--- web/trunk/www.linuxsampler.org/about.html 2007/10/12 11:17:50 1404 +++ web/trunk/www.linuxsampler.org/about.html 2009/07/13 00:35:50 1938 @@ -50,6 +50,17 @@ downloadsout = new Image(); downloadsout.src = dir + "mdownloads.png"; + donationsover = new Image(); + donationsover.src = dir + "mdonationshover.png"; + + donationsout = new Image(); + donationsout.src = dir + "mdonations.png"; + + supportover = new Image(); + supportover.src = dir + "msupporthover.png"; + supportout = new Image(); + supportout.src = dir + "msupport.png"; + developersover = new Image(); developersover.src = dir + "mdevelopershover.png"; @@ -112,6 +123,8 @@ screenshots demos download + donations + support developers faq documentation @@ -119,37 +132,241 @@ instruments links credits + + + +
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-

General

+

The Project

+

+ The LinuxSampler project was founded with the + goal to produce a free, streaming capable open source pure + software audio sampler with professional grade features, + comparable to both hardware and commercial Windows/Mac software + samplers and to introduce new features not yet available by any + other sampler in the world. +

+ +

The Engine

+

+ LinuxSampler was designed very modular, especially + (and in contrast to other samplers) it was decoupled from any user + interface. LinuxSampler itself usually runs as own process in the + background of the computer and usually does not show up anything on + the screen, or at most it can be launched to show status + informations and debug messages in a console window:
+
+ + +
+
+ That means LinuxSampler itself is the "engine" of the sampler, it + is the software component which performs all the heavy and time + critical computational tasks of handling MIDI events, calculating + the audio data and sending the final audio data to your sound + card(s). We call LinuxSampler the sampler backend. +

+ +

The Face(s)

+

+ Obviously you need some way to control the sampler. That's where a + 2nd application comes into game, which we call a + sampler frontend application. A frontend is (usually) a + graphical application, visible on the screen, providing the user + a set of e.g. menus, buttons, sliders, dials, etc. to allow the + user to control the sampler in a convenient way. It merely sends + the user requests to the sampler engine (LinuxSampler) and in turn + shows the engine's status informations on the screen. A frontend + does not perform any signal processing tasks, so you can see it as + a "face" of the sampler.
+
+ For luxury we already provide you two different frontends / "faces" + for LinuxSampler: +

+ +

+ It's completely up to you which frontend to use. You could even use + both parallel at the same time for the same sampler engine + instance, really! ;-) You're concerned that your sampler frontend + might waste precious resources of your computer? No problem, just + setup the sampler session for your needs and then quit the + frontend application. The sampler engine doesn't care! It continues + to do its job. You need to change something? Start the frontend + again (or another frontend) and you see what you expect to see: the + current setup and state of the running sampler engine. +

+ +

The Format

+

+ It is planned to support all common sampler formats in + LinuxSampler, but at the moment we chose to concentrate on the + Gigasampler format, because when we started this project, the + Gigasampler format was (in our opinion) the most popular + and "best" sampler format in regards of quality and power, + especially for the synthesis of natural instruments like pianos, + brass and bowed instruments. But we already made good advance in + implementing this format, so we are optimistic to start with + adding other formats soon. Beside that we also planned to + design our own, sophisticated sampler format to introduce a more + powerful and more flexible sampler format compared to + any sampler format currently available in the world. Be encouraged + to share your ideas about such a new format with us! +

+ +

The Editor

+

+ gigedit allows you to edit and create instruments + for the Gigasampler format, which can be used with LinuxSampler + as well as with Tascam's Gigastudio. Following our line of + modularity we also made the instrument editors independent + applications. Because let's face it: every sampler format is + different, so in our opinion it is better to honor the specific + features of one format with its own instrument editor application + instead of trying to fiddle everything into one single bloated + application. So gigedit is our first editor, dedicated to the .gig + format:
+
+ +
+ You can use gigedit as stand-alone application or in conjunction + with LinuxSampler. For the latter case gigedit installs a plugin + into the sampler engine, so the engine (and with it the frontends) + knows that gigedit actually exists and can handle the .gig format. + So even though we decoupled the sampler's components into + independent applications, they all work seamlessly together. + + Just press the "Edit" button + on a channel strip of a frontend and + gigedit will automatically popup on the screen and you're + immediately ready to edit your selected instrument, making all your + modifications audible in realtime. Even when editing huge + instruments of 1GB or more, tweak the instrument with gigedit and + immediately hear it while playing on the keyboard at the same time. + And the good thing: even with new sampler formats we're going to + add soon (and with it new editors), you don't have to remember + which instrument you loaded uses which format. Simply click on + "Edit" in a frontend and the sampler engine will choose the right + instrument editor application for the respective instrument for + you. +

+ +

The Technical Interface

+

+ As the components of the sampler are independent applications, + there must be a way to let the applications communicate with each + other. For this LinuxSampler provides a native C++ + API + as well as a network interface using an ASCII based protocol which + we call "LSCP" + for controlling the sampler engine and managing sampler sessions. + Our frontends support that network interface, which also allows to + control the sampler engine with the GUI frontend(s) remotely from + another computer, probably even running a completely different + Operating System. And compared to other remote control solutions, + the frontend won't feel sluggish, as the frontend is running on + your local machine.
+
+ You can also configure your computer to automatically start the + sampler engine and loading your prefered sampler session without + any frontend, simply by using a LSCP session file. How do + you get such a "LSCP session file"? Both frontends write LSCP + session files for you when you request them to save your current + sampler session. And as those LSCP session files are ordinary + human readable text files, you can adjust them with any text + editor if you want. +

+ +

The Compatibility

+

+ LinuxSampler is available for the most popular operating + systems and already supports a variety of audio and MIDI driver + systems on each OS. It does not require any special dedicated + device drivers from the sound card manufacturers, so you can + also use it with cheap consumer cards. Due to its clean design + the sampler can be ported to other operating systems and + extended for further driver systems with a minimum of effort. + So we're prepared for the future! +

+ +

The Community

- LinuxSampler is a work in progress. The goal is to produce a free, open source pure software audio sampler - with professional grade features, comparable to both hardware and commercial Windows/Mac software samplers - and to introduce new features not yet available by any other sampler in the world.
-
- LinuxSampler was designed as a sampler backend, decoupled from any user interface. It provides a native C++ - API as well as a network interface - using an ASCII based protocol called LSCP - for controlling the sampler and managing sampler sessions. But don't be afraid, with QSampler (based on the - cross-platform C++ GUI library Qt) and JSampler (Java based, thus platform independent) we already have two convenient - frontends for LinuxSampler and due to the - decoupled design you can even control the sampler with the GUI frontend(s) from another computer, probably even running - another OS like Windows or OS X. Beside our own custom network control layer we planned to add existing ones as well - (e.g. OSC). With the planned SMP and cluster support - LinuxSampler might become a very interesting tool for high-end studios and concerts in future.
-
- It is planned to support all common sampler formats in LinuxSampler, but at the moment we chose to concentrate on the - Gigasampler format, because when we started this project, the Gigasampler format was (in our opinion) the most popular - and "best" sampler format in regards of quality and power, especially - for the synthesis of natural instruments like pianos, brass and bowed instruments. But we already made good advance in - implementing this format, so we are optimistic to start with adding other formats soon. Beside that we also planned to - design our own, sophisticated sampler format to introduce a more powerful and more flexible sampler format compared to - any sampler format currently available in the world. Be encouraged to share your ideas about such a new format with us!
+ You need a helping hand? You certainly get the answers on your + personal questions on our + web forum.

- You might also want to read this FAQ about explanations of the various subprojects.
+ All applications are under active development. However we all work + on this project for fun in our spare time. There are still so many + things to do and our hands are limited. So don't hesitate on + participating to the project! You don't necessarily need to be a + skilled programmer to help the project. Testing the applications, + reporting bugs, writing + documentation, providing artwork, themes for frontends, etc. helps + us and all users a lot! Simply subscribe to our + + developers mailing list + and we'll of course take you by the hand in case you want to + participate with active source code development. Don't be afraid! + You have your own ideas and concepts for making the sampler better? + Great, share them with us!

- Anyway, there are so many things to do and our hands are limited. So don't hesitate on participating to the project!