so many |
on this project for fun in our spare time. There are still so many |
486 |
things to do and our hands are limited. So don't hesitate on |
things to do and our hands are limited. So don't hesitate on |
490 |
documentation, providing artwork, themes for frontends, etc. helps |
documentation, providing artwork, themes for frontends, etc. helps |
491 |
us and all users a lot! Simply subscribe to our |
us and all users a lot! Simply subscribe to our |
492 |
<a href="http://lists.sourceforge.net/lists/listinfo/linuxsampler-devel"> |
<a href="http://lists.sourceforge.net/lists/listinfo/linuxsampler-devel"> |
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mailing list |
developers mailing list |
494 |
</a> and we'll of course take you by the hand in case you want to |
</a> and we'll of course take you by the hand in case you want to |
495 |
participate with active source code development. Don't be afraid! |
participate with active source code development. Don't be afraid! |
496 |
You have your own ideas and concepts for making the sampler better? |
You have your own ideas and concepts for making the sampler better? |
497 |
Great, share them with us!<br> |
Great, share them with us!<br> |
498 |
<br> |
<br> |
499 |
|
<br> |
500 |
</p> |
</p> |
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|
|
502 |
</div> |
</div> |